Spirit Bond
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This skill has a PvP-only version — see Spirit Bond (PvP). |
Spirit Bond
Enchantment Spell. For 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30...78...90 Health.
- Concise description
Progression | |
---|---|
0 30
1 34
2 38
3 42
4 46
5 50
6 54
7 58
8 62
9 66
10 70
11 74
12 78
13 82
14 86
15 90
16 94
17 98
18 102
19 106
20 110
21 114
|
Acquisition[edit]
- Eye of the North
- Facet of Existence (Riven Earth during The Cipher of Dwayna, and Varajar Fells during The Path to Revelations)
Related skills[edit]
Notes[edit]
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Heroes
Heroes cannot gauge incoming damage. As such, they use Spirit Bond in response to any amount of incoming damage, even if that amount is below 50. |
- The count is refreshed when recast.
- Contrary to the description, Spirit Bond will heal whenever an ally would take a damage packet above 50, even if it is reduced to 50 or below by other means, such as Protective Spirit or Shield of Absorption.
- This skill can be used to mitigate the downside of skills that cause double damage (such as Frenzied Defense) or armor reduction on their user.

