Feedback talk:User/Bold Baby Undies/Knockdowns

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I like the idea, and the fact that the weight slows down the character also support my suggestion on age. --Syncretic 13:43, 5 July 2010 (UTC)

People should support ideas that are good, not cause you support their idea. Also, the general mechanic for KD you put there forces a player to use a skill up for helping an ally. Instead set it to an interaction. Resurrection in GW2 will not be through skills, but through an interaction with a defeated or downed ally. Id suggest you use this instead of a skill, it would better your chances. Having skills that help members stand back up however wouldn't be a bad idea, just don't make it that skill's primary function. However in my opinion your idea for KD is quite complicated, and could be abused slightly. If a player can cancel a help up, causing the fallen person to start the cycle over, then you could indefinitely keep a person down by just constantly "helping them up."--Neithan DiniemUser Talk:Neithan Diniem 19:52, 18 July 2010 (UTC)
I had been thinking about that, I added the my thoughts on the issue into the suggestion page. I see your point about the problem helping a character up, and I even put a different way to help a character up. As for how complicated it is, the GW2 articles said that knock downs would be rarely used, but very powerful things in GW2.--Bold Baby Undies 18:30, 19 July 2010 (UTC)