Feedback talk:User/Freedom Bound/Xunlai Roulette

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I'd rather see an option to put however many tickets you want rather than a "all you have" deal. -- Konig/talk 01:17, 30 April 2011 (UTC)

That would be preferred, I just thought that the coding of plucking them from your inventory might be easier, since that is how Nine-Rings functions now. -- FreedomBoundUser Freedom Bound Sig.png 01:19, 30 April 2011 (UTC)
Depends on how it's done. If it's done like 9 rings, i.e., becoming an afk game, then it could be any amount (rather than "all the tickets on your possession" like your current suggestion). And that's just bad because it'd be rewarding (albeit shorter) afk'ing. However, if it were, say, talking to a person to bet then they can code in a window to ask for a specific number from the tickets you have, rather than it being set in stone. -- Konig/talk 01:24, 30 April 2011 (UTC)
That's why I was thinking it would be everything in your inventory. Say the wheel was spun every 5 minutes. If it took everything you had, then you'd have to be there at least every five minutes to buy more tickets and/or move around. If it still took a set amount of tickets, you could just afk again. I like the idea of buying a voucher type item from an NPC (sort of like a horse race?) that's good for the following "spin", I'll think about editing it to be more specific along those lines. -- FreedomBoundUser Freedom Bound Sig.png 01:28, 30 April 2011 (UTC)
I now want a gambling function on rollerbeetle racing. -- Konig/talk 01:31, 30 April 2011 (UTC)
Ha! Then there would be rampant race fixing, I bet. :P -- FreedomBoundUser Freedom Bound Sig.png 01:49, 30 April 2011 (UTC)

In Germany there are laws that even forbid Pokemons one-armed bandits in a 6+ rated game. They was censored because it's gambling. ^^ So maybe Guild Wars 12+ rating would be a problem too. --Kali Shin Shivara 23:05, 30 April 2011 (UTC)

it'd be amazing to see this in practice, a way of earning titles without sitting for hours afk, and it seems like a lot of fun, Zachariah Zuan. 23:49, 1 May 2011 (UTC)