ArenaNet talk:Guild Wars 2 suggestions/No benefits from Hall of Monuments

From Guild Wars Wiki
Jump to navigationJump to search

You realize how many people this would piss off? Even people who haven't bothered to do any HoM grinding, such as myself, would be irritated... One should get something for all the time they spent in Guild Wars 1. Merely being able to look at your past accomplishments is ... dumb. And a bit of a slap in the face. Not least of which because you could just log back onto GW1 to see that.

I also missed the part where ANet said you would be able to use your GW1 armor for your GW2 characters. Where did they say that? Besides, it would be human-only if such a thing were to exist, and that would be broken too. Vili User talk:Vili 12:30, 2 January 2009 (UTC)

You also have to realize, Anet has already stated that they have something planned for old GW players to have something in GW2 based on their achievements, they failed to specify what though. You do have to realize, it's a brand new game. I can see the handing down part by keeping it in the family, but maybe keep it as a family crest and not max armor right from the start. That wouldn't be right of them to keep the brand new players or players w/o GW1 completely out of the loop. Brother 13:03, 2 January 2009 (UTC)
I have wasted more than a lot of time to get stuff to HoM. I've obsi armor there aswell tormented and destroyer weapons and around 35 titles or so. I think that's something that any player that can be taken seriously can achieve. But when it comes to stupid minis which cost thousands of ectos, no way I could get something like that. And it is extremely stupid to see such minis in GW1 and would be stupid to see them in GW2 because only thing you can think is that you can't really get those by playing the game. In order to get such you need to either dupe, ebay or be extremely lucky but by simply playing the game, getting such isn't possible. GW2 is supposed to be fresh start for everyone, it's just stupid if stuff like duping, ebaying and getting minis there's only like 50 in game help you in GW2. 88.85.132.42 14:29, 2 January 2009 (UTC)
I understand better now, but the way you have it worded seems to imply that you won't get any benefits from anything. (except armor) If it was "No benefits from minis in HoM" then I would have no complaints... although I think if someone had a full collection (every miniature available to players), that is quite something. Vili User talk:Vili 00:40, 3 January 2009 (UTC)
I don't think you should get any kind of permanent performance increase based on what you have in HoM. Like, some people suggested an IMS for carto people. How imba would that be? People would want cartos for every group, and PvE would turn into grind wars all over again. Let alone if such a change took effect in PvP... I think people should be able to wear their titles, and maybe get gold (money) or unique (though not necessarily better), customized items. At the very most, give the grinders what all grinders get: experience. User Raine R.gif Raine - talk 02:56, 3 January 2009 (UTC)

Because the developers aren't stupid, and will make the armor only go to max stats when you get to the place where you can buy max stats armor. (Adaptative armor, if you will)
Where did this come from? I haven't seen this (or much else solid about gw2) anywhere. User Raine R.gif Raine - talk 02:58, 3 January 2009 (UTC)

Uhm Vili, could you explain. Is the suggestion worded that way? It should be no benefits at all, hopefully it's clear enough. Btw, full collection of minis = should get banned for ebaying. And another btw, where did you get that nickname of yours? =) 88.85.132.42 10:52, 3 January 2009 (UTC)
Certainly having a full set of minis 'might' mean that you bought them on ebay, it's actually possible to get that much money in the game if that's all you concentrated on. In any case, getting a large set of minis minus the uber rare ones isn't all that difficult or costly. Sound like too much QQ on your part. Players should get something for their GW accomplishments, but I can kinda agree that it shouldn't give them too much of an unfair advantage. Of course, the beta testers will already have that advantage, if only by knowing what items are going to be the rarest and most desireable...i.e. with ecto.--24.92.116.83 17:38, 3 January 2009 (UTC)

Uh... why shouldn't the HoM give any rewards in GW2? I will be extremely surprised if the benefits ones gets from the HoM are actually functional. They'll be more like CE or preorder items in GW: look cool, but give zero benefit to the owner and can't be traded. So you'll get a unique armour style unlock, rather than a full set of max armour; that sort of thing. ANet are smart enough to know not to give veteran players unbalanced, useful rewards. --Mme. User Mme. Donelle sig.jpgDonelle 20:24, 3 January 2009 (UTC)

But a reason to not have those still exist. Each armor set, even if it's just a different skin, given as the reward for the Hall of Monuments is one less armor skin available for all players. Given how time consuming it is to make armor designs, that's a significant investiment of time and resources that is going to reward only a group of players, while they could have been used for something that would reward everyone. The same applies to weapon designs, minipet designs and etc. I do hope we get very few rewards from the HoM, only because I want Arena Net to spend more GW2 resources rewarding GW2 players than GW1 players. Erasculio 20:41, 3 January 2009 (UTC)
You being serious? Lets think of those rare minis: Ghosly hero (2000e), Polar Bear (2000e), Island Guardian (2000e), Vizu (1500e+), Kanaxai (1500e+), Panda (2000e+), Shiro'ken Assassin (1500e+). There's more but that's something to mention. The prices are based on what I've seen in guru for unded ones. Getting all that money isn't really possible by legal ways. 88.85.132.42 22:47, 3 January 2009 (UTC)
Ever heard of overselling? You buy a rare mini for, say, 450 ecto and then sell it for 600. Big profits for small time investment, although of course you need a large start-up capital. It is perfectly possible to have enough money to buy all these things without violating the EULA or farming your ass off since the Prophecies beta. Vili User talk:Vili 07:58, 4 January 2009 (UTC)
Erasculio: "Given how time consuming it is to make armor designs, that's a significant investiment of time and resources that is going to reward only a group of players" -- you're assuming ANet are going to make a full armour set as a reward for every single armour set that can go into the HoM. I agree that's a ridiculous waste of time that could be spent on GW2 content, and I'm pretty sure ANet do too. I'm expecting something closer to a festival hat as rewards from the resilience monument; Norn armour might get you a viking helm, Kurzick armour might get you a veil, Sunspear armour might get you a belt with the sunspear starburst design on it, etc. Likewise with minis, I'm expecting a single reward for a group of minis: you get a single mini as a reward for owning any white birthday present; a different mini for owning any green bday present, etc. (They might not do this for the common ones, but I expect it for the rare ones.) My point is, I don't see them investing a huge amount of time into creating these rewards, but I don't see why they shouldn't invest some time into it. People have put a lot of effort into developing their characters and the HoM is a way for that effort to not go to waste when the new game comes out. It's not something essential that everyone will need to do if they ever want to be taken seriously in GW2. --Mme. User Mme. Donelle sig.jpgDonelle 14:08, 4 January 2009 (UTC)
I agree with you. I think they will use an even simpler system than what you have mentioned: that everything will be just a matter of how many features you have in a monument, instead of which features you have. So someone with Norn armor and Asuran armor would get the "having two armors in the Resilience monument" benefit, just like someone who has Monument armor and Canthan 15k armor instead.
The problem is, Arena Net has stated that anything added to the Hall of Monuments will unlock something. So a player would not have to fill a monument in order to get something from it, which is good. But if that's true...Then the guy who has one minipet will get something. And if everything unlocks something, the guy who has two minipets will have unlocked something beyond what the guy with one minipet has. And the guy with three minipets will get something else, too. And so on. Now, we currently have 67 miniatures. If GW2 is released after April 28th of 2010, we will have at least 95 miniatures around. Imagine the resources required to make a reward, even if a small one, for every one of those minipets.
The same problem applies, in a smaller scale, to all the other monuments. Individually each reward may be something simple, but when we consider the total investiment for all of those rewards, and everything Arena Net will likely have to give a prize for...I'm worried that's just too many resources that could have been spent in making GW2 a better game.
I would be less worried if this kind of thing were something Arena Net were good at dealing with. But they have often added what I call "content that demands more content": the need to have 14 new minipets each year, the need to have many holiday new hats every year, giving more armors and skills for all professions in every new chapter (so chapter 6 would have required armors and skills for 16 professions), and so on. Erasculio 14:50, 4 January 2009 (UTC)
Ah, I see what you mean. I doubt there's cause for concern, though; the phrase "everything in the HoM will unlock something" doesn't necessarily mean that rewards will be given out on a 1 trophy = 1 reward basis. I'll reuse my earlier example: if you have three purple birthday miniatures, then you might get a single "purple birthday mini reward". Those three original miniatures have each given a reward; it's just that that reward is the same thing in each case. It's like saying "I have three fingers on my left hand". Misleading, but accurate. As for your final point, it's true ANet have backed themselves into a few corners when it comes to producing new content, but that's one of the things they specifically mention as being one of the reasons they decided to make a sequel instead of a new campign. So I'll be surprised if they repeat the mistake. --Mme. User Mme. Donelle sig.jpgDonelle 20:11, 4 January 2009 (UTC)