Feedback talk:User/Roastbeefff/Engineer Turrets
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Some Youtubers playing beta have already mentioned that turrets are fairly underpowered. Precisely what beta's are for. They'll probably be buffed in time.-- anguard 00:54, 2 May 2012 (UTC)
- I think the point was: there is no point picking up turrets, might as well detonate them. If anything the pick up option is a liability as you can accidentally pick it up (wasting it) while looting.Phores 07:17, 4 May 2012 (UTC)
- The cooldown time of turrets is reduced when picking them up opposed to the full cooldown time when detonated. leechers.veeber.net 11:48, 4 May 2012 (UTC)
- If that really was the case the difference was so small I didn't notice it. Pickup should have a couple of seconds before redeploy, detonate is fine as is.Phores 16:49, 5 May 2012 (UTC)
- The Rocket Turret had a cooldown of 60 seconds (I think) and when I picked it up the cooldown started from 45 or 50 seconds. It all depends on if you want to waste time going back and picking up the turrets. leechers.veeber.net 17:50, 5 May 2012 (UTC)
- If that really was the case the difference was so small I didn't notice it. Pickup should have a couple of seconds before redeploy, detonate is fine as is.Phores 16:49, 5 May 2012 (UTC)
- The cooldown time of turrets is reduced when picking them up opposed to the full cooldown time when detonated. leechers.veeber.net 11:48, 4 May 2012 (UTC)
- Maybe they'll whip up some kind of summon ability like rits and their spirits.-- anguard 19:34, 5 May 2012 (UTC)