ArenaNet:Skill feedback/PvE/Vampirism

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Vampirism Vampirism

Gordon Ecker's issue -- 01:15, 15 September 2008 (UTC)

Discussion

Issue
PvE ritualists aren't competitive with monks as healers, and many of their spirits die quickly.
Suggestion
Make its' attacks also heal all allies within earshot for 1 health per rank of Spawning Power.

Lancy1214's & Falconeye's Proposal -- 05:45, 18 September 2008 (UTC)

Issue
-Making this skill active.
-Part of cmapaign to make Binding Rituals 'Active'.

Suggestion PvE-Only

10 Energy1 Activation time10 Recharge time - (Sunspear rank) - Binding Ritual. Creates a level 4...10 spirit (lifespan 30 second). Its attacks steal 10...20 Health, and earshot party members are healed for 10...20 Health. For every 3 ranks in Spawning Power, Vampirism lasts 10 seconds longer.

--Lancy1214 03:40, 13 September 2008 (UTC)