Feedback talk:User/Fals4/Choose Religion

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You forget Guild wars 2 already will have gods. The norn have thier animal spirits, the asura have their eternal alchemy, the humans have the 6 true gods, charr have forsaken gods and magic, while the sylvari are too young and don't belive the gods exist at all. And I think each profession already respects one god more then another I.E. necromancers will bow to grenth, while warriors will bow to balthazaar, etc. 76.11.124.50

Right, except that we don't know what the sylvari believe, beyond their "dreams". Satan, Christianity, Bhuddism, Catholicism (a subset of Christianity, I wonder how ignorant you are), and Islam do not exist anywhere on Tyria. Also, this would incite religion-based trolling and flaming on a higher scale than we already see in FA and JQ outposts on slow days. Just no. --Kyoshi (Talk) User Kyoshi sig.png 20:58, 12 December 2009 (UTC)
Not to mention, on a side note, the golden rule for religions in video/computer games is either to have an imagined religion (ala 6 gods Eternal Alchemy) or no religion whatsoever, (eg the Charr) this system is used simply to avoid things what Kyoshi tipped at. Weaponmaster 10:59, 31 December 2009 (UTC)
The charr have a religion. ~Shard User Shard Sig Icon.png 23:50, 31 December 2009 (UTC)

I lol'd. It's politically incorrect to implement such a thing. That is all I'm going to say about this. Dark Morphon 17:34, 5 January 2010 (UTC)