Guild Wars Wiki:Projects/Skill history/Guideline
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Note: This formatting concept has changed since its introduction. Previous practices might be different (and may benefit from updating to the formatting provided here). |
Skill history guidelinesThis project seeks to provide full update histories of all appropriate skills, listing and dating the initial function and any changes or rebalances that have taken place since. | |
{{Skill history}} or {{Skill history|(skill name)|PvE = y (if the skill is listed as (PvE) and thus has a separate PvP version)}} or {{Skill history|(skill name)|PvP = y (if the skill is listed as (PvP)}} ==[[Game updates/yyyymmdd|<month> <day>, <year>]]== *[verbatim text of official ArenaNet game updates, modified only for grammar] (example) *Skill split into separate PvE and PvP versions. (example) *Increased Energy cost to... (example) *Decreased activation time to... (example) *Changed functionality... (any other documented updates or changes) :''[verbatim text of official ArenaNet developer update notes]'' (example) :{{quote|''The primary goal of this update is to...''}} *{{gray|(any undocumented updates including Guild Wars Wiki notes and unlisted changes)}} (example) *{{gray|This update erroneously lists this skill's recharge time as 5 seconds.}} {{skill infobox | categorize = n | name = | campaign = | profession = | attribute = | type = | elite = | sacrifice = | upkeep = | adrenaline = | energy = | activation = | recharge = | exhaustion = | description = | concise description = }} {{skill progression | attribute = | var1 name = | var1 at0 = | var1 at15 = | var2 name = | var2 at0 = | var2 at15 = }} {{clear}} ==Original== {{skill infobox | categorize = n | name = | campaign = | profession = | attribute = | type = | elite = | sacrifice = | upkeep = | adrenaline = | energy = | activation = | recharge = | exhaustion = | description = | concise description = }} {{skill progression | attribute = | var1 name = | var1 at0 = | var1 at15 = | var2 name = | var2 at0 = | var2 at15 = }} |