ArenaNet talk:Guild Wars 2 suggestions/Larger Party Sizes

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i think this idea rules,it kind of brings out the name of the game more(guild WARS).plus i am sure the level will be planned out in a way to force the players to statigize.i am sure most people love taling down one huge monster with all your friends,you get that warm fuzzy feeling inside (195.158.78.87 11:19, 4 January 2009 (UTC))



This is a terrible idea. I actually was thinking that the max party size should be reduced to 5 or 6 players so that each player has a greater contribution. Large battles aren't fun, they just make you feel insignificant, encounter lag, wait on a bunch of people, have huge profession biases. Gw2 should be more about strategy and less about quantity of time or people. (Narziss 08:21, 9 September 2008 (UTC))

This article is also penalized for the over use of the word 'Uber'. --Will Greyhawk 13:48, 16 September 2008 (UTC)
I like this "uber" idea... Personally, I find Urgoz Warren and The Deep a lot of fun to play -- from building the team, to playing the mission. They're designed in such a way that each of the 12 people in the party has an important role, so no one feels insignificant, and strategy is very important.

And an insight: instead of making high-level guys that people can just run through, make more little smaller guys that can build off each other and make the over-all play experiance more fun. Anyone can spike and beat on a target 1-1,(or if everyone was against one bigger guy, 6-1) but try having a bigger party where it is needed. Because of the NPC's complexity, players would have to adapt and come up with ways to deal with more enimies that build off each other, and the players are then forced to do the same. And each player would have a role: Tanks to take out the very numerous enchantment rippers to keep the mitigation-MM's alive, HB and Woh monks for heal,Mesmer for huge fragility spiking for the Assassins, etc. You can actually get very intricate with bigger parties and tougher enemies. Haseo 20:19, 4 December 2008 (UTC)

Yes please. Proper party size for normal areas would be 10 and for elite areas like 30 so there would be 3 parties. 88.85.130.12 21:01, 12 December 2008 (UTC)

Yah know, they could devote a team of people to work on these kinds of missions that will come out every so often. kinda like the mission bonus pack: it could be sold to players at a modest fee, and add onto the games overall experiance.Haseo 23:50, 3 January 2009 (UTC)