ArenaNet talk:Skill feedback/PvE/Fixing the Factions PvE skills

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

lol your ether nightmare sux hugeish azzzzz, 1. e-denial in pve=failure, 2. DO YOU REALIZE THAT 2 HEALITH LOSS PER SEC IS FCKIN 1 DEGEN?? lol...maybe a bit more pls thx lol..otherwise nice skills --The preceding unsigned comment was added by User:89.134.135.215 (talk).

I think the OP mean that the health loss per second would scale with energy lost rather than the duration. For example, with max Kurzick / Luxon rank and 16 Illusion magic, and the target loses 8 Energy, all hexed foes would take 16 health loss per second (equivalent of 8 degeneration) for 14 seconds. -- User Gordon Ecker sig.png Gordon Ecker (talk) 05:42, 1 January 2009 (UTC)
The "health loss per second" is so that you can stack it on top of degen.
I think that this skills are ok, no need to touch them when the 70% of normal skills are unbalanced. --Kigamo 16:06, 25 January 2009 (UTC)