Mind Shock/Skill history
This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Mind Shock. |
September 13, 2012[edit]
- The exhaustion mechanic is now referred to as Overcast.
Elite Spell. Target foe suffers 10...42...50 lightning damage. If you have more Energy than target foe, that foe suffers 10...42...50 more lightning damage and is knocked down. This spell has 25% armor penetration.
- Concise description
Progression | |
---|---|
+ Lightning damage
|
0 10 10
1 13 13
2 15 15
3 18 18
4 21 21
5 23 23
6 26 26
7 29 29
8 31 31
9 34 34
10 37 37
11 39 39
12 42 42
13 45 45
14 47 47
15 50 50
16 53 53
17 55 55
18 58 58
19 61 61
20 63 63
21 66 66
|
January 05, 2012[edit]
- Reduced Exhaustion to 5; split for PvP.
Elite Spell. Target foe suffers 10...42...50 lightning damage. If you have more Energy than target foe, that foe suffers 10...42...50 more lightning damage and is knocked down. This spell has 25% armor penetration.
- Concise description
Progression | |
---|---|
+ Lightning damage
|
0 10 10
1 13 13
2 15 15
3 18 18
4 21 21
5 23 23
6 26 26
7 29 29
8 31 31
9 34 34
10 37 37
11 39 39
12 42 42
13 45 45
14 47 47
15 50 50
16 53 53
17 55 55
18 58 58
19 61 61
20 63 63
21 66 66
|
September 14, 2006[edit]
- Decreased Energy cost to 5, decreased recharge time to 8 seconds.
Mind Shock
Elite Spell. Target foe suffers 10...42...50 lightning damage. If you have more Energy than target foe, that foe suffers 10...42...50 more lightning damage and is knocked down. This spell has 25% armor penetration and causes Exhaustion.
- Concise description
Progression | |
---|---|
+ Lightning damage
|
0 10 10
1 13 13
2 15 15
3 18 18
4 21 21
5 23 23
6 26 26
7 29 29
8 31 31
9 34 34
10 37 37
11 39 39
12 42 42
13 45 45
14 47 47
15 50 50
16 53 53
17 55 55
18 58 58
19 61 61
20 63 63
21 66 66
|
Original[edit]
Mind Shock
Elite Spell. Target foe suffers 10...42...50 lightning damage. If you have more Energy than target foe, that foe suffers 10...42...50 more lightning damage and is knocked down. This spell has 25% armor penetration and causes Exhaustion.
- Concise description
Progression | |
---|---|
+ Lightning damage
|
0 10 10
1 13 13
2 15 15
3 18 18
4 21 21
5 23 23
6 26 26
7 29 29
8 31 31
9 34 34
10 37 37
11 39 39
12 42 42
13 45 45
14 47 47
15 50 50
16 53 53
17 55 55
18 58 58
19 61 61
20 63 63
21 66 66
|