ArenaNet talk:Skill feedback/Monk/Holy Wrath

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

good idea, but needs a lower cost. How bout: If this skill triggers more than 2..4 times, you lose 5 energy, and adjust the cost to 5? File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 14:51, 2 April 2008 (UTC)

Interesting, I will add it. A. von Rin 20:38, 2 April 2008 (UTC)

Personally I don't mind any changes until it (A) doesn't end when energy is consumed, (B) deals the same amount (or more) dmg. Cause this is essential for 600/Smite. I would be sad if they nerfed it. Gelei 11:28, 21 June 2008 (UTC)

I would be happy if they made it into a normal viable skill instead of simply nerfed. Boro 10px‎ 08:35, 14 June 2009 (UTC)