List of PvE and PvP versions of skills
From Guild Wars Wiki
Icon | Name | Description | ![]() |
![]() |
![]() |
![]() |
Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to all foes near target ally. Cannot self-target. | ![]() |
5 ![]() |
4 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to one foe near target ally. Cannot self-target. | ![]() |
5 ![]() |
12 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against allies [sic] within earshot fail[s]. | ![]() |
5 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against you fail[s]. | ![]() |
5 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | ![]() |
10 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | ![]() |
10 ![]() |
25 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (5...17...20 seconds.) Target ally deals +5...41...50 damage and inflicts Deep Wound condition (5...17...20 seconds) with the next attack. | ![]() |
10 ![]() |
15 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (5...17...20 seconds.) Target ally inflicts Deep Wound condition (5...17...20 seconds) with the next critical hit. | ![]() |
10 ![]() |
15 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (20 seconds.) You gain 100% more adrenaline. | ![]() |
5 ![]() |
45 ![]() |
![]() |
Core | ||||
![]() |
Shout. (8 seconds.) You gain 1 extra strike of adrenaline whenever you hit with an attack. | ![]() |
5 ![]() |
45 ![]() |
Core | |||||
![]() |
Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack. | 4 ![]() |
![]() |
Command | Nightfall | |||||
![]() |
Shout. (10 seconds.) Allies in earshot have +30...66...75% to land a critical hit with their next attack. | 4 ![]() |
![]() |
4 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 15...75...90 Health. | ![]() |
5 ![]() |
10 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 5...41...50 Health. | ![]() |
5 ![]() |
15 ![]() |
Command | Nightfall | ||||
![]() |
Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | ![]() |
5 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | ![]() |
10 ![]() |
25 ![]() |
Command | Nightfall | ||||
![]() |
Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | ![]() |
5 ![]() |
15 ![]() |
Command | Nightfall | ||||
![]() |
Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | ![]() |
5 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | ![]() |
5 ![]() |
15 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (10 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | ![]() |
5 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. | ![]() |
10 ![]() |
20 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. Ends for an ally if that ally attacks. | ![]() |
15 ![]() |
30 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 10 incoming attacks. | 4 ![]() |
![]() |
4 ![]() |
![]() |
Tactics | Core | |||
![]() |
Shout. (10 seconds.) Party members in earshot have +5...21...25 armor. Ends after 1...3...3 incoming attack[s]. | 4 ![]() |
![]() |
4 ![]() |
Tactics | Core | ||||
![]() |
Shout. All party members in earshot are resurrected (25...45...50% Health and 5...17...20% Energy). | ![]() |
25 ![]() |
30 ![]() |
Command | Nightfall | ||||
![]() |
Shout. (10 seconds.) Whenever party members in earshot use a resurrection skill, their fallen allies return with 10...62...75% more Health and 5...41...50% more Energy. | ![]() |
5 ![]() |
15 ![]() |
Command | Nightfall | ||||
![]() |
Spell. Deals 15...63...75 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. | ![]() |
5 ![]() |
2 ![]() |
12 ![]() |
Illusion Magic | Factions | |||
![]() |
Spell. Deals 10...30...35 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target foe has 2 or more hexes. | ![]() |
5 ![]() |
2 ![]() |
15 ![]() |
Illusion Magic | Factions | |||
![]() |
Enchantment Spell. Enchants all party members within earshot (5...10...11 seconds). 50% chance to block. | ![]() |
10 ![]() |
2 ![]() |
30 ![]() |
Protection Prayers | Core | |||
![]() |
Enchantment Spell. (1...3...3 seconds). Target party member cannot be targeted by hostile spells. Attacks against this party member fail. Cannot self-target. | ![]() |
10 ![]() |
¼ ![]() |
30 ![]() |
Protection Prayers | Core | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | ![]() |
10 ![]() |
¾ ![]() |
30 ![]() |
Channeling Magic | Eye of the North | |||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (30...78...90 second lifespan). Causes 3...9...10 Health loss each second to foes in earshot. This spirit loses 3...9...10 Health for each foe that loses Health. | ![]() |
10 ![]() |
3 ![]() |
30 ![]() |
Channeling Magic | Eye of the North | |||
![]() |
Skill. (1 second.) End Effect: deals 5...89...110 lightning damage to foes adjacent to target ally. | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() |
Channeling Magic | Factions | |||
![]() |
Skill. (3 seconds.) Deals 1...33...41 lightning damage to foes adjacent to target ally each second. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Channeling Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...9...11 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to hexed foes. | ![]() |
15 ![]() |
¾ ![]() |
45 ![]() |
Communing | Nightfall | |||
![]() |
Binding Ritual. Creates a level 1...6...7 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to hexed foes. | ![]() |
25 ![]() |
3 ![]() |
45 ![]() |
Communing | Nightfall | |||
![]() |
Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() |
Command | Eye of the North | |||
![]() |
Chant. (1...8...10 seconds.) Allies in earshot interrupt an action with their next attack skill. | ![]() |
10 ![]() |
2 ![]() |
15 ![]() |
Command | Eye of the North | |||
![]() |
Chant. (10 seconds.) Allies in earshot do +10...22...25 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 ![]() |
![]() |
1 ![]() |
Command | Nightfall | ||||
![]() |
Chant. (10 seconds.) Allies in earshot do +10...18...20 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 ![]() |
![]() |
1 ![]() |
6 ![]() |
Command | Nightfall | |||
![]() |
Skill. (10...30...35 seconds.) Your spirits within earshot take 50% less damage and are immune to critical attacks. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Communing | Factions | |||
![]() |
Enchantment Spell. (10...30...35 seconds.) You have 10 base damage reduction while casting binding rituals. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() |
Communing | Factions | |||
![]() |
Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Critical Strikes | Nightfall | |||
![]() |
Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() |
Critical Strikes | Nightfall | |||
![]() |
Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell. | ![]() |
5 ![]() |
¼ ![]() |
20 ![]() |
![]() |
Energy Storage | Core | ||
![]() |
Enchantment Spell. (60 seconds.) You gain 0...1...1 Energy and are healed for 200...360...400% of the Energy cost each time you cast a spell. | ![]() |
5 ![]() |
¼ ![]() |
20 ![]() |
Energy Storage | Core | |||
![]() |
Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | ![]() |
5 ![]() |
10 ![]() |
Earth Prayers | Nightfall | ||||
![]() |
Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | ![]() |
10 ![]() |
10 ![]() |
Earth Prayers | Nightfall | ||||
![]() |
Elite Form. (10...74...90 seconds.) You deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Heal allies in earshot for 5...41...50 Health when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() |
Mysticism | Nightfall | |||
![]() |
Elite Form. (10...74...90 seconds.) Deal holy damage. You lose 1 hex whenever you use a Dervish attack skill. Heal yourself for 5...41...50 Health whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() |
Mysticism | Nightfall | |||
![]() |
Elite Form. (10...74...90 seconds.) You have +150 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 1 condition from all party members in earshot whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() |
Mysticism | Nightfall | |||
![]() |
Elite Form. (10...74...90 seconds.) You have +100 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 2 conditions from yourself whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | ![]() |
5 ![]() |
2 ![]() |
20 ![]() |
Mysticism | Nightfall | |||
![]() |
Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() |
Motivation | Nightfall | |||
![]() |
Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Motivation | Nightfall | |||
![]() |
Melee Attack. Deals 10...50...60 holy damage. Deals double damage to summoned creatures. | ![]() |
5 ![]() |
1 ![]() |
3 ![]() |
Mysticism | Nightfall | |||
![]() |
Melee Attack. Deals 10...50...60 holy damage. Deals double damage to summoned creatures. | ![]() |
5 ![]() |
3 ![]() |
Mysticism | Nightfall | ||||
![]() |
Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Command | Nightfall | |||
![]() |
Echo. (20 seconds.) Target ally has +10...34...40 armor against slashing damage. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Command | Nightfall | |||
![]() |
Echo. (10...30...35 seconds.) Inflicts Burning condition (1...6...7 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Leadership | Nightfall | |||
![]() |
Echo. (10...30...35 seconds.) Inflicts Burning condition (1...3...3 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Leadership | Nightfall | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (30...126...150 second lifespan). Its attacks steal 5...21...25 Health. | ![]() |
5 ![]() |
¾ ![]() |
30 ![]() |
Channeling Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (30...126...150 second lifespan). Its attacks steal 5...21...25 Health. | ![]() |
5 ![]() |
3 ![]() |
30 ![]() |
Channeling Magic | Factions | |||
![]() |
Hex Spell. Target foe does +10 damage with attacks (3...20...24 seconds). There is a 50% chance that the damage from each attack (maximum 15...83...100) will be done to that foe instead. | ![]() |
5 ![]() |
1 ![]() |
7 ![]() |
Illusion Magic | Eye of the North | |||
![]() |
Hex Spell. Target foe does +10 damage with attacks (3...10...12 seconds). There is a 50% chance that the damage from each attack (maximum 10...50...60) will be done to that foe instead. | ![]() |
10 ![]() |
1 ![]() |
12 ![]() |
Illusion Magic | Eye of the North | |||
![]() |
Shout. (30 seconds.) Your pet moves and attacks 33% faster. | ![]() |
10 ![]() |
25 ![]() |
![]() |
Beast Mastery | Core | |||
![]() |
Shout. (30 seconds.) Your pet moves and attacks 25% faster. | ![]() |
10 ![]() |
25 ![]() |
Beast Mastery | Core | ||||
![]() |
Skill. Your animal companion will travel with you whenever you have Charm Animal equipped. Failure unless Beast Mastery 8 or higher. | ![]() |
10 ![]() |
10 ![]() |
Beast Mastery | Core | ||||
![]() |
Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) If you have Comfort Animal equipped, your animal companion will travel with you. | ![]() |
5 ![]() |
1 ![]() |
1 ![]() |
![]() |
Beast Mastery | Core | ||
![]() |
Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) | ![]() |
10 ![]() |
1 ![]() |
1 ![]() |
Beast Mastery | Core | |||
![]() |
Elite Hex Spell. (5...17...20 seconds.) Target foe moves and attacks 50% slower and has -1...7...8 Health degeneration. | ![]() |
5 ![]() |
1 ![]() |
12 ![]() |
Illusion Magic | Core | |||
![]() |
Elite Hex Spell. (5...17...20 seconds.) Target foe moves 50% slower and has -1...4...5 Health degeneration. | ![]() |
15 ![]() |
1 ![]() |
20 ![]() |
Illusion Magic | Core | |||
![]() |
Dual Attack. Deals +20...40...45 damage. Also affects foes adjacent to target foe. Must follow an off-hand attack. | ![]() |
5 ![]() |
2 ![]() |
Dagger Mastery | Factions | ||||
![]() |
Dual Attack. Deals +20...40...45 damage. Also affects foes adjacent to target foe. Must follow an off-hand attack. | ![]() |
5 ![]() |
6 ![]() |
Dagger Mastery | Factions | ||||
![]() |
Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | ![]() |
3 ![]() |
12 ![]() |
Restoration Magic | Nightfall | ||||
![]() |
Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | ![]() |
4 ![]() |
12 ![]() |
Restoration Magic | Nightfall | ||||
![]() |
Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | ![]() |
10 ![]() |
1 ![]() |
25 ![]() |
Leadership | Nightfall | |||
![]() |
Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | ![]() |
15 ![]() |
2 ![]() |
25 ![]() |
Leadership | Nightfall | |||
![]() |
Elite Skill. (20 seconds.) You have +90...258...300 maximum Health, +20 armor, and take 1...8...10 less damage. | 5 ![]() |
![]() |
Strength | Prophecies | |||||
![]() |
Elite Stance. (20 seconds.) You have +90...258...300 maximum Health and +20 armor. | 5 ![]() |
![]() |
Strength | Prophecies | |||||
![]() |
Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). | ![]() |
10 ![]() |
¾ ![]() |
20 ![]() |
Channeling Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). On death, it deals 1...8...10 damage for each second it was alive to all foes in the area (maximum 150 damage). | ![]() |
10 ![]() |
3 ![]() |
20 ![]() |
Channeling Magic | Factions | |||
![]() |
Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 20% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | ![]() |
5 ![]() |
¾ ![]() |
5 ![]() |
Channeling Magic | Nightfall | |||
![]() |
Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | ![]() |
10 ![]() |
1 ![]() |
10 ![]() |
Channeling Magic | Nightfall | |||
![]() |
Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | ![]() |
5 ![]() |
1 ![]() |
2 ![]() |
Death Magic | Factions | |||
![]() |
Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | ![]() |
5 ![]() |
2 ![]() |
2 ![]() |
Death Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (10...30...35 second lifespan). Its attacks deal 5...17...20 damage and remove one enchantment. | ![]() |
15 ![]() |
1 ![]() |
30 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (10...30...35 second lifespan). Its attacks deal 5...17...20 damage and remove one enchantment. | ![]() |
25 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Non-spirit allies within range have 75% chance to block. Block effect: this spirit takes 60 damage. | ![]() |
15 ![]() |
¾ ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Non-spirit allies within range have 75% chance to block. Block effect: this spirit takes 60 damage. | ![]() |
15 ![]() |
3 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (10...22...25 second lifespan). Its attacks deal 5...17...20 damage and interrupt actions. | ![]() |
25 ![]() |
1 ![]() |
45 ![]() |
![]() |
Communing | Factions | ||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (10...22...25 second lifespan). Its attacks deal 5...17...20 damage and interrupt actions. | ![]() |
25 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | ![]() |
10 ![]() |
6 ![]() |
Earth Prayers | Nightfall | ||||
![]() |
Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | ![]() |
10 ![]() |
10 ![]() |
Earth Prayers | Nightfall | ||||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Any time non-spirit foes within range are knocked down, they are knocked down for at least 3 seconds. Knock-down cost: this spirit loses 50...30...25 Health. | ![]() |
15 ![]() |
1 ![]() |
30 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Any time non-spirit foes within range are knocked down, they are knocked down for at least 3 seconds. Knock-down cost: this spirit loses 50...30...25 Health. | ![]() |
15 ![]() |
5 ![]() |
60 ![]() |
Communing | Factions | |||
![]() |
Enchantment Spell. (10...30...35 seconds.) Inflicts Burning condition (1...4...5 second[s]) whenever you apply an Elemental hex to a target. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Fire Magic | Nightfall | |||
![]() |
Enchantment Spell. (5...17...20 seconds.) Inflicts Burning condition (1...2...2 second[s]) whenever you apply an Elemental hex to a target. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Fire Magic | Nightfall | |||
![]() |
Hex Spell. (5...13...15 seconds.) Target foe's attacks deal 1...12...15 less damage, and that foe takes 10...46...55 damage with each attack. | ![]() |
10 ![]() |
2 ![]() |
10 ![]() |
![]() |
Domination Magic | Core | ||
![]() |
Hex Spell. (5...13...15 seconds.) Target foe takes 15...39...45 damage whenever it attacks. | ![]() |
10 ![]() |
2 ![]() |
10 ![]() |
Domination Magic | Core | |||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | ![]() |
5 ![]() |
¾ ![]() |
30 ![]() |
Spawning Power | Nightfall | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | ![]() |
5 ![]() |
3 ![]() |
30 ![]() |
Spawning Power | Nightfall | |||
![]() |
Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. | ![]() |
10 ![]() |
2 ![]() |
10 ![]() |
Domination Magic | Nightfall | |||
![]() |
Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Domination Magic | Nightfall | |||
![]() |
Spell. Inflicts Weakness condition (10...26...30 seconds). | ![]() |
5 ![]() |
¼ ![]() |
5 ![]() |
![]() |
Curses | Prophecies | ||
![]() |
Spell. Inflicts Weakness condition (10...26...30 seconds). | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() |
Curses | Prophecies | |||
![]() |
Spell. Inflicts Weakness condition (5...17...20 seconds) on this foe and nearby foes. | ![]() |
10% ![]() |
1 ![]() |
1 ![]() |
8 ![]() |
![]() |
Curses | Core | |
![]() |
Spell. Inflicts Weakness condition (1...13...16 second[s]) on this foe and nearby foes. | ![]() |
17% ![]() |
1 ![]() |
1 ![]() |
8 ![]() |
Curses | Core | ||
![]() |
Elite Pet Attack. Inflicts Deep Wound condition (5...17...20 seconds) and deals +10...42...50 damage. | ![]() |
5 ![]() |
5 ![]() |
Beast Mastery | Factions | ||||
![]() |
Elite Pet Attack. Deals +3...19...23 damage (maximum 80) for each of your recharging Beast Mastery skills. | ![]() |
5 ![]() |
5 ![]() |
Beast Mastery | Factions | ||||
![]() |
Elite Hammer Attack. Gives you 1...3...4 strike[s] of adrenaline if you hit. Deals +10...34...40 damage and causes knockdown if target foe was moving. | ![]() |
5 ![]() |
5 ![]() |
Hammer Mastery | Factions | ||||
![]() |
Elite Hammer Attack. Gives you 1...3...4 strike[s] of adrenaline if you hit. Deals +10...34...40 damage and causes knockdown if target foe was moving. | ![]() |
5 ![]() |
10 ![]() |
Hammer Mastery | Factions | ||||
![]() |
Elite Stance. (1...7...8 second[s].) You move 33% faster and have 75% chance to block. | ![]() |
5 ![]() |
12 ![]() |
Expertise | Core | ||||
![]() |
Elite Stance. (1...7...8 second[s].) You move 33% faster and have 75% chance to block. Ends if you make a melee attack. | ![]() |
5 ![]() |
12 ![]() |
Expertise | Core | ||||
![]() |
Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Energy Storage | Prophecies | |||
![]() |
Elite Enchantment Spell. (7 seconds.) Each time you cast a spell, you gain 1...3...3 Energy and 5...17...20 Health for each enchantment on you. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Energy Storage | Prophecies | |||
![]() |
Elite Stance. (1...16...20 second[s].) You attack 33% faster and you gain +2 to your Marksmanship attribute. | ![]() |
5 ![]() |
20 ![]() |
Expertise | Nightfall | ||||
![]() |
Elite Stance. (1...16...20 second[s].) You attack 15% faster and you gain +1 to your Marksmanship attribute. | ![]() |
5 ![]() |
20 ![]() |
Expertise | Nightfall | ||||
![]() |
Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. | ![]() |
10 ![]() |
2 ![]() |
10 ![]() |
Illusion Magic | Prophecies | |||
![]() |
Elite Hex Spell. (5...13...15 seconds.) Foes in the area also have any new conditions that target foe acquires. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Illusion Magic | Prophecies | |||
![]() |
Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health whenever a shout or chant ends on that ally. Cannot target spirits. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() |
Motivation | Nightfall | |||
![]() |
Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health the next 5 times a shout or chant ends on that ally. Cannot target spirits. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Motivation | Nightfall | |||
![]() |
Spell. Resurrect target party member (half your current Health and 5...17...20% Energy). Lose half your Health. | ![]() |
5 ![]() |
4 ![]() |
Restoration Magic | Factions | ||||
![]() |
Spell. Resurrect target party member (half your current Health and 5...17...20% Energy). Lose half your Health. | ![]() |
5 ![]() |
4 ![]() |
10 ![]() |
Restoration Magic | Factions | |||
![]() |
Off-Hand Attack. Deals +10...30...35 damage. Unblockable. Must follow a lead attack. | ![]() |
5 ![]() |
½ ![]() |
3 ![]() |
![]() |
Dagger Mastery | Factions | ||
![]() |
Off-Hand Attack. Deals +10...22...25 damage. Unblockable. Must follow a lead attack. | ![]() |
5 ![]() |
½ ![]() |
6 ![]() |
Dagger Mastery | Factions | |||
![]() |
Hex Spell. Also hexes foes adjacent to target (8...18...20 seconds). These foes take 5...17...20 damage each time they gain or lose a condition. | ![]() |
5 ![]() |
1 ![]() |
5 ![]() |
![]() |
Illusion Magic | Core | ||
![]() |
Hex Spell. (8...18...20 seconds.) Target foe takes 5...17...20 damage each time it gains or loses a condition. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Illusion Magic | Core | |||
![]() |
Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. | ![]() |
10 ![]() |
1 ![]() |
7 ![]() |
Illusion Magic | Nightfall | |||
![]() |
Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() |
Illusion Magic | Nightfall | |||
![]() |
Binding Ritual. Destroys a spirit. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | ![]() |
10 ![]() |
¾ ![]() |
20 ![]() |
Channeling Magic | Nightfall | |||
![]() |
Binding Ritual. Destroys an allied spirit. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Channeling Magic | Nightfall | |||
![]() |
Elite Preparation. (10...30...35 seconds.) Your arrows deal +5...17...20 damage. Inflicts Bleeding condition if blocked (10...18...20 seconds). | ![]() |
5 ![]() |
2 ![]() |
12 ![]() |
Expertise | Factions | |||
![]() |
Elite Preparation. (10...30...35 seconds.) Your arrows deal +5...11...12 damage. Inflicts Bleeding condition if blocked (10...18...20 seconds). | ![]() |
5 ![]() |
2 ![]() |
12 ![]() |
Expertise | Factions | |||
![]() |
Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | ![]() |
10 ![]() |
¼ ![]() |
10 ![]() |
Wind Prayers | Nightfall | |||
![]() |
Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | ![]() |
10 ![]() |
¼ ![]() |
30 ![]() |
Wind Prayers | Nightfall | |||
![]() |
Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | ![]() |
10 ![]() |
½ ![]() |
10 ![]() |
Spear Mastery | Nightfall | |||
![]() |
Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | ![]() |
10 ![]() |
1 ![]() |
10 ![]() |
Spear Mastery | Nightfall | |||
![]() |
Spell. Heals entire party for 30...66...75. | ![]() |
15 ![]() |
2 ![]() |
2 ![]() |
![]() |
Healing Prayers | Core | ||
![]() |
Spell. Heals entire party for 30...66...75. | ![]() |
15 ![]() |
1 ![]() |
20 ![]() |
Healing Prayers | Core | |||
![]() |
Elite Skill. (15 seconds.) Your pet's attacks steal 1...16...20 Health. Initial effect: heals you and your pet for 20...87...104; resurrects your pet (50% Health) if dead. If you have this equipped, your pet will travel with you. | ![]() |
5 ![]() |
1 ![]() |
5 ![]() |
Beast Mastery | Factions | |||
![]() |
Elite Skill. Heals you and your pet for 25...121...145. If your pet is dead, it is resurrected with 50% Health. No effect if neither you nor your pet are below 75% Health. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Beast Mastery | Factions | |||
![]() |
Stance. (2...8...10 seconds.) You attack 25% faster. | 4 ![]() |
![]() |
Mysticism | Nightfall | |||||
![]() |
Stance. (2...8...10 seconds.) You attack 25% faster. | 4 ![]() |
![]() |
6 ![]() |
Mysticism | Nightfall | ||||
![]() |
Enchantment Spell. (5...10...11 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds). | ![]() |
5 ![]() |
1 ![]() |
5 ![]() |
![]() |
Illusion Magic | Core | ||
![]() |
Enchantment Spell. (5...10...11 seconds.) You move 33% faster. End effect: you are Crippled (3 seconds). | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Illusion Magic | Core | |||
![]() |
Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. | ![]() |
10 ![]() |
2 ![]() |
5 ![]() |
Illusion Magic | Factions | |||
![]() |
Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. Ends if reapplied. | ![]() |
10 ![]() |
2 ![]() |
5 ![]() |
Illusion Magic | Factions | |||
![]() |
Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit. | ![]() |
5 ![]() |
1 ![]() |
25 ![]() |
Illusion Magic | Prophecies | |||
![]() |
Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. Your melee attacks neither hit nor fail to hit. | ![]() |
5 ![]() |
1 ![]() |
25 ![]() |
Illusion Magic | Prophecies | |||
![]() |
Scythe Attack. Deals +3...13...15. Remove one of your Dervish enchantments. Removal effect: unblockable, removes a stance, deals +3...13...15 additional damage. | ![]() |
5 ![]() |
6 ![]() |
Scythe Mastery | Nightfall | ||||
![]() |
Scythe Attack. Deals +3...13...15 damage. Remove 1 of your Dervish enchantments. Removal effect: unblockable, removes a stance. | 5 ![]() |
![]() |
Scythe Mastery | Nightfall | |||||
![]() |
Bow Attack. Deals +5...17...20 damage. Deals +5...21...25 more damage if you land a critical hit. | ![]() |
5 ![]() |
6 ![]() |
Marksmanship | Nightfall | ||||
![]() |
Bow Attack. Deals +1...4...5 damage. Deals +5...25...30 more damage if you land a critical hit. | ![]() |
5 ![]() |
12 ![]() |
Marksmanship | Nightfall | ||||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | ![]() |
10 ![]() |
¾ ![]() |
20 ![]() |
Restoration Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | ![]() |
10 ![]() |
3 ![]() |
20 ![]() |
Restoration Magic | Factions | |||
![]() |
Elite Spell. Heals entire party for 5...57...70. | ![]() |
5 ![]() |
1 ![]() |
6 ![]() |
Healing Prayers | Nightfall | |||
![]() |
Elite Spell. Heals entire party for 5...57...70. Disables your Smiting Prayers (20 seconds). | ![]() |
5 ![]() |
1 ![]() |
10 ![]() |
Healing Prayers | Nightfall | |||
![]() |
Spell. Deals 10...82...100 lightning damage. Applies Cracked Armor (5...17...20 seconds). 25% armor penetration. | ![]() |
25 ![]() |
2 ![]() |
4 ![]() |
Air Magic | Factions | |||
![]() |
Spell. Deals 10...82...100 lightning damage. 25% armor penetration. | ![]() |
25 ![]() |
2 ![]() |
4 ![]() |
Air Magic | Factions | |||
![]() |
Stance. (5...10...11 seconds.) You attack 33% faster and have 75% chance to block. | ![]() |
10 ![]() |
30 ![]() |
![]() |
Expertise | Core | |||
![]() |
Stance. (5...10...11 seconds.) You attack 33% faster and have 75% chance to block. | ![]() |
10 ![]() |
45 ![]() |
Expertise | Core | ||||
![]() |
Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | ![]() |
10 ![]() |
15 ![]() |
Wind Prayers | Nightfall | ||||
![]() |
Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | ![]() |
10 ![]() |
25 ![]() |
Wind Prayers | Nightfall | ||||
![]() |
Stance. (30...78...90 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. | ![]() |
10 ![]() |
20 ![]() |
Inspiration Magic | Core | ||||
![]() |
Stance. (5 seconds.) Prevents interrupts against you. Prevention cost: lose 10...5...4 Energy or Mantra of Resolve ends. | ![]() |
10 ![]() |
20 ![]() |
Inspiration Magic | Core | ||||
![]() |
Stance. (10...34...40 seconds.) You have +3 armor for each signet. You gain 5...49...60 health each time you use a signet. | ![]() |
5 ![]() |
20 ![]() |
Inspiration Magic | Prophecies | ||||
![]() |
Stance. (10...34...40 seconds.) You gain 5...49...60 Health each time you use a signet. | ![]() |
5 ![]() |
20 ![]() |
Inspiration Magic | Prophecies | ||||
![]() |
Enchantment Spell. (10...34...40 seconds.) You have +2 Death Magic and Soul Reaping. Sacrifice 5...3...3% Health when you cast a spell. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Soul Reaping | Eye of the North | |||
![]() |
Enchantment Spell. (30 seconds.) You gain 1...3...3 Energy whenever you sacrifice Health. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Soul Reaping | Eye of the North | |||
![]() |
Pet Attack. Deals +5...17...20 damage to nearby foes. | ![]() |
10 ![]() |
5 ![]() |
Beast Mastery | Prophecies | ||||
![]() |
Pet Attack. Deals +5...17...20 damage. Deals +5...29...35 more damage to target and foes adjacent to target if this foe is enchanted. | ![]() |
10 ![]() |
5 ![]() |
Beast Mastery | Prophecies | ||||
![]() |
Echo. (15 seconds.) Target ally has +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on that ally. Cannot target spirits. | ![]() |
10 ![]() |
1 ![]() |
8 ![]() |
![]() |
Motivation | Nightfall | ||
![]() |
Echo. (15 seconds.) You have +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on you. | ![]() |
10 ![]() |
1 ![]() |
8 ![]() |
Motivation | Nightfall | |||
![]() |
Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | ![]() |
10 ![]() |
2 ![]() |
12 ![]() |
Illusion Magic | Prophecies | |||
![]() |
Elite Hex Spell. (3...10...12 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | ![]() |
10 ![]() |
2 ![]() |
12 ![]() |
Illusion Magic | Prophecies | |||
![]() |
Elite Hex Spell. Deals 10...50...60 cold damage. If you have more Energy than target foe, deals +10...50...60 cold damage and causes 90% slower movement (1...4...5 second[s]). | 5 ![]() |
![]() |
5 ![]() |
1 ![]() |
5 ![]() |
Water Magic | Core | ||
![]() |
Elite Hex Spell. Deals 10...34...40 cold damage. If you have more Energy than target foe, deals +10...34...40 cold damage and causes 90% slower movement (1...4...5 second[s]). | 5 ![]() |
![]() |
10 ![]() |
1 ![]() |
5 ![]() |
Water Magic | Core | ||
![]() |
Elite Spell. Deals 10...42...50 lightning damage. If you have more Energy than target foe, deals +10...42...50 lightning damage and causes knockdown. 25% armor penetration. | 5 ![]() |
![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Air Magic | Prophecies | ||
![]() |
Elite Spell. Deals 10...42...50 lightning damage. If you have more Energy than target foe, deals +10...42...50 lightning damage and causes knockdown. 25% armor penetration. | 10 ![]() |
![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Air Magic | Prophecies | ||
![]() |
Hex Spell. (5...33...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. Deals 5...21...25 damage per point of Energy lost. If target foe's Energy drops to 0, it takes 15...83...100 damage and Mind Wrack ends. | ![]() |
5 ![]() |
1 ![]() |
7 ![]() |
![]() |
Domination Magic | Core | ||
![]() |
Hex Spell. (5...33...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. If target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15...83...100 damage. | ![]() |
5 ![]() |
1 ![]() |
7 ![]() |
Domination Magic | Core | |||
![]() |
Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | ![]() |
5 ![]() |
1 ![]() |
15 ![]() |
Nightfall | ||||
![]() |
Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | ![]() |
15 ![]() |
1 ![]() |
20 ![]() |
Nightfall | ||||
![]() |
Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Water Magic | Prophecies | |||
![]() |
Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. Does not heal allies above 80% Health. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Water Magic | Prophecies | |||
![]() |
Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...82...100 damage to target and nearby foes. | ![]() |
10 ![]() |
2 ![]() |
12 ![]() |
Domination Magic | Nightfall | |||
![]() |
Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...62...75 damage to target and nearby foes. | ![]() |
10 ![]() |
2 ![]() |
12 ![]() |
Domination Magic | Nightfall | |||
![]() |
Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | ![]() |
5 ![]() |
1 ![]() |
4 ![]() |
Wind Prayers | Nightfall | |||
![]() |
Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Wind Prayers | Nightfall | |||
![]() |
Enchantment Spell. (5...17...20 seconds.) You have +1...3...4 Health regeneration for each enchantment (maximum of 8) on you. | ![]() |
10 ![]() |
¼ ![]() |
10 ![]() |
Earth Prayers | Nightfall | |||
![]() |
Enchantment Spell. (5...17...20 seconds.) You have +1...3...4 Health regeneration for each enchantment (maximum of 3) on you. | ![]() |
10 ![]() |
¼ ![]() |
12 ![]() |
Earth Prayers | Nightfall | |||
![]() |
Spell. Deals 22...94...112 damage. | 5 ![]() |
![]() |
5 ![]() |
1½ ![]() |
5 ![]() |
![]() |
Earth Magic | Core | |
![]() |
Spell. Deals 22...78...92 damage. | 5 ![]() |
![]() |
5 ![]() |
1½ ![]() |
5 ![]() |
Earth Magic | Core | ||
![]() |
Elite Flash Enchantment Spell. (3...13...15 seconds.) You attack, move and gain adrenaline 25% faster. | ![]() |
10 ![]() |
10 ![]() |
Wind Prayers | Nightfall | ||||
![]() |
Elite Flash Enchantment Spell. (2...7...8 seconds.) You attack and gain adrenaline 25% faster. | ![]() |
10 ![]() |
10 ![]() |
Wind Prayers | Nightfall | ||||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (30...126...150 second lifespan). Its attacks deal 5...25...30 damage. | ![]() |
5 ![]() |
¾ ![]() |
30 ![]() |
![]() |
Communing | Factions | ||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (30...126...150 second lifespan). Its attacks deal 5...25...30 damage. | ![]() |
5 ![]() |
3 ![]() |
30 ![]() |
Communing | Factions | |||
![]() |
Bow Attack. Deals +5...21...25 damage. 10% armor penetration. | ![]() |
10 ![]() |
¾ ![]() |
4 ![]() |
![]() |
Marksmanship | Prophecies | ||
![]() |
Bow Attack. Deals +3...9...10 damage. 10% armor penetration. | ![]() |
10 ![]() |
1 ![]() |
4 ![]() |
Marksmanship | Prophecies | |||
![]() |
Melee Attack. Deals +10...18...20 damage. Removes 1 of your Dervish enchantments. Removal Effect: this skill recharges 75% faster and adjacent foes take 10...26...30 damage. | ![]() |
5 ![]() |
12 ![]() |
Scythe Mastery | Nightfall | ||||
![]() |
Melee Attack. Removes 1 of your Dervish enchantments. Removal effect: this skill recharges 75% faster and adjacent foes take 10...26...30 damage. | ![]() |
5 ![]() |
12 ![]() |
Scythe Mastery | Nightfall | ||||
![]() |
Stance. (1...6...7 second[s].)You [sic] attack 25% faster and remove 1 of your Dervish enchantments. Removal effect: this stance lasts twice as long. | ![]() |
5 ![]() |
10 ![]() |
Mysticism | Eye of the North | ||||
![]() |
Stance. (1...4...5 second[s].)You [sic] attack 25% faster and remove 1 of your Dervish enchantments. Removal effect: this stance lasts twice as long. | ![]() |
5 ![]() |
15 ![]() |
Mysticism | Eye of the North | ||||
![]() |
Shout. (5...17...20 seconds.) Your pet attacks 25% faster and you gain 1...25...31 Health whenever your pet makes a successful attack. | ![]() |
10 ![]() |
30 ![]() |
Beast Mastery | Factions | ||||
![]() |
Shout. (5...17...20 seconds.) You gain 1...25...31 Health whenever your pet makes a successful attack. | ![]() |
10 ![]() |
30 ![]() |
Beast Mastery | Factions | ||||
![]() |
Elite Binding Ritual. Creates a level 1...11...14 spirit (90 second lifespan). Every 4 seconds this spirit heals one non-spirit ally for 10...94...115. | ![]() |
5 ![]() |
¾ ![]() |
20 ![]() |
Restoration Magic | Factions | |||
![]() |
Elite Binding Ritual. Creates a level 1...8...10 Spirit (90 second lifespan). Every 4 seconds this spirit heals one non-spirit ally for 10...94...115. | ![]() |
5 ![]() |
3 ![]() |
20 ![]() |
Restoration Magic | Factions | |||
![]() |
Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, cause knockdown for 2...4...4 seconds on target foe and all nearby foes. 50% failure chance unless Fast Casting 5 or higher. | ![]() |
5 ![]() |
¼ ![]() |
12 ![]() |
Fast Casting | Factions | |||
![]() |
Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, causes knockdown for 2...3...3 seconds on target foe and all adjacent foes. 50% failure chance unless Fast Casting 5 or higher. | ![]() |
5 ![]() |
¼ ![]() |
12 ![]() |
Fast Casting | Factions | |||
![]() |
Preparation. (24 seconds). +3...9...10 damage. Your arrows move twice as fast. | ![]() |
5 ![]() |
2 ![]() |
12 ![]() |
![]() |
Marksmanship | Core | ||
![]() |
Preparation. (24 seconds). Your arrows move twice as fast. | ![]() |
5 ![]() |
2 ![]() |
12 ![]() |
Marksmanship | Core | |||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | ![]() |
15 ![]() |
¾ ![]() |
30 ![]() |
Restoration Magic | Nightfall | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | ![]() |
15 ![]() |
3 ![]() |
30 ![]() |
Restoration Magic | Nightfall | |||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Non-spirit allies within range have +1...3...3 Health regeneration. | ![]() |
25 ![]() |
¾ ![]() |
45 ![]() |
Restoration Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Non-spirit allies within range have +1...3...3 Health regeneration. | ![]() |
25 ![]() |
3 ![]() |
45 ![]() |
Restoration Magic | Factions | |||
![]() |
Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health. | ![]() |
10 ![]() |
¾ ![]() |
30 ![]() |
Restoration Magic | Eye of the North | |||
![]() |
Binding Ritual. Creates a level 1...13...16 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health. | ![]() |
10 ![]() |
3 ![]() |
30 ![]() |
Restoration Magic | Eye of the North | |||
![]() |
Hammer Attack. Deals +10...34...40 damage. You gain 3 Energy and this attack recharges instantly if target foe was knocked down. | ![]() |
5 ![]() |
1 ![]() |
30 ![]() |
Hammer Mastery | Factions | |||
![]() |
Hammer Attack. Deals +5...17...20 damage. You gain 3 energy and this attack recharges instantly if target foe was knocked down. | ![]() |
5 ![]() |
30 ![]() |
Hammer Mastery | Factions | ||||
![]() |
Binding Ritual. Creates a level 1...11...14 spirit (30 second lifespan). End effect: resurrects party members in the area with 5...41...50% Health and zero Energy. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). End effect: resurrects party members in the area with 5...41...50% Health and zero Energy. | ![]() |
10 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Elite Spell. Deals 10...58...70 lightning damage. 25% armor penetration. Blinds all adjacent foes (1...4...5 second[s]). You instantly move to your target. May target allies. | 5 ![]() |
![]() |
10 ![]() |
1 ![]() |
5 ![]() |
Air Magic | Factions | ||
![]() |
Elite Spell. Deals 10...58...70 lightning damage. 25% armor penetration. Blinds all adjacent foes (1...4...5 second[s]). You instantly move to your target. May target allies. | 5 ![]() |
![]() |
15 ![]() |
1 ![]() |
10 ![]() |
Air Magic | Factions | ||
![]() |
Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | ![]() |
5 ![]() |
2 ![]() |
25 ![]() |
Fire Magic | Nightfall | |||
![]() |
Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | ![]() |
15 ![]() |
2 ![]() |
25 ![]() |
Fire Magic | Nightfall | |||
![]() |
Elite Enchantment Spell. (5...18...21 seconds.) Enemy spells cannot target you. Gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5...21...25 damage with a single skill or attack. | ![]() |
5 ![]() |
1 ![]() |
30 ![]() |
Shadow Arts | Factions | |||
![]() |
Elite Enchantment Spell. (5...13...15 seconds.) Hostile spells targeting you fail, and attacks against you miss. End effect: lose all but 5...41...50 Health. | ![]() |
10 ![]() |
1 ![]() |
60 ![]() |
Shadow Arts | Factions | |||
![]() |
Binding Ritual. Creates a level 1...8...10 spirit (30-second lifespan). Its attacks deal 5...17...20 damage and inflict Blindness condition (1...5...6 second[s]). | ![]() |
15 ![]() |
1 ![]() |
30 ![]() |
![]() |
Communing | Factions | ||
![]() |
Binding Ritual. Creates a level 1...5...6 spirit (30-second lifespan). Its attacks deal 5...17...20 damage and inflict Blindness condition (1...5...6 second[s]). | ![]() |
15 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 50% slower. | ![]() |
5 ![]() |
2 ![]() |
15 ![]() |
Illusion Magic | Factions | |||
![]() |
Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). These foes attack, cast spells, and move 33% slower. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Illusion Magic | Factions | |||
![]() |
Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage to target and all adjacent foes. | ![]() |
5 ![]() |
¼ ![]() |
6 ![]() |
![]() |
Domination Magic | Prophecies | ||
![]() |
Spell. Removes a Mesmer hex from target foe. Removal effect: 15...63...75 damage to target and all adjacent foes. | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() |
Domination Magic | Prophecies | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health. | ![]() |
25 ![]() |
1 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health. | ![]() |
25 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Enchantment Spell. (30...54...60 seconds.) You have 3...7...8 health regeneration and a 75% chance to block. No effect unless your Health is below 50%. | ![]() |
10 ![]() |
1 ![]() |
45 ![]() |
![]() |
Shadow Arts | Factions | ||
![]() |
Enchantment Spell. (30...54...60 seconds.) You have 75% chance to block. No effect unless your Health is below 50%. | ![]() |
10 ![]() |
1 ![]() |
45 ![]() |
Shadow Arts | Factions | |||
![]() |
Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | ![]() |
10% ![]() |
¾ ![]() |
8 ![]() |
![]() |
Blood Magic | Core | ||
![]() |
Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | ![]() |
10% ![]() |
¾ ![]() |
20 ![]() |
Blood Magic | Core | |||
![]() |
Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ![]() |
¼ ![]() |
8 ![]() |
Illusion Magic | Nightfall | ||||
![]() |
Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ![]() |
¼ ![]() |
12 ![]() |
Illusion Magic | Nightfall | ||||
![]() |
Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. | ![]() |
1 ![]() |
12 ![]() |
Deadly Arts | Eye of the North | ||||
![]() |
Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. Must follow a dual attack. | ![]() |
1 ![]() |
12 ![]() |
Deadly Arts | Eye of the North | ||||
![]() |
Elite Signet. (5...17...20 seconds.) All spirits you control within earshot attack 33% faster and deal +5...9...10 damage. | ![]() |
1 ![]() |
15 ![]() |
Communing | Nightfall | ||||
![]() |
Elite Signet. Target allied summoned creature deals +5...29...35 damage. That creature is destroyed after 10 seconds. | ![]() |
1 ![]() |
5 ![]() |
Communing | Nightfall | ||||
![]() |
Elite Signet. Knocks down target. Deals 15...63...75 holy damage to target and adjacent foes. | ![]() |
1 ![]() |
20 ![]() |
Smiting Prayers | Core | ||||
![]() |
Elite Half Range Signet. Knocks down target. Deals 5...41...50 holy damage to target and adjacent foes. | ![]() |
1 ![]() |
20 ![]() |
Smiting Prayers | Core | ||||
![]() |
Signet. Inflicts Crippled condition (5...13...15 seconds). Remove one of your Dervish enchantments. Removal effect: also causes Cripple to foes nearby your target and recharges 75% faster. | ![]() |
1 ![]() |
20 ![]() |
Wind Prayers | Eye of the North | ||||
![]() |
Signet. (5...13...15 seconds.) Cripples target foe and removes 1 of your Dervish enchantments. Removal effect: recharges 75% faster. | ![]() |
1 ![]() |
20 ![]() |
Wind Prayers | Eye of the North | ||||
![]() |
Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | ![]() |
5 ![]() |
5 ![]() |
Leadership | Nightfall | ||||
![]() |
Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | ![]() |
5 ![]() |
20 ![]() |
Leadership | Nightfall | ||||
![]() |
Elite Signet. Creates 3 level 1...10...12 spirits (60 second lifespan). These spirits deal 5...17...20 damage with attacks. | ![]() |
1 ![]() |
30 ![]() |
Channeling Magic | Factions | ||||
![]() |
Elite Signet. You gain 3...10...12 Energy. No effect unless you are within earshot of a spirit. | ![]() |
1 ![]() |
20 ![]() |
Channeling Magic | Factions | ||||
![]() |
Spell. Causes knock-down if this foe is Blind or moving. Affects foes adjacent to your target. 50% failure chance unless Water Magic greater than 4. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() |
Water Magic | Eye of the North | |||
![]() |
Spell. Causes knock-down if this foe is Blind or moving. 50% failure chance unless Water Magic 5 or higher. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() |
Water Magic | Eye of the North | |||
![]() |
Bow Attack. Deals +10...22...25 damage. Deals +10...30...35 more damage if target foe is not using a skill. | ![]() |
10 ![]() |
8 ![]() |
Marksmanship | Eye of the North | ||||
![]() |
Bow Attack. Deals +5...17...20 damage. Deals +5...13...15 more damage if target foe is not using a skill. | ![]() |
10 ![]() |
15 ![]() |
Marksmanship | Eye of the North | ||||
![]() |
Enchantment Spell. (30 seconds.) Your Smiting Prayers have double Divine Favor healing bonus. | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() |
Divine Favor | Eye of the North | |||
![]() |
Enchantment Spell. (5 seconds.) Your Smiting Prayers have double Divine Favor healing bonus. | ![]() |
25 ![]() |
¼ ![]() |
90 ![]() |
Divine Favor | Eye of the North | |||
![]() |
Elite Stance. (5...13...15 seconds.) You have a 75% chance to block. You attack 33% faster while under the effects of a chant or shout. | ![]() |
5 ![]() |
15 ![]() |
Tactics | Nightfall | ||||
![]() |
Elite Stance. (4...9...10 seconds.) You attack 33% faster while under the effects of a shout or chant. | ![]() |
5 ![]() |
8 ![]() |
Tactics | Nightfall | ||||
![]() |
Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | ![]() |
10 ![]() |
1 ![]() |
20 ![]() |
Motivation | Nightfall | |||
![]() |
Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() |
Motivation | Nightfall | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | ![]() |
15 ![]() |
1 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (15...39...45 second lifespan). Building adrenaline takes twice as long for foes within range. | ![]() |
25 ![]() |
5 ![]() |
60 ![]() |
Communing | Factions | |||
![]() |
Enchantment Spell. (8 seconds.) Heals for 30...78...90 whenever target ally takes more than 50 damage. Ends after this ally takes damage from 10 attacks or spells. | ![]() |
10 ![]() |
¼ ![]() |
2 ![]() |
Protection Prayers | Factions | |||
![]() |
Enchantment Spell. (8 seconds.) Heals for 30...78...90 whenever target ally takes more than 50 damage. Ends after this ally takes damage from 10 attacks or spells. | ![]() |
10 ![]() |
¼ ![]() |
5 ![]() |
Protection Prayers | Factions | |||
![]() |
Spell. Deals 15...63...75 damage. Deals 25...105...125 damage to hostile summoned creatures in the area of your target foe. | ![]() |
5 ![]() |
1 ![]() |
7 ![]() |
Domination Magic | Nightfall | |||
![]() |
Spell. Deals 5...33...40 damage. Deals 25...105...125 damage to hostile summoned creatures in the area of your target foe. | ![]() |
5 ![]() |
1 ![]() |
12 ![]() |
Domination Magic | Nightfall | |||
![]() |
Weapon Spell. (20 seconds.) Attacks deal 5...41...50 damage to 3 [sic] adjacent foes. Ends after 1...4...5 attack[s]. | ![]() |
5 ![]() |
1 ![]() |
5 ![]() |
Channeling Magic | Factions | |||
![]() |
Weapon Spell. (20 seconds.) Attacks deal 5...25...30 damage to 3 [sic] adjacent foes. Ends after 1...4...5 attack[s]. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() |
Channeling Magic | Factions | |||
![]() |
Elite Hex Spell. (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. | ![]() |
10 ![]() |
1 ![]() |
10 ![]() |
Blood Magic | Factions | |||
![]() |
Elite Hex Spell. (3...13...15 seconds.) Causes 15...63...75 Health loss whenever target foe attacks or casts spells on a creature with less Health. | ![]() |
10 ![]() |
1 ![]() |
10 ![]() |
Blood Magic | Factions | |||
![]() |
Elite Hex Spell. Also hexes adjacent foes (1...8...10 seconds). Doubles spell casting time. Spells cast by you or your allies have -50% casting times. | ![]() |
5 ![]() |
1 ![]() |
12 ![]() |
Fast Casting | Factions | |||
![]() |
Elite Hex Spell. Also hexes adjacent foes (1...8...10 second[s]). Doubles spell casting time. Spells you cast on hexed foes have -50% casting time. | ![]() |
5 ![]() |
1 ![]() |
12 ![]() |
Fast Casting | Factions | |||
![]() |
Enchantment Spell. Target ally deals 5...21...25 more damage in melee. | -1 ![]() |
![]() |
10 ![]() |
2 ![]() |
15 ![]() |
![]() |
Smiting Prayers | Core | |
![]() |
Enchantment Spell. Target ally deals 1...4...5 more damage in melee. | -1 ![]() |
![]() |
10 ![]() |
2 ![]() |
15 ![]() |
Smiting Prayers | Core | ||
![]() |
Bow Attack. Deals +5...21...25 damage. 10% armor penetration. | ![]() |
10 ![]() |
¾ ![]() |
4 ![]() |
Marksmanship | Factions | |||
![]() |
Bow Attack. Deals +3...9...10 damage. 10% armor penetration. | ![]() |
10 ![]() |
1 ![]() |
4 ![]() |
Marksmanship | Factions | |||
![]() |
Melee Attack. Remove 1 of your Dervish enchantments. Gain 10...42...50 Health. Removal effect: unblockable, attack twice, and gain 10...58...70 more Health. | 7 ![]() |
![]() |
Scythe Mastery | Nightfall | |||||
![]() |
Melee Attack. Remove 1 of your Dervish enchantments. Gain 10...18...20 Health. Removal effect: Unblockable, attack twice, each strike doing 25% less damage, and gain 10...26...30 more Health. | 7 ![]() |
![]() |
Scythe Mastery | Nightfall | |||||
![]() |
Spell. Steals 10...54...65 Health from 1...3...4 foe[s] in the area around you. | ![]() |
15 ![]() |
¾ ![]() |
8 ![]() |
Blood Magic | Core | |||
![]() |
Spell. Steals 10...54...65 Health from 1...3...4 foe[s] in the area around you. | ![]() |
15 ![]() |
¾ ![]() |
20 ![]() |
Blood Magic | Core | |||
![]() |
Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Whenever a non-spirit ally within range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. | ![]() |
15 ![]() |
¾ ![]() |
45 ![]() |
![]() |
Communing | Factions | ||
![]() |
Binding Ritual. Creates a level 1...7...8 spirit (30...54...60 second lifespan). Whenever a non-spirit ally within range takes damage or life steal, that damage is reduced by 15 and the spirit takes 15 damage. | ![]() |
15 ![]() |
3 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Signet. Deals 15...63...75 damage. Deals 5...41...50 damage to other adjacent foes if the target is hexed or enchanted. | ![]() |
1 ![]() |
10 ![]() |
Domination Magic | Factions | ||||
![]() |
Signet. Deals 10...50...60 damage. Deals 10...50...60 damage to other adjacent foes if the target is hexed or enchanted. Your non-Mesmer skills except signets are disabled (10 seconds). | ![]() |
1 ![]() |
20 ![]() |
Domination Magic | Factions | ||||
![]() |
Stance. Inflicts Blindness condition on adjacent foes (3...9...10). You cannot be blocked by Blinded foes for 10...26...30 seconds. | ![]() |
5 ![]() |
20 ![]() |
Shadow Arts | Factions | ||||
![]() |
Stance. (15...51...60 seconds.) You cannot be blocked by Blinded foes. | ![]() |
5 ![]() |
45 ![]() |
Shadow Arts | Factions | ||||
![]() |
Elite Enchantment Spell. Your Monk spells heal for +15...51...60%. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location. | -1 ![]() |
![]() |
5 ![]() |
¼ ![]() |
10 ![]() |
Divine Favor | Prophecies | ||
![]() |
Elite Enchantment Spell. Resurrects target party member (full Health, full Energy). End effect: this ally dies and leaves an exploited corpse. Does not incur a death penalty. 50% failure chance unless Divine Favor 5 or more. | -1 ![]() |
![]() |
5 ![]() |
3 ![]() |
15 ![]() |
Divine Favor | Prophecies | ||
![]() |
Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | ![]() |
10 ![]() |
2 ![]() |
20 ![]() |
Domination Magic | Nightfall | |||
![]() |
Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 10...26...30 damage whenever they use a skill and 5...33...40 additional damage if not under the effects of another Mesmer hex. | ![]() |
10 ![]() |
2 ![]() |
30 ![]() |
Domination Magic | Nightfall | |||
![]() |
Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes. | ![]() |
5 ![]() |
2 ![]() |
12 ![]() |
Illusion Magic | Eye of the North | |||
![]() |
Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 10...76...92 damage to nearby foes. | ![]() |
10 ![]() |
2 ![]() |
12 ![]() |
Illusion Magic | Eye of the North | |||
![]() |
Elite Binding Ritual. Creates a level 1...10...12 spirit (30...54...60 second lifespan). Its attacks against stationary foes cause knock-down. Knock-down cost: this spirit loses 70...54...50 Health. | ![]() |
10 ![]() |
1 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Elite Binding Ritual. Creates a level 1...7...8 spirit (30...54...60 second lifespan). Its attacks against stationary foes cause knock-down. Knock-down cost: this spirit loses 70...54...50 Health. | ![]() |
10 ![]() |
5 ![]() |
45 ![]() |
Communing | Factions | |||
![]() |
Elite Ward Spell. (5...13...15 seconds.) Allies in this ward have +1...3...3 Health regeneration, +12...22...24 armor, and +12...22...24 additional armor against elemental damage. Spirits are unaffected. This spell is disabled for 20 seconds. | ![]() |
15 ![]() |
1 ![]() |
20 ![]() |
Water Magic | Prophecies | |||
![]() |
Elite Ward Spell. (5...13...15 seconds.) Allies in this ward have +1...3...3 Health regeneration, +12...22...24 armor, and +12...22...24 additional armor against elemental damage. Spirits are unaffected. This spell is disabled for 30 seconds. | ![]() |
15 ![]() |
1 ![]() |
30 ![]() |
Water Magic | Prophecies | |||
![]() |
Elite Skill. (5...29...35 seconds.) You gain 3 Energy each time you hit with a melee attack. No Energy gain if you have more than 10...22...25 Energy. | ![]() |
5 ![]() |
30 ![]() |
Strength | Prophecies | ||||
![]() |
Elite Stance. (5...29...35 seconds.) You gain 3 Energy each time you hit with a melee attack. No Energy gain if you have more than 10...22...25 Energy. | ![]() |
5 ![]() |
30 ![]() |
Strength | Prophecies | ||||
![]() |
Weapon Spell. (3...7...8 seconds.) +2...4...4 Health regeneration. 50% chance to block. | ![]() |
10 ![]() |
1 ![]() |
5 ![]() |
![]() |
Restoration Magic | Factions | ||
![]() |
Weapon Spell. (3...7...8 seconds.) +2...4...4 Health regeneration. 50% chance to block. Ends if target ally attacks. | ![]() |
10 ![]() |
1 ![]() |
8 ![]() |
Restoration Magic | Factions | |||
![]() |
Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | ![]() |
5 ![]() |
¼ ![]() |
15 ![]() |
Nightfall | ||||
![]() |
Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | ![]() |
10 ![]() |
¼ ![]() |
15 ![]() |
Nightfall | ||||
![]() |
Off-Hand Attack. Deals +10...30...35 damage. Removes target foe's stance. Unblockable. Must follow a lead attack. | ![]() |
5 ![]() |
4 ![]() |
Dagger Mastery | Factions | ||||
![]() |
Off-Hand Attack. Deals +10...30...35 damage. Removes target foe's stance. Unblockable. Must follow a lead attack. | ![]() |
5 ![]() |
6 ![]() |
Dagger Mastery | Factions | ||||
![]() |
Elite Scythe Attack. Deals +5...17...20 damage. Inflict Bleeding condition (5...17...20 seconds). Removes 1 Dervish enchantment. Also inflicts Deep Wound condition (5...17...20 seconds) if an enchantment is removed. | ![]() |
5 ![]() |
3 ![]() |
Scythe Mastery | Nightfall | ||||
![]() |
Elite Scythe Attack. Inflicts Bleeding condition (5...17...20 seconds). Removes 1 Dervish enchantment. Also inflicts Deep Wound condition (5...17...20 seconds) if an enchantment is removed. | ![]() |
5 ![]() |
3 ![]() |
Scythe Mastery | Nightfall |
![]() |
---|
Core common • Blessing • Duplicate • Environment • Monster • No attribute • Temporary • Title (skill) Rewards • PvE-only • PvE versions • PvP versions • PvE/PvP versions • Functionality • Removed Core (codex • elite) • Prophecies (pre- • elite) • Factions (elite) • Nightfall (hero trainer • elite) • Eye of the North (hero trainer • elite) |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |