Feedback talk:User/VeilofDhoom/Calculated Risk
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Problem is, the only risk for this new version is to the attacker, which isn't what the skill is supposed to be. Admittedly it pales in comparison to Blurred Vision, but so does Reckless Haste. I think increasing both the miss chance and the damage increase would make it better. Alternatively, it could be something like "Every time target foe attacks, the attack has a 50% chance to miss and a 25% chance to be unblockable." It or the other 50% miss skills need some kind of change, but I don't know if this is the right way to change it. --[-Kyoshi-]::[-Talk-] 19:18, 2 December 2009 (UTC)