Feedback talk:Game updates/20111013
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Charrslayer shield[edit]
It's finally fixed! Thanks! -- Kirbman 02:32, 14 October 2011 (UTC)
- Is this update retroactive (as in, are shields crafted prior to this update affected)? - Infinite - talk 11:02, 14 October 2011 (UTC)
- Yes. 88.152.25.23 11:57, 14 October 2011 (UTC)
Ruins of Surmia objectives clarification[edit]
It's good to see they're still keeping the experience of new players in mind. I was beginning to think they'd come to disregard them after all the confusion the Embark Beach update caused. – NuclearDuckie 07:57, 14 October 2011 (UTC)
- The only people who had confusion with embark beach are the people who couldn't be bothered to read what the npc said.- Zesbeer 11:54, 14 October 2011 (UTC)
- That's not really fair. The NPC's dialogue is just vague enough that it can be interpreted several ways: are "allies" human players? Heroes? Quest-relevant NPCs? A new player won't have any way of knowing that the second two options are ridiculous, and as the Zaishen Scout has a quest marker over his head, it's pretty logical to assume he's referring to a quest. And this isn't even touching on how confusing the Embark Beach outpost itself can be to a newbie. --Wormwood 18:48, 14 October 2011 (UTC)
Ruins of Surmia text still incorrect[edit]
It says to follow the Flame Keepers when you are really supposed to follow the Ember Bearers. --Musha 21:29, 14 October 2011 (UTC)
Queue[edit]
It doesnt work for me. When i use a skill and then a flash enchantment, it just stops activating and i have to click again.
- Thats how it is supposed to work, Flash Enchantments are Queued and will cancel out the previous queued skill. You still have the bugged version in mind when they could be used trough any skill and queue. Da Mystic Reaper 11:34, 21 October 2011 (UTC)