Feedback talk:User/I Am Legion/Humanity Powers and Abilities: Unity

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Well, some of those are useless in many cases (the nationalist ones) because most of GW will be soloable, guns can't be shot from cavalry (they don't use them until their mount dies?), and unless there's lots of traps, Counterintelligence won't be worth it. Also, the humans aren't united by a queen (they live in several seperate kingdoms), and Canthans (or Elonians, except the Order of Whispers) won't be in the game until some expansions are made. Hope this helps ya some. -~=Sparky User Sparky, the Tainted charr sig.PNG (talk) 18:19, 3 January 2010 (UTC)

Like all suggestions, but more obvious when considering yours, it's difficult to make game play suggestions when we don't know anything about the game play. I personally don't like this idea... if there will be racial game play differences at all I don't want them to this complicated. We don't know anything definitive about any of the racial abilities, just poorly sourced speculation from vague statements which could mean anything.
Specifically with your idea, I don't think people would want to put this much effort into playing with traps and counter-intelligence. The summoning of squads sounds very overpowered and kinda weak lorewise. Imagine 6 humans each summoning 5 man squads, that's a lot of summons. The nationalist one sounds OK though. While you will be able to solo, all dungeons and missions will be group content so it will be useful there. It doesn't sound like something that would be human exclusive though. It could easily be a guild ability. Torma 09:13, 9 January 2010 (UTC)

you use the term 'rifles' too loosely, a rifle reffers to an accurate, long ranged gun which would be useless on cavalry, rather have short ranged shotguns or a blunderbuss.

I hated your ideas, read my suggestions--Crazy guy 08:26, 10 April 2010 (UTC)

I do love your ideas, but I do not agree that they should be skills. Instead, they can be World vs World consumables. Such as, Throwing a Reinforcment portal bomb. It creates a teleport circle at the main base for people to get towards the battlefield immediately. Instead of Artillery calling, you can throw artillery Magic emitter. Elementalist can take hold of a Obelisk and send Magic strikes at the bomb area. --173.66.189.216 02:28, 4 September 2010 (UTC)