ArenaNet talk:Skill feedback/Assassin/Entangling Asp
From Guild Wars Wiki
Jump to navigationJump to search
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
No? ~Phill Gaston 23:27, 10 August 2008 (UTC)
- Oh noes I can't use my heal sig!!!1111~Phill Gaston 19:25 20 August 2008 (UTC)
- Lol. TBH, though this skill can be a bit nasty on assacasters, the 10 cost and high recharge hurt, especially now Deadly Paradox is the way it is.
- Toxic shock needs more of a nerf. But unconditional ranged non-elite knockdowns every 13 seconds are OP.
- Lol. TBH, though this skill can be a bit nasty on assacasters, the 10 cost and high recharge hurt, especially now Deadly Paradox is the way it is.
Shock exists. Unconditional? Well it needs a lead attack.--Underwood 01:59, 13 December 2008 (UTC)
- Yeah, lead attack... dancing dagger counts as a lead attack even none of 1 hits. this KD is the only non-exhausted non-elite range skill in gw.
- Agreed, this skill does not promote any form of skill, it's gimmicky, overpowered, and promotes "12345678" button mashing builds. Solution: Change Signet of Toxic Shock to earth damage so armor can block it and change Entangling Asp to have double recharge if you are in a Stance.
- Shock and this skill have effectively the same cost. But shock is touch range and gives you Exhaustion, so it has a longer effective recharge. This just outclasses shock in all ways.
- Agreed, this skill does not promote any form of skill, it's gimmicky, overpowered, and promotes "12345678" button mashing builds. Solution: Change Signet of Toxic Shock to earth damage so armor can block it and change Entangling Asp to have double recharge if you are in a Stance.