ArenaNet:Skill feedback/PvE/Choking Breath

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Choking Breath Choking Breath

The Gates Assassin -- 08:27, 23 February 2008 (UTC)

Discussion

Issue
I sigh very deeply when ever I get this skill. There is no reason for a team to need to spam 1 second interupts when they could get blinding breath and blow everything up or just kill everything with thier other attack skills.
Suggestion
Either make the KD unconditional or give it at least 100 damage.


MithUser MithranArkanere Star.pngTalk 17:46, 14 July 2008 (UTC)

Discussion

Issue
It can't be used to tactically interrupt enemies since it's too slow, even if the skill states that has a 1 second activation, the animation lasts almost 2 seconds, and using Junundu Tunnel or Junundu Smash is better to interrupt >2 second activation skills like resurrecting skills.
Suggestion
Reduce activation to 1/2 seconds (Like most other ranged interrupt attacks). Make it deal a bit of damage to make it more similar to Choking Gas(something in the lines of 25..50 damage). And a third change in the lines of:
  • Make it recharge automatically if it does not interrupt anything and 2 seconds recharge if it interrupts a skill.
  • Daze already knocked down enemies.