ArenaNet:Skill feedback/Paragon/Motivation skills
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ShadowFog's Issue -- 19:16, 4 September 2008 (UTC)
- Issue
- Motivations skills are weak with one Paragon and overpowered when multiple Paragons are present in a party: Aria of Restoration, Aria of Zeal, Ballad of Restoration (PvP), Chorus of Restoration, Energizing Chorus, Lyric of Purification, etc.
- Suggestion
- "Buff" skills, make certain ones have a limit on how many allies it will affect and/or add new mechanic to make the allies "deaf" to certain shouts/chants for a few seconds after they have heard the shout/chant to prevent spamming of certain skills.
- Suggestion
- Add new mechanic Singing(can go by another name, some skills may have it, besides being Anthem, Shout or Chants you can add Singing to be more restrictive):
- "While you are Singing, party members/allies will be affected by your Anthem, Shout or Chants. You can only have one Singing skill activated at all times(i.e. can only sing one singing skill at a time), multiple singing skills can be stacked as long is not the same, if already affected by another same singing skill the last one cast wont be applied."
- Example of using "Singing" with Ballad of Restoration:Chant.Singing. For 10 seconds, while you are singing this skill, each time party members(or allies) withing earshot takes damage, that party members(or allies) gains 5...13...15(numbers can changed if needed to). Take note, this was just an example not to be discuss in the discusion area, it just showing how could it work. Please do not discuss the example.
-ShadowFog 14:22, 6 September 2008 (UTC)
Arcdash's Issue/Suggestion
Like I said before on Inspirational Speech's page, make the motivation line more about targeted heals, while those still affecting the party should have functionalities changed to prevent stacking (like some of the suggestions on Song of Restoration)