Charging Strike

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Elite Stance. For 1...8...10 second[s], you run 33% faster. Your next successful melee hit does +10...34...40 damage and this stance ends. This stance ends if you use a skill.

Elite Stance. For 1...8...10 second[s], you run 33% faster. Your next successful melee hit does +10...34...40 damage and this stance ends. This stance ends if you use a skill.

Concise description
Elite Stance. (1...8...10 second[s].) You move 33% faster and deal +10...34...40 damage with your next melee hit. Ends when you hit or if you use a skill.


Progression
0
1
10
1
2
12
2
2
14
3
3
16
4
3
18
5
4
20
6
5
22
7
5
24
8
6
26
9
6
28
10
7
30
11
8
32
12
8
34
13
9
36
14
9
38
15
10
40
16
11
42
17
11
44
18
12
46
19
12
48
20
13
50
21
14
52

Acquisition[edit]

Signet of Capture

Related skills[edit]

Notes[edit]

  • Melee attack skills will cancel the stance before it would apply bonus damage.

Trivia[edit]