Union
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This skill has a PvP-only version — see Union (PvP). |
Union
- Animation
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Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds.
- Concise description
Progression | |
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Level
|
0 1 30
1 2 32
2 2 34
3 3 36
4 4 38
5 5 40
6 5 42
7 6 44
8 7 46
9 8 48
10 8 50
11 9 52
12 10 54
13 11 56
14 11 58
15 12 60
16 13 62
17 13 64
18 14 66
19 15 68
20 16 70
21 16 72
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Acquisition[edit]
Notes[edit]
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Heroes
Hero(es) do not use Union in response to party members taking damage. Rather, they use Union when they are within aggro range of an enemy. |
- This skill creates a Spirit of Union.
- Often used with Displacement and Shelter to provide superior damage reduction.
- Shelter and Union's effects are applied in the order they're created. For maximum damage reduction, always cast Shelter before Union.
- Also affects allied minions, thus making the spirit die almost instantly if there are allied minions taking damage.
- Armor of Unfeeling can be used to reduce the damage taken by this spirit.
- If a damage packet deals less than 15 damage, the spirit only takes damage equal to the amount of damage it prevents.
Trivia[edit]
- The skill icon is very similar to the Peace and Harmony icon and Friends List menu button.
See also[edit]
- See also: Order of damage modifiers