Feedback talk:User/Stigtrix/BOSSES

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Definitely seconded. Since epic boss battles are something WoW did pretty well (at least on a few occasions) I would be disappointed if what you propose isn't already being implemented into GW2 User MadSkillz1o1 sig2.PNG MadSkillz1o1 20:16, 18 February 2010 (UTC).

Good suggestion. The bosses of Guild Wars 1 get pretty boring after some time so this would be good for Guild Wars 2. However, not on too many bosses, it could become repetitive, which is just the opposite of what you want. The Slayer 16:05, 1 March 2010 (UTC)

Totally agree. Great Idea. I hope the PvP zone also has large scale PvE bosses to fight also. I like the idea of PvE players being protected by PvP players as they take down a boss --Knighthonor 11:14, 6 March 2010 (UTC)

I think this is an interesting idea, although it raises the question on how would one "Freeze a lake" or w/e it is their interacting with, if it was be some pre-existing environmental thing or if it would rely on a particular ability. Regarding the bosses in GW1, yes, they are boring and dull---they should be larger sometimes, or have more unique abilities which is why bosses like Shiro are interesting because they have somewhat unique abilities. It's lame to go up against a boss that possesses abilities similar to the players. 74.79.132.108 03:07, 25 April 2010 (UTC)