Feedback:User/Durzal/Warrior Skills

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Here is my list of buff and nerfs to warriors skills.



Warrior Skills[edit]

Pve Only skills[edit]

-"Save Yourselves!" "Save Yourselves!" all other party members gain +50 armor +10 for each 2 points in strength (max 100).

Axe Mastery[edit]

-Cleave Cleave: 6 Adren deals +10...26...30 damage and inflicts crippled condition if target foe was moving.If target fow was already crippled deals +1...8...10 damage

-Axe Rake Axe Rake: 5 adren deals +5...12...16.If target foe was already crippled axe rake deals more +1...8...10 damage.

-Axe Twist Axe Twist: 6 adren Functionality change to: you twist your axe and all adjacent foes take 1...16...20 damage and inflicts weakness condition 10...15...20 seconds on any attacking foe.

-Critical Chop Critical Chop: 5E 1C 15R Deals +(1...8...10) damage.Interrupts ans action.If that action was a spell,this attack is automatically a critical hit.

-Disrupting Chop Disrupting Chop: reduce target foe interrupted skill disable time for 10 seconds.

-Executioner's Strike Executioner's Strike: low adren for 7 add functionality .Inflicts Deep Wound ((5...13...15)) if target foe has Cracked Armor.

-Furious Axe Furious Axe : 5E 8R Axe Attack. Deals +(5...25...30) damage. Gives you 1 strikes of adrenaline for each 4 points in strength.

-Keen Chop Keen Chop: 5 adren Deals +5...10...15 damage.Automatic critical hit on moving foes.

-Penetrating Blow Penetrating Blow: Reduce damage for 5...10...15. Reduce adren cost to 4.

-Triple Chop Triple Chop: Reduce damage to 10...26...30 damage.Reduce recharge to 5 seconds adds: you gain 1 adrenaline for each foe you hit

-Decapitate Decapitate:. 8 adren Inflicts Deep Wound condition ((5...17...20) seconds).Deals +(5...41...50) damage. Automatic critical hit. You lose all adrenaline and Energy.You gain 5 energy and 3 adren if target foe dies.

Hammer Mastery[edit]

-Counter Blow Counter Blow: Hammer Attack. Causes knock-down and weakness (10 seconds) if target foe is attacking.

-Irresistible Blow Irresistible Blow; 5E 6R Hammer Attack. Deals +(5...17...20) damage. Deals (5...17...20) damage and causes knock-down if you have more health than target foe.

-Mighty Blow Mighty Blow :Reduce adren to 5.

Strength[edit]

-"I Will Survive!" "I Will Survive!": reduce recharge to 20.

-"You Will Die!" "You Will Die!": 7adern 1R functionality changed to : melee attack target foe is struck for 5...12...15 damage. If target health was below 33% you struck for an additional 1...8...10 damage.If target foe die you gain 1...1...2 adrenaline.

-Berserker Stance Berserker Stance: Reduce time to 1...4...5 reduce recharge to 10.

-Bull's Charge Bull's Charge: elite stance ((5...10...11) seconds.) You move 33% faster. Causes knock-down if you hit a moving foe in melee, and your melee attacks deal +5...17...20 damage to knock-down foes.Ends if you use a skill.

-Charging Strike Charging Strike : Elite Stance. ((1...8...10) second[s].) You move 33% faster.You deal +(10...34...40) damage with your next melee hit. The bonus damage ends when you hit or if you use a skill.

-Counterattack Counterattack: 5E 6R functionality changed to: the next melee damage you receive hits the source for more 1...5...10 damage.No effect unless you are attacking the foe that hits you in melee.

-Disarm Disarm: 5E 1/2C 15 recharge. melee Attack. Interrupts target foe. Interruption effect: disables interrupted skill for ((3...4...5) seconds) .

-Defy Pain Defy Pain: change 5adren to 5E add 20 seconds recharge time.

-Flourish Flourish : change energy for(2...4...5) adrenaline.disables your non-warrior skills for (5...2...1) seconds.

-Griffon's Sweep Griffon's Sweep/Leviathan's Sweep Leviathan's Sweep: 5E Melee Attack. Deals +(5...17...20) damage. Causes knock-down and deals (10...29...34) damage if target foe is in a stance.knock-down fails if target fow's health is above 75%.

-Lion's Comfort Lion's Comfort: 4 adren 1C 1 R Skill. You are healed for (50...98...110) and gain (1...1...2) strike[s] of adrenaline.You have -40 armor while using this skill.

-Rage of the Ntouka Rage of the Ntouka: Functionality changed to : 5e 15R Elite Stance you attack 33% faster(1...5...10 second[s].).Inicial effect you gain 1...2..2 for each foe within earshot ( max 1...6...7).You take double damage.

-Signet of Strength Signet of Strength: 1/4 C 20R Signet. Your attacks deal +5 damage. Ends after (1...8...12) attack[s].

-Warrior's Cunning Warrior's Cunning: 10E 30R Stance For 1...5...10 seconds, your next 1...3...5 attack[s] cannot be blocked.

Swordsmanship[edit]

-Galrath Slash Galrath Slash/Silverwing Slash Silverwing Slash: 8 Adren increase damage to +10...34...40 damage.

-Hamstring Hamstring : Reduce energy to 5 and crippled time to 1...5...10 second[s].Add functionality Deals 1...8...10 damage.Deals 0 damage if target foe is crippled . (damage first, then the cripple)

-Jaizhenju Strike Jaizhenju Strike/Pure Strike Pure Strike : 5E 8 or 10R Sword Attack. Deals +1...24...30 damage. Unblockable if target foe is in a stance and above 33% HP.

-Seeking Blade Seeking Blade : 5or10E 8or10R Sword Attack. Deals +1...16...20 damage and inflicts Bleeding condition (1...10...15 seconds). Deals 1...16...20 damage if blocked.

Tactics[edit]

-"Retreat!" "Retreat!" : Change "No effect unless there are dead allies within earshot" to if any of your party members is below 33%HP

-"To the Limit!" "To the Limit!": reduce adrenaline gain to max 1...2...2.

-Victory is Mine! Victory is Mine! : Functionality changed to: 5E 15R melee attack Deals +1...32...40 damage. Deals +1...15...25 more damage and inflicts deep wound if target foe is below 50% Health.You lose all adrenaline.

-Bonetti's Defense Bonetti's Defense : scaled the energy gained to 2 for each rank in strength (max 5).

-Gladiator's Defense Gladiator's Defense : help me with this one please....

-Wary Stance Wary Stance : scaled the energy gained to 2 for each rank in strength (max 5).

No attribute[edit]

-"Coward!" "Coward!" : add 4 recharge.

-"For Great Justice!" "For Great Justice!" : 5 E 45R Shout. (20 seconds.) You gain 50% more adrenaline.No efect, unless strenght is 5 or higher.

-Flurry Flurry : 5E 5R Stance.( 1 second plus 1 second for each rank in strenght max 5 seconds) . You attack 33% faster. You do 25% less damage.