Feedback talk:User/Skye Marin/Underused Skills Update - Paragon

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Use this page to leave feedback to my Underused Skills Update suggestion. --Skye Marin 03:00, 7 November 2009 (UTC)

What's up with Crippling Anthem? It's a song about crippling people to encourage them to cripple people. Not to increase your own movement speed, that's what "Fall Back!" and "Incoming!" is for. I would like to leave that skill alone
Anthem of Guidance is also a "Wha?!" kind of thing to me. We have Defile Defenses (which is spammable btw) for that job. 1-4 attacks is going overboard. Just having 2 rangers, assuming their Dual Shot is blocked, with their Savage Shot, Distracting Shot or even Punishing Shot is blocked is another 100+ damage, with Nightmare Weapon it's a hell of a lot more. Too rigged.
Cautery Signet is going too far. We have Contagion to spread the Burning condition with Foul Feast on someone with Cautery Signet.
Natural Temper is going too far. We all know there's a certain % of adrenalin we can gain, but trying to reduce the amount of skills needed on a bar was going too far with your Natural Temper version. Than 00:24, 8 November 2009 (UTC)
*Anthem of guidance, i like it, but 4 attack of 85 damage is alittle much for the whole party tho, make it one attack and reduce the cost to 4-5 adrenline.
*Cautery signet now that a good idea, never would have thought off that myself. but "in the area" would too much, nearby should be fine.
--BobbyT 03:54, 10 November 2009 (UTC)