Feedback:User/Golden phoenix/Final Update for the Paragon

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Final Balance Update for Paragon - PvE only[edit]

The Paragon is - right after the Ranger and the Monk - another profession that needs a huge balance update in PvE. I mean Imbagon is a nice thing, but this beautiftul profession should be capable of more.


Primary attribute[edit]

New Leadership : You gain 2 Energy for each ally affected by one of your Shouts or Chants (maximum 1 Energy for every 2 ranks). In PvE, you have +2 armor per rank of Leadership while you are under the effect of shouts or chants.


Leadership[edit]

"Lead the Way!" "Lead the Way!" 10 Energy0 Activation time8 Recharge time Shout. Increased values: Target ally moves 33% faster for 1...5...6 seconds (maximum of 30 seconds) for each ally in earshot.


"Make Your Time!" "Make Your Time!" 10 Energy0 Activation time20 Recharge time Shout. Reduced recharge time to 20 seconds.


"They're on Fire!" "They're on Fire!" 10 Energy0 Activation time10 Recharge time Shout. Increased duration and damage reduction: (15 seconds.) Party members in earshot take 10...34...40% less damage from Burning foes.


Aggressive Refrain Aggressive Refrain 20 Energy2 Activation time20 Recharge time Echo. Reduced energy cost to 20, removed armor reduction punishment: (5...21...25 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. The armor punishment is hereby removed.


Angelic Protection Angelic Protection 5 Energy0 Activation time20 Recharge time Skill. Reduced recharge time to 20 seconds.


Anthem of Flame Anthem of Flame 5 Energy0 Activation time8 Recharge time Chant. Reduced recharge time to 8 seconds, increased burning duration: (10 seconds.) Party members in earshot inflict Burning condition (1...4...5 second[s]) with their next attack skill.


Blazing Finale Blazing Finale 5 Energy1 Activation time8 Recharge time Echo. Increased duration: (15...39...45 seconds.) Inflicts Burning condition (1...6...7 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits.


Burning Shield Burning Shield 5 Energy0 Activation time8 Recharge time Skill. Reduced recharge time to 8 seconds.


Defensive Anthem Defensive Anthem 10 Energy1 Activation time20 Recharge time Elite Chant. Reduced recharge time to 20 seconds, increased values: (4...9...10 seconds.) Party members in earshot have 75% chance to block. Ends when hitting with an attack skill.


Glowing Signet Glowing Signet 0 Energy0 Activation time12 Recharge time Signet. Reduced recharge time to 12 seconds.


Soldier's Fury Soldier's Fury 5 Energy1 Activation time5 Recharge time Elite Echo. Removed armor reduction punishment, increased adrenalin gain: (10...30...35 seconds.) You attack 33% faster and gain 75% more adrenaline if under the effects of a shout or chant. The armor punishment is hereby removed.


Spear Swipe Spear Swipe 10 Energy0 Activation time10 Recharge time Spear Attack. Reduced recharge time to 10 seconds, increased damage: Deals +5...21...25 damage and inflicts Dazed condition (4...9...10 seconds). This attack has melee range.


Command[edit]

"Can't Touch This!" "Can't Touch This!" 5 Energy0 Activation time10 Recharge time Shout. Reduced recharge time to 10 seconds.


"Fall Back!" "Fall Back!" 10 Energy0 Activation time15 Recharge time Shout. Reduced recharge time to 15 seconds.


"Incoming!" "Incoming!" 5 Energy0 Activation time15 Recharge time Elite Shout. Reduced recharge time to 15 seconds, increased duration and health gain: (4...13...15 seconds) Allies in earshot move 33% faster and gain 5...17...20 Health while moving.


"Never Give Up!" "Never Give Up!" 5 Energy0 Activation time15 Recharge time Shout. Increased energy gain: Allies in earshot gain 1...12...15 Energy. Only affects allies below 75% Health.


"Never Surrender!" "Never Surrender!" 5 Energy0 Activation time15 Recharge time Shout. Increased health regeneration: (15 seconds.) Party members in earshot gain +1...7...8 Health regeneration. Only affects party members below 75% Health.


Anthem of Envy Anthem of Envy 4 Adrenaline1 Activation time0 Recharge time Chant. Reduced adrenalin cost to 4.


Anthem of Guidance Anthem of Guidance 2 Adrenaline1 Activation time0 Recharge time Elite Chant. Reduced adrenalin cost to 2.


Bladeturn Refrain Bladeturn Refrain 5 Energy1 Activation time8 Recharge time Echo. Increased chance to block: (20 seconds.) Target ally has 10...42...50% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits.


Crippling Anthem Crippling Anthem 2 Adrenaline1 Activation time0 Recharge time Elite Chant. Reduced adrenalin cost to 2


Godspeed Godspeed 10 Energy0 Activation time25 Recharge time Shout. Reduced recharge time to 25 and duration, increased speed boost: (1...8...10 seconds.) Allies in earshot move 50% faster while enchanted. --> (25% IMS = Godspeed?......50% IMS = Godspeed !!! The increased IMS matches the skill name by far better.)


Motivation[edit]

"The Power Is Yours!" "The Power Is Yours!" 4 Adrenaline0 Activation time0 Recharge time Elite Shout. Increased duration and energy regeneration: (5 seconds.) Allies within earshot gain 1...5...6 Energy regeneration.


Aria of Restoration Aria of Restoration 10 Energy1 Activation time15 Recharge time Chant. Reduced recharge time to 15 seconds.


Aria of Zeal Aria of Zeal 10 Energy1 Activation time15 Recharge time Chant. Reduced recharge time to 15 seconds, activation time to 1 second.


Ballad of Restoration Ballad of Restoration 10 Energy1 Activation time15 Recharge time Chant. Reduced recharge time to 15 seconds.


Anthem of Envy Anthem of Envy 4 Adrenaline1 Activation time2 Recharge time Chant. Reduced recharge time to 2 seconds.


Finale of Restoration Finale of Restoration 5 Energy1 Activation time8 Recharge time Echo. Increased duration: (15...39...45 seconds.) Target ally gains [sic] 15...63...75 Health whenever a shout or chant ends on that ally. Cannot target spirits.


Lyric of Purification Lyric of Purification 5 Energy1 Activation time10 Recharge time Chant. Reduced recharge time to 10 seconds.


Mending Refrain Mending Refrain 10 Energy1 Activation time8 Recharge time Echo. Increased health regeneration: (15 seconds.) Target ally has +1...4...5 Health regeneration. Renewal: whenever a chant or shout ends on that ally. Cannot target spirits.


Purifying Finale Purifying Finale 5 Energy1 Activation time8 Recharge time Echo. Increased duration: (15...39...45 seconds.) Target ally loses one condition whenever a chant or shout ends on that ally. Cannot target spirits.


Song of Power Song of Power 15 Energy1 Activation time25 Recharge time Chant. Reduced energy cost to 15, recharge time to 25 seconds.


Song of Purification Song of Purification 4 Adrenaline2 Activation time0 Recharge time Elite Chant. Reduced adrenalin cost to 4, increased condition removal: (20 seconds.) Allies in earshot lose one condition with their next 1...4...5 skill[s].


Song of Restoration Song of Restoration 10 Energy1 Activation time15 Recharge time Elite Chant. Reduced recharge tim to 10 seconds.


Spear Mastery[edit]

Blazing Spear Blazing Spear 4 Adrenaline0 Activation time0 Recharge time Spear Attack. Reduced adrenalin cost, increased burning duration: Deals +5...21...25 damage. Inflicts Burning condition (1...4...5 second[s]).


Chest Thumper Chest Thumper 5 Energy0 Activation time6 Recharge time Spear Attack. Increased recharge time to 6 seconds, reversed conditions: Inflicts Cracked Armor condition (5...17...20 seconds) if target foe has Deep Wound.


Cruel Spear Cruel Spear 5 Adrenaline0 Activation time0 Recharge time Elite Spear Attack. Reduced adrenalin cost to 5, increased damage: Deals +10...34...40 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target is not moving.


Chest Thumper Chest Thumper 5 Energy½ Activation time8 Recharge time Spear Attack. Reduced energy cost do 5 and recharge to 8 seconds, increased damage: Deals +5...21...25 damage. Deals 5...29...35 more damage if target is moving.


Holy Spear Holy Spear 4 Adrenaline0 Activation time0 Recharge time Spear Attack. Inceased damage: Deals +10...26...30 damage. Deals 20...84...100 holy damage and inflicts Burning condition (3 seconds) to nearby foes if you hit a summoned creature.


Merciless Spear Merciless Spear 4 Adrenaline0 Activation time0 Recharge time Spear Attack. Reduced adrenalin cost to 4.


Mighty Throw Mighty Throw 4 Adrenaline2 Activation time0 Recharge time Spear Attack. Reduced activation time to 2 seconds, increased adrenalin cost to 4 and damage: Deals +10...42...50 damage. This spear moves three times faster.


Spear of Lightning Spear of Lightning 5 Energy0 Activation time4 Recharge time Spear Attack. Reduced recharge time to 4 seconds, increased damage: Deals +5...21...25 lightning damage. 25% armor penetration.


Stunning Strike Stunning Strike 8 Adrenaline0 Activation time0 Recharge time Elite Spear Attack. Reduced adrenalin cost to 8, increased damage: Deals +15...39...45 damage. Inflicts Dazed condition (4...9...10 seconds) if target has a condition.


Swift Javelin Swift Javelin 5 Energy0 Activation time6 Recharge time Spear Attack. Reduced recharge time to 6 seconds, increased damage: Deals +5...21...25 damage. This spear moves twice as fast and is unblockable if you are enchanted.


Unblockable Throw Unblockable Throw 4 Adrenaline2 Activation time0 Recharge time Spear Attack. Reduced activation time to 2 seconds and adrenalin cost to 4.


Vicious Attack Vicious Attack 5 Energy0 Activation time6 Recharge time Spear Attack. Reduced recharge time to 6 seconds, increased damage: Deals +5...21...25 damage. Inflicts Deep Wound condition (5...13...15 seconds) with a critical hit.


Wild Throw Wild Throw 5 Adrenaline0 Activation time0 Recharge time Spear Attack. Reduced adrenalin cost to 5, increased damage and removed skill deactivation punishment: Deals +10...26...30 damage. Unblockable. Ends target's stance. All of your non-spear attack skills are NOT disabled anymore.


Pve skills[edit]

"There's Nothing to Fear!" "There's Nothing to Fear!" 15 Energy0 Activation time20 Recharge time Shout. Increased duration, damage reduction and health gain: (6 seconds plus 1 second for every 2 ranks in Leadership.) Reduces damage by 25...50% for party members in earshot. End effect: heals for 40...100 Health.


Spear of Fury Spear of Fury 5 Energy1 Activation time6 Recharge time Spear Attack. Reduced recharge time to 6 seconds, increased damage and adrenalin gain: Deals +30...50 damage. Gain 2...8 strikes of adrenaline if you hit a foe with a condition.


Conclusion[edit]

I, myself love this profession but it's a total disgrace, how bad the Paragon is balanced in the current PvE game. So there is not much to say here, I suppose that almost every change / rebalance that is suggested here is pretty much self explanatory. A lot of skills had way too high recharge timn, too short duration time for PvE. So I fixed those issues.