Wandering Eye

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Hex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 30...94...110 damage.

PvP.jpg This skill has a PvP-only version — see Wandering Eye (PvP).

Hex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 30...94...110 damage.

Concise description
Hex Spell. (4 seconds.) Interrupts target foe's next attack. Interruption effect: 30...94...110 damage to nearby foes.


Progression
0
30
1
35
2
41
3
46
4
51
5
57
6
62
7
67
8
73
9
78
10
83
11
89
12
94
13
99
14
105
15
110
16
115
17
121
18
126
19
131
20
137
21
142

Acquisition[edit]

Skill trainers
Signet of Capture

Related skills[edit]

Hero Usage[edit]

  • Heroes prioritize martial professions when using this spell, but will cast it on any target if none are in range.

Notes[edit]

  • If this skill and Clumsiness are active on the same target, both spells will trigger from the same attack.
Anomaly Anomaly.Skills which prevent interruptions will trigger when hexed with Wandering Eye but will not prevent their target from being interrupted nor from taking damage
Anomaly Anomaly.Miniatures seem to trigger the damage animation of this spell.

Trivia[edit]