Feedback talk:User/Durzal/Warrior Skills

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feel free to discuss and help me improve this. Durzal 11:03, 26 April 2010 (UTC)

        Durzal is so good that I could just "lolpve" him. Love Chris <3 :D
"Save Yourselves!", Cleave, Disrupting Chop, sounds very nice... some interesting effects

Berserker Stance: is a useful change i think, cause every war get adrenalin with spears before fight... so this may be an alernative to spearattacks. Bulls Strike: is useless as usually, hope there will be a better solution in the future... should be completely changed Warriors shouldn't lose the defensive part in pvp, so that def buffs like "Defy Pain" should stay as they are. Signet of Strength: is also useful, maybe good alternative to conjure element skills... in shockaxe builds Bonetti's Defense: Is usefull but kills nearly every actual monk build, monks need more protection vs hexes then, cause pnh doesnt work well without... hard to balance i think... Gladiators Defence: isn't worth an elite skill, assasins got a better elite in this case, but don't have that amount of armor and thats the problem of blocks at war. I think is slighly increase of duration is usefull also +3-12 secs of bleeding to attacking foes. "Coward!" should stay as it is, isn't that powerfull right now "For Great Justice!", Flurry: Is too powerful right now, assassins doesn't use another build then "Seeping Spiker", it's simply boring.

--Kali Shin Shivara 23:44, 12 May 2010 (UTC)

If you like it check my user page for more[1] Durzal 17:07, 18 May 2010 (UTC)

Keen Chop is Redundant as critical hits already occur upon hitting moving foes. -Igothacked 00:52, 15 June 2010 (UTC)

DChop: just leave the skill as it is, no reason to break it.

Rage of the Ntouka: Frenzy, but you waste your elite slot for it.

Flurry: just make it a strength skill... Koda User Koda Kumi UT.jpeg Kumi 17:51, 8 October 2010 (UTC) ___________________________________________________________________________________________________________

Gladiator's Defence[edit]

Hmmm how about reducing it's recharge and duration to match it to the other defencive stances in the tactics line and give it an end effect? Damysticreaper