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A pip or arrow is a small pointed shape used in various parts of the user interface to denote a rate of change, usually some form of regeneration or degeneration.
- Health Bar: Each pip denotes 2 Health gained or lost each second (maximum 10 pips).
- Energy Bar: Each pip denotes 1 Energy gained or lost every 3 seconds (maximum 10 pips).
- Upkeep: A resource cost that reduces a player's energy regeneration rate by 1 pip.
- Capture Points: Each pip denotes a 1 player advantage or disadvantage at the capture point (maximum 4 pips).