Resource cost
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Skills usable by players all have one or more costs associated with their use. These costs are intended to balance their effects by ultimately limiting how often they can be used. Many skill effects can adjust the amount of a cost or even remove it (however, these effects will have their own costs to manage).
Skill resource cost[edit]
- Core resources
- Energy
- Activation time (see also: Aftercast delay)
- Recharge time (see also: Disable)
- Additional resources
Trivia[edit]
- Ranger and Mesmer are the only professions lacking an additional resource cost on any skill: all other professions have skills that use Adrenaline, Upkeep, Sacrifice, or Overcast.
All skill lists by other categories (edit) |
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Core common • Blessing • Duplicate • Environment • Monster • No attribute • Temporary • Title (skill) Type • Unlocking • Cost • PvE-only • PvE versions • PvP versions • PvE/PvP versions • Functionality • Removed Core (codex • elite) • Prophecies (pre- • elite) • Factions (elite) • Nightfall (hero trainer • elite) • Eye of the North (hero trainer • elite) |
Adrenaline Upkeep Sacrifice Overcast Energy Activation time Recharge time Skill rewards |