ArenaNet:Skill feedback/Warrior/Shove

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Shove Shove

Skye Marin's Issue 05:51, 20 February 2008 (UTC)

  • Issue: Far too over-costed and restrictive for Warrior use. Doesn't see much play outside 2nd-profession play. Weak, compared to Iron Palm, not worth an elite skill slot.
  • Suggestion: Remove adrenaline loss and fix the skill recharge at 5 seconds. Lower recharge to 15.

Discussion

There just is a lot of odd combos where this thing gets out of hand, it's limiting because it needs to be to keep it inline. Izzy @-'---- 23:33, 27 February 2008 (UTC)

Skye Marin's Issue 05:51, 20 February 2008 (UTC)

  • Issue: Same as above.
  • Suggestion: Set skill recharge to 15 secunds.

Discussion


A. von Rin's Issue

  • Issue: Same as above.
  • Suggestion: "Elite Touch Skill. Deals 15...63...75 damage. Causes knock-down. You lose all energy. Your other non-attack skills are disabled (10...6...5 seconds). *5 Energy / *0.75 Activation / *8 Recharge. Fixed for warriors, bad for everything else (I know that I'm brilliant)!

Discussion

Signet of Judgment is better even for warriors!

Issue
This is completely outclassed by Signet of Judgment. Shove has no AoE damage, costs energy and all your adrenaline, and disables skills. Plus it has the same recharge time as the signet. Doesn't help that Shove isn't ranged either.
Solution
Remove the "lose all adrenaline", and lower recharge to 15 seconds to make it competitive with signet of judgment.

83.29.95.52 15:14, 31 May 2009 (UTC)

Issue
Far too conditional, to long recharge.
Solution

5Adrenaline - Target touched foe is knocked down.