ArenaNet:Skill feedback/Warrior/Bull's Charge

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Bull's Charge Bull's Charge

Halogod35's Issue

  • Issue: Ends on a skill can make you vulnerable, plus it already goes half of the recharge anyway.
  • Suggestion: Make it end on attack skill, so in that way you can have some way to help your self. Just throwing a little though here, not much though.

Discussion

Luminarus's Issue

  • Issue: Its not very good as an elite, because using rush + bulls strike is a far better combo.
  • Suggestion: Make it more like Charging Strike. Example: You move 33% faster for 5-8 seconds. Your next attack causes a knockdown if your foe is moving. Ends on next time you cause a knockdown. 5 energy, 8 recharge. or maybe make it 6 adrenaline dunno. Either way its a form of bar compression for warriors, at the expense of their elite.

Chaos Messenger Issue

Issue
Ends on skill.
Suggestion
"For 5...10...11 seconds, you move 33% faster and the next time you strike a moving foe in melee, that foe is knocked down and Bull's Charge ends." Discourages kiting, it's what Warriors want.

Frosty's Issue

Issue
If a bull is charging at you your gonna be fucking dying and or its gonna do a fuck load of damage to you, so lets go a long those lines
Suggestion
"For 1...9...12 seconds, you move 33% faster and deal +1...12...15 damage to moving foes, the next time you hit a stationary foe, that foe is knocked down and this stance ends. Ends when you use a skill.
(Sort of like some derv skill but with more powah) Lower recharge to 15 seconds, maybe make energy like 10 to make it slighty more balanced, but ye, w/e.