List of Nightfall skills
From Guild Wars Wiki
Jump to navigationJump to search
List of all skills only obtainable on accounts with the Guild Wars Nightfall installment activated, listed per profession.
Adrenaline cost |
Nightfall skills[edit]
Warrior skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
"You're All Alone!" | Elite Shout. Inflicts Cripple and Weakness conditions (8 seconds). No effect if target foe is near one of its allies. | 5 | 10 | Nightfall | |||||
Agonizing Chop | Axe Attack. Deals +5...17...20 damage. Interrupts an action if target foe has a Deep Wound. | 6 | 1 | Axe Mastery | Nightfall | ||||
Barbarous Slice | Sword Attack. Deals +5...25...30 damage. Inflicts Bleeding condition (5...13...15 seconds) if you are not in a stance. | 6 | Swordsmanship | Nightfall | |||||
Burst of Aggression | Stance. (2...8...10 seconds.) You attack 33% faster. End effect: lose all adrenaline. | 5 | 12 | Strength | Nightfall | ||||
Charging Strike | Elite Stance. (1...8...10 second[s].) You move 33% faster and deal +10...34...40 damage with your next melee hit. Ends when you hit or if you use a skill. | 5 | 5 | Strength | Nightfall | ||||
Counterattack | Melee Attack. Deals +5...29...35 damage. You gain 2...5...6 Energy if target foe is attacking. | 5 | 6 | Strength | Nightfall | ||||
Crippling Slash | Elite Sword Attack. Inflicts Crippled condition (5...13...15 seconds) and Bleeding condition (10...22...25 seconds). | 6 | Swordsmanship | Nightfall | |||||
Critical Chop | Axe Attack. Deals +5...17...20 damage. Interrupts an action if you land a critical hit. | 5 | 1 | 15 | Axe Mastery | Nightfall | |||
Decapitate | Elite Axe Attack. Deals +5...41...50 damage. Inflicts Deep Wound condition (5...17...20 seconds). Automatic critical hit. You lose all adrenaline and Energy. | 8 | Axe Mastery | Nightfall | |||||
Enraging Charge | Stance. (5...13...15 seconds.) You move 25% faster. Gain +0...2...3 adrenaline on your next melee attack. Ends after your next hit. | 5 | 20 | Strength | Nightfall | ||||
Flail | Stance. (1...12...15 second[s].) You attack 33% faster. You move 33% slower. | 4 | Strength | Nightfall | |||||
Frenzied Defense | Stance. (8 seconds.) You have 75% chance to block. You take double damage. | 5 | 10 | Nightfall | |||||
Headbutt | Elite Touch Skill. Deals 40...88...100 damage. You are Dazed (5...17...20 seconds). | 15 | ¾ | 20 | Strength | Nightfall | |||
Lion's Comfort | Skill. You are healed for 50...98...110 and gain 0...2...3 strike[s] of adrenaline. Disables your signets (12 seconds). | 4 | 1 | 1 | Strength | Nightfall | |||
Magehunter Strike | Elite Melee Attack. Deals +5...17...20 damage. Unblockable if target foe is enchanted. | 5 | ½ | 3 | Strength | Nightfall | |||
Magehunter's Smash | Elite Hammer Attack. Causes knock-down. Unblockable if target foe is enchanted. | 8 | Hammer Mastery | Nightfall | |||||
Mokele Smash | Hammer Attack. Deals +5...17...20 damage and you gain 2 strikes of adrenaline. | 5 | 12 | Hammer Mastery | Nightfall | ||||
Overbearing Smash | Hammer Attack. Deals +1...16...20 damage. If target foe is knocked down, they are Dazed (1...7...8 second[s]). | 5 | 20 | Hammer Mastery | Nightfall | ||||
Rage of the Ntouka | Elite Skill. You gain 1...6...7 adrenaline. For 10 seconds, adrenal skills have a 5 second recharge when used. | 5 | 15 | Strength | Nightfall | ||||
Signet of Stamina | Signet. You have +50...250...300 maximum Health. Ends if you hit with an attack. | ¼ | 20 | Strength | Nightfall | ||||
Soldier's Defense | Stance. (1...5...6 second[s].) You have 75% chance to block while under the effects of a shout or chant. Block effect: gain 1 adrenaline. | 5 | 15 | Tactics | Nightfall | ||||
Soldier's Stance | Elite Stance. (5...13...15 seconds.) You have a 75% chance to block. You attack 33% faster while under the effects of a chant or shout. | 5 | 15 | Tactics | Nightfall | ||||
Soldier's Stance (PvP) | Elite Stance. (4...9...10 seconds.) You attack 33% faster while under the effects of a shout or chant. | 5 | 8 | Tactics | Nightfall | ||||
Soldier's Strike | Melee Attack. Deals +10...34...40 damage. Unblockable if you are under the effects of a chant or shout. | 5 | 4 | Tactics | Nightfall | ||||
Steady Stance | Elite Stance. (10 seconds.) The next time you would be knocked-down, you gain 1...3...3 adrenaline and 1...6...7 Energy instead. | 5 | 6 | Tactics | Nightfall | ||||
Steelfang Slash | Sword Attack. Deals +1...25...31 damage. You gain 1...4...5 adrenaline if target foe is knocked down. | 8 | 1 | Swordsmanship | Nightfall | ||||
Whirlwind Attack | Melee Attack. Deals +13...20 damage to target and adjacent foes. | 6 | 1 | Sunspear rank | Nightfall |
Ranger skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Arcing Shot | Bow Attack. Deals +10...22...25 damage. Unblockable. This arrow moves 50% slower. | 5 | 6 | Marksmanship | Nightfall | ||||
Barbed Arrows | Preparation. (24 seconds.) Your arrows inflict Bleeding condition (3...13...15 seconds). You have -40 armor while activating this skill. | 10 | 2 | 12 | Wilderness Survival | Nightfall | |||
Burning Arrow | Elite Bow Attack. Deals +10...26...30 damage. Inflicts Burning condition (1...6...7 seconds). | 10 | 5 | Marksmanship | Nightfall | ||||
Crossfire | Bow Attack. Deals +5...17...20 damage. Unblockable if target foe is near any of your allies. | 5 | 4 | Marksmanship | Nightfall | ||||
Disrupting Accuracy | Preparation. (36 seconds.) Interrupts an action whenever your arrows critical. | 5 | 2 | 12 | Marksmanship | Nightfall | |||
Expert's Dexterity | Elite Stance. (1...16...20 second[s].) You attack 33% faster and you gain +2 to your Marksmanship attribute. | 5 | 20 | Expertise | Nightfall | ||||
Expert's Dexterity (PvP) | Elite Stance. (1...16...20 second[s].) You attack 15% faster and you gain +1 to your Marksmanship attribute. | 5 | 20 | Expertise | Nightfall | ||||
Forked Arrow | Bow Attack. You shoot two arrows simultaneously. Shoot only one arrow if you are enchanted or hexed. | 10 | 5 | Nightfall | |||||
Heket's Rampage | Stance. (5...10...11 seconds). You attack 33% faster. Ends if you use an attack skill. | 5 | 10 | Beast Mastery | Nightfall | ||||
Infuriating Heat | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Doubles adrenaline gain for creatures in range. | 5 | 3 | 15 | Expertise | Nightfall | |||
Keen Arrow | Bow Attack. Deals +5...17...20 damage. Deals +5...21...25 more damage if you land a critical hit. | 5 | 6 | Marksmanship | Nightfall | ||||
Keen Arrow (PvP) | Bow Attack. Deals +1...4...5 damage. Deals +5...25...30 more damage if you land a critical hit. | 5 | 12 | Marksmanship | Nightfall | ||||
Magebane Shot | Elite Bow Attack. Interrupts an action. Interruption effect: an interrupted spell is disabled for +10 seconds. Unblockable. | 10 | ½ | 5 | Nightfall | ||||
Natural Stride | Stance. (1...7...8 second[s].) You move 33% faster and have 50% chance to block. Ends if you become hexed or enchanted. | 5 | 12 | Wilderness Survival | Nightfall | ||||
Never Rampage Alone | Skill. (18...25 seconds.) You and your pet attack 25% faster and have +1...3 Health regeneration. | 15 | 20 | Sunspear rank | Nightfall | ||||
Pestilence | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). When any creature in range dies, conditions on this creature spread to any creature in the area with a condition. Spirits are not affected. | 5 | 5 | 60 | Wilderness Survival | Nightfall | |||
Prepared Shot | Elite Bow Attack. Deals +10...22...25 damage. You gain 1...7...9 Energy if you have a preparation active. | 5 | 6 | Marksmanship | Nightfall | ||||
Quicksand | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). Creatures lose 1 Energy each time they attack or use a skill. Does not affect spirits. | 10 | 5 | 30 | Wilderness Survival | Nightfall | |||
Rampage as One | Elite Skill. (3...13...15 seconds.) You and your pet attack 33% faster and move 25% faster. No effect unless your pet is alive. | 25 | 10 | Beast Mastery | Nightfall | ||||
Roaring Winds | Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Chants and shouts cost 1...4...5 more Energy for creatures in range. | 10 | 5 | 60 | Wilderness Survival | Nightfall | |||
Scavenger's Focus | Elite Skill. (10 seconds). You gain 3...10...12 Energy if you strike a foe who has a condition. | 5 | 20 | Wilderness Survival | Nightfall | ||||
Screaming Shot | Bow Attack. Deals +10...22...25 damage. Inflicts Bleeding condition (5...17...20 seconds) if target foe is within earshot. | 10 | 8 | Marksmanship | Nightfall | ||||
Smoke Trap | Elite Trap. (90 seconds.) Inflicts Blinded and Dazed conditions (5...9...10 seconds) to nearby foes. Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Nightfall | |||
Storm's Embrace | Stance. (10 seconds.) You move 25% faster. Renewal: whenever you take elemental damage. | 5 | 30 | Nightfall | |||||
Strike as One | Elite Shout. Your animal companion instantly moves to your target and inflicts Bleeding (5...13...15 seconds) with its next attack. The next time you hit with an attack, you inflict Crippled condition (5...13...15 seconds). | 5 | 10 | Beast Mastery | Nightfall | ||||
Toxicity | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan.) Poisoned or Diseased creatures within range have -2 Health degeneration. | 15 | 5 | 60 | Beast Mastery | Nightfall | |||
Trapper's Speed | Stance. (5...25...30 seconds.) Your traps recharge 25% faster and activate 25% faster. Ends if you hit with an attack. | 5 | 20 | Expertise | Nightfall | ||||
Tripwire | Trap. (90 seconds.) Deals 5...17...20 piercing damage to nearby foes. Causes knock-down to Crippled foes. Easily interrupted. | 10 | 2 | 30 | Wilderness Survival | Nightfall |
Monk skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Balthazar's Pendulum | Elite Enchantment Spell. (5...9...10 seconds.) Causes knock-down to the next foe attempting to knock-down target ally. | 5 | ¼ | 5 | Smiting Prayers | Nightfall | |||
Defender's Zeal | Elite Hex Spell. (5...21...25 seconds.) You gain 2 Energy whenever target foe hits with an attack. | 5 | 1 | 5 | Smiting Prayers | Nightfall | |||
Dismiss Condition | Spell. Removes one condition. Heals for 15...63...75 if target ally is enchanted. | 5 | ¾ | 3 | Protection Prayers | Nightfall | |||
Divert Hexes | Elite Spell. Removes 1...3...3 hex[es]. For each hex removed, target ally loses one condition and gains 15...63...75 Health. | 10 | 1 | 5 | Protection Prayers | Nightfall | |||
Glimmer of Light | Elite Spell. Heals for 10...94...115. | 5 | ¼ | 1 | Healing Prayers | Nightfall | |||
Healer's Boon | Elite Enchantment Spell. (10...46...55 seconds.) Healing Prayers spells cast 50% faster and heal for 50% more. | 5 | ¼ | 10 | Divine Favor | Nightfall | |||
Healer's Covenant | Elite Enchantment Spell. Your Healing Prayers spells cost 1...3...3 less Energy. These spells heal for 25% less. | -1 | 5 | ¼ | 5 | Healing Prayers | Nightfall | ||
Healing Ring | Spell. Heals adjacent allies and foes for 30...150...180. The caster is not healed. | 5 | 1 | 10 | Healing Prayers | Nightfall | |||
Holy Haste | Enchantment Spell. (1...48...60 second[s].) Your Healing Prayers spells cast 50% faster. Ends if you cast an enchantment. | 10 | 1 | 10 | Divine Favor | Nightfall | |||
Judge's Intervention | Enchantment Spell. (10 seconds.) Negates the next fatal damage. Negation effect: deals 30...150...180 holy damage to one foe near target ally. | 5 | ¼ | 8 | Smiting Prayers | Nightfall | |||
Light of Deliverance | Elite Spell. Heals entire party for 5...57...70. | 5 | 1 | 6 | Healing Prayers | Nightfall | |||
Light of Deliverance (PvP) | Elite Spell. Heals entire party for 5...57...70. Disables your Smiting Prayers (20 seconds). | 5 | 1 | 10 | Healing Prayers | Nightfall | |||
Mending Touch | Touch Spell. Removes two conditions. Heals for 15...51...60 for each condition removed. | 5 | ¾ | 6 | Protection Prayers | Nightfall | |||
Pensive Guardian | Enchantment Spell. (5...10...11 seconds.) 50% chance to block enchanted foes. | 5 | 1 | 5 | Protection Prayers | Nightfall | |||
Renew Life | Touch Spell. Resurrects target party member (50% Health and 5...17...20% Energy). Heals allies within earshot for 55...115...130. | 15 | 4 | 5 | Healing Prayers | Nightfall | |||
Restful Breeze | Enchantment Spell. (8...16...18 seconds.) +10 Health regeneration. Ends if target ally attacks or uses a skill. | 5 | 1 | 8 | Healing Prayers | Nightfall | |||
Reversal of Damage | Enchantment Spell. (8 seconds.) Negates the next damage and hits the source for that same amount (maximum 5...61...75). | 5 | ¼ | 3 | Smiting Prayers | Nightfall | |||
Scourge Enchantment | Hex Spell. (30 seconds.) Deals 15...63...75 damage to anyone casting an enchantment on target foe. | 10 | 2 | 5 | Smiting Prayers | Nightfall | |||
Scribe's Insight | Elite Enchantment Spell. (10...30...35 seconds.) You gain 3 Energy whenever you use a signet. | 5 | ¼ | 20 | Divine Favor | Nightfall | |||
Seed of Life | Enchantment Spell. (2...5) seconds. Heals party members for 2 for each rank in Divine Favor whenever target takes damage. Cannot self target. | 5 | ¼ | 20 | Sunspear rank | Nightfall | |||
Shield of Absorption | Enchantment Spell. (3...6...7 seconds.) Reduces incoming damage by 5 each time target ally takes damage. | 5 | 1 | 10 | Protection Prayers | Nightfall | |||
Signet of Mystic Wrath | Signet. Deals 5...29...35 holy damage for each enchantment on you (maximum 100 holy damage). | 2 | 20 | Smiting Prayers | Nightfall | ||||
Signet of Removal | Elite Signet. Removes one hex and one condition. No effect unless target ally is enchanted. | 1 | 5 | Nightfall | |||||
Supportive Spirit | Enchantment Spell. (5...19...23 seconds.) Heals for 5...29...35 whenever target ally takes damage while knocked-down. | 10 | ¾ | 8 | Healing Prayers | Nightfall | |||
Watchful Healing | Enchantment Spell. (10 seconds.) Target ally has +1...3...4 Health regeneration and gains 30...102...120 Health if this enchantment ends early. | 5 | 1 | 10 | Divine Favor | Nightfall | |||
Words of Comfort | Spell. Heals for 15...51...60. Heals for 15...39...45 more if target ally has a condition. | 5 | 1 | 4 | Healing Prayers | Nightfall | |||
Zealous Benediction | Elite Spell. Heals for 30...150...180. You gain 7 Energy if target ally was below 50% Health. | 10 | ¾ | 4 | Protection Prayers | Nightfall |
Necromancer skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Animate Shambling Horror | Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse. | 15 | 3 | 25 | Death Magic | Nightfall | |||
Blood of the Aggressor | Spell. Steal 5...37...45 Health. Inflicts Weakness (3...10...12 seconds) if target foe was attacking. | 5 | 1 | 5 | Blood Magic | Nightfall | |||
Contagion | Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. | 5 | 1 | 20 | Death Magic | Nightfall | |||
Corrupt Enchantment | Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). | 5 | ¾ | 10 | Curses | Nightfall | |||
Depravity | Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy. | 10 | 2 | 15 | Curses | Nightfall | |||
Envenom Enchantments | Spell. Removes one enchantment from target foe. Inflicts Poisoned condition (3...9...10 seconds for each remaining enchantment on that foe). | 5 | 1 | 20 | Curses | Nightfall | |||
Feast for the Dead | Spell. Destroys one of your undead servants. Heals your servants for 10...82...100. | 5 | ¼ | 10 | Death Magic | Nightfall | |||
Jagged Bones | Elite Enchantment Spell. (30 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. | 5 | 1 | 15 | Death Magic | Nightfall | |||
Mark of Fury | Hex Spell. (5 seconds.) Allies hitting target foe gain 0...2...2 strike[s] of adrenaline. End effect: inflicts Cracked Armor (1...12...15 second[s].) | 5 | ¾ | 10 | Blood Magic | Nightfall | |||
Meekness | Hex Spell. Also hexes foes in the area of target (5...25...30 seconds). These foes attack 50% slower. | 17% | 15 | 2 | 15 | Curses | Nightfall | ||
Necrosis | Skill. Deals 60...90 damage if target foe has a condition or hex. | 5 | 1 | 2 | Sunspear rank | Nightfall | |||
Order of Undeath | Elite Spell. (5 seconds.) Your undead servants deal +3...13...16 damage. You lose 2% of your maximum Health whenever your servants hit. | 10 | 1 | 5 | Death Magic | Nightfall | |||
Pain of Disenchantment | Elite Spell. Target foe loses 1...3...3 enchantment[s]. Removal effect: that foe and all adjacent foes lose 10...82...100 Health. | 10 | 1 | 15 | Curses | Nightfall | |||
Poisoned Heart | Spell. Inflicts Poisoned condition (5...13...15 seconds) to adjacent foes. You are also Poisoned. | 5 | ¼ | 12 | Curses | Nightfall | |||
Putrid Flesh | Spell. Destroys one of your undead servants. Inflicts Diseased condition (5...13...15 seconds) to foes near this servant. | 10 | ¼ | Death Magic | Nightfall | ||||
Ravenous Gaze | Elite Spell. Deals 15...27...30 damage and steals 15...27...30 Health from target and nearby foes. | 8% | 1 | 1 | 10 | Blood Magic | Nightfall | ||
Reaper's Mark | Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. | 5 | 1 | 15 | Soul Reaping | Nightfall | |||
Rip Enchantment | Spell. Removes 1 enchantment. Removal effect: inflicts Bleeding (5...21...25 seconds). | 5 | 1 | 15 | Curses | Nightfall | |||
Signet of Lost Souls | Signet. You gain 10...82...100 Health and 1...8...10 Energy if target foe is below 50% Health. | ¼ | 8 | Soul Reaping | Nightfall | ||||
Signet of Sorrow | Signet. Deals 15...63...75 damage. Recharges instantly if target foe is near a corpse or has a dead pet. | 1 | 30 | Soul Reaping | Nightfall | ||||
Signet of Suffering | Elite Signet. You Bleed for 6 seconds. Applies Bleeding (2...13...16 seconds) to the target of your next Necromancer skill. | 4 | Blood Magic | Nightfall | |||||
Toxic Chill | Elite Spell. Deals 15...63...75 cold damage. Inflicts Poisoned condition (10...22...25 seconds) if target foe is hexed or enchanted. | 5 | 1 | 5 | Death Magic | Nightfall | |||
Ulcerous Lungs | Hex Spell. Also hexes foes near your target (10...22...25 seconds). Causes -4 Health degeneration to any of these foes that are Bleeding. Inflicts Bleeding (3...13...15 seconds) whenever these foes use a shout or chant. | 15 | 2 | 10 | Curses | Nightfall | |||
Vocal Minority | Hex Spell. Also hexes foes near target (5...17...20 seconds). These foes cannot use shouts or chants. | 10 | 1 | 20 | Curses | Nightfall | |||
Well of Darkness | Well Spell. (5...41...50 seconds.) Hexed foes in this well have 50% chance to miss. Exploits a fresh corpse. | 10 | 1 | 20 | Curses | Nightfall | |||
Well of Silence | Well Spell. (10...26...30 seconds.) Foes in this well cannot use shouts and chants and have -1...3...4 Health degeneration. Exploits a fresh corpse. | 10 | 1 | 20 | Curses | Nightfall |
Mesmer skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Air of Disenchantment | Elite Hex Spell. Also hexes foes near your target (5...17...20 seconds). Remove one enchantment from target and nearby foes. Enchantments expire 150...270...300% faster on those foes. | 10 | 1 | 10 | Illusion Magic | Nightfall | |||
Cry of Pain | Spell. Interrupts a skill. If target foe had a Mesmer hex, deals 25...50 damage to target and foes in the area and causes 3...5 Health degeneration (10 seconds). | 10 | ¼ | 15 | Sunspear rank | Nightfall | |||
Discharge Enchantment | Spell. Removes one enchantment from target foe. 20...44...50% faster recharge if that foe was hexed. | 10 | 1 | 15 | Inspiration Magic | Nightfall | |||
Drain Delusions | Spell. Removes one Mesmer hex from target foe. Causes 1...4...5 Energy loss. You gain 4 Energy for each point lost. No effect unless a hex was removed. | 5 | ¼ | 12 | Inspiration Magic | Nightfall | |||
Enchanter's Conundrum | Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. | 10 | 2 | 10 | Domination Magic | Nightfall | |||
Enchanter's Conundrum (PvP) | Elite Hex Spell. Causes 100...180...200% slower enchantment casting (10 seconds). Initial effect: deals 10...82...100 damage to target and adjacent foes if target foe is not enchanted. | 10 | 2 | 20 | Domination Magic | Nightfall | |||
Ether Phantom | Hex Spell. (10 seconds.) Causes -1 Energy degeneration. Causes 1...4...5 Energy loss if this hex ends early. | 5 | 1 | 10 | Inspiration Magic | Nightfall | |||
Extend Conditions | Elite Spell. Spread all conditions from target foe to foes near your target. Those [sic] durations of those conditions are increased by 5...81...100% (maximum 30 seconds). | 5 | ¼ | 5 | Inspiration Magic | Nightfall | |||
Frustration | Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. | 10 | 1 | 7 | Illusion Magic | Nightfall | |||
Frustration (PvP) | Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. | 10 | 1 | 15 | Illusion Magic | Nightfall | |||
Hex Eater Vortex | Elite Spell. Removes one hex from target ally. Removal effect: deals 30...78...90 damage and removes one enchantment from foes near this ally. | 10 | 1 | 15 | Domination Magic | Nightfall | |||
Hypochondria | Spell. Transfer all conditions from foes in the area to target foe. | 5 | 1 | 7 | Nightfall | ||||
Mirror of Disenchantment | Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | 5 | 1 | 15 | Nightfall | ||||
Mirror of Disenchantment (PvP) | Spell. Removes one enchantment from target foe. That foe's party members also lose this enchantment. | 15 | 1 | 20 | Nightfall | ||||
Mistrust | Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...82...100 damage to target and nearby foes. | 10 | 2 | 12 | Domination Magic | Nightfall | |||
Mistrust (PvP) | Hex Spell. (6 seconds.) The next spell that target foe casts on one of your allies fails and deals 10...62...75 damage to target and nearby foes. | 10 | 2 | 12 | Domination Magic | Nightfall | |||
Persistence of Memory | Enchantment Spell. (5...17...20 seconds.) Your interrupted spells recharge instantly. | 10 | 1 | 20 | Fast Casting | Nightfall | |||
Power Flux | Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds). | 10 | ¼ | 10 | Domination Magic | Nightfall | |||
Price of Pride | Hex Spell. (5...17...20 seconds.) Causes 1...6...7 Energy loss the next time target foe uses an elite skill. | 5 | 2 | 8 | Domination Magic | Nightfall | |||
Signet of Clumsiness | Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ¼ | 8 | Illusion Magic | Nightfall | ||||
Signet of Clumsiness (PvP) | Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ¼ | 12 | Illusion Magic | Nightfall | ||||
Signet of Illusions | Elite Signet. Your next 1...3...3 spell[s] use your Illusion attribute instead of its normal attribute. | 2 | 5 | Illusion Magic | Nightfall | ||||
Simple Thievery | Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). | 10 | ¼ | 10 | Domination Magic | Nightfall | |||
Spiritual Pain | Spell. Deals 15...63...75 damage. Deals 25...105...125 damage to hostile summoned creatures in the area of your target foe. | 5 | 1 | 7 | Domination Magic | Nightfall | |||
Spiritual Pain (PvP) | Spell. Deals 5...33...40 damage. Deals 25...105...125 damage to hostile summoned creatures in the area of your target foe. | 5 | 1 | 12 | Domination Magic | Nightfall | |||
Symbolic Celerity | Enchantment Spell. (36...55...60 seconds.) Your signets use your Fast Casting attribute. | 15 | 1 | 30 | Fast Casting | Nightfall | |||
Symbolic Posture | Stance. (5...17...20 seconds.) Your next signet recharges 20...68...80% faster. | 10 | 20 | Fast Casting | Nightfall | ||||
Symbols of Inspiration | Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. | 5 | 1 | 15 | Fast Casting | Nightfall | |||
Tease | Elite Spell. Interrupts a skill. Interruption effect: also interrupts other foes in the area, and you steal 0...4...5 Energy from all foes in the area. | 5 | ¼ | 15 | Inspiration Magic | Nightfall | |||
Visions of Regret | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 20 | Domination Magic | Nightfall | |||
Visions of Regret (PvP) | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 10...26...30 damage whenever they use a skill and 5...33...40 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 30 | Domination Magic | Nightfall | |||
Wastrel's Demise | Hex Spell. (5 seconds.) Each second while hexed, target foe and all foes adjacent to that foe take 1...8...10 damage. Foes take +1...8...10 damage each second this hex is in effect. Ends early if target foe uses a skill. | 5 | ¼ | 3 | Domination Magic | Nightfall | |||
Web of Disruption | Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | 5 | ¼ | 15 | Nightfall | ||||
Web of Disruption (PvP) | Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | 10 | ¼ | 15 | Nightfall |
Elementalist skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Blinding Surge | Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (3...7...8 seconds) on target and adjacent foes. 25% armor penetration. If target was attacking, also hits adjacent foes and deals 50% more damage. | 10 | ¾ | 6 | Air Magic | Nightfall | |||
Chilling Winds | Hex Spell. (10 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 30...54...60 cold damage. Also strikes adjacent. | 5 | 1 | 8 | Air Magic | Nightfall | |||
Ebon Hawk | Spell. Projectile: deals 10...70...85 earth damage and inflicts Weakness condition (5...13...15 seconds). | 10 | 1 | 5 | Earth Magic | Nightfall | |||
Elemental Flame | Enchantment Spell. (10...30...35 seconds.) Inflicts Burning condition (1...4...5 second[s]) whenever you apply an Elemental hex to a target. | 10 | 1 | 30 | Fire Magic | Nightfall | |||
Elemental Flame (PvP) | Enchantment Spell. (5...17...20 seconds.) Inflicts Burning condition (1...2...2 second[s]) whenever you apply an Elemental hex to a target. | 10 | 1 | 30 | Fire Magic | Nightfall | |||
Ether Prism | Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy. | 5 | 25 | Energy Storage | Nightfall | ||||
Flame Djinn's Haste | Enchantment Spell. (8...13...14 seconds.) You move 25% faster. Initial effect: deals 15...99...120 fire damage to foes adjacent to you. If you damage a foe with this spell, it recharges 50% faster. | 10 | ¾ | 20 | Fire Magic | Nightfall | |||
Freezing Gust | Hex Spell. Deals 20...68...80 cold damage if target foe is hexed with Water Magic. Otherwise, this foe moves 66% slower (1...4...5 second[s]). | 10 | 1 | 8 | Water Magic | Nightfall | |||
Frigid Armor | Enchantment Spell. (10...22...25 seconds.) You have +10...34...40 armor against physical damage and immunity to Burning. | 5 | 1 | 20 | Water Magic | Nightfall | |||
Glowing Gaze | Spell. Deals 5...41...50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning. | 5 | 1 | 8 | Fire Magic | Nightfall | |||
Glowstone | Spell. Projectile: deals 5...41...50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened. | 5 | ¾ | 7 | Earth Magic | Nightfall | |||
Glyph of Restoration | Glyph. (15 seconds.) Your next 2 spells heal you for 30...90...105, and you are healed for 150...350...400% of the Energy cost of each spell. | 5 | 1 | 8 | Energy Storage | Nightfall | |||
Icy Shackles | Elite Hex Spell. (1...8...10 second[s].) Target foe moves 66% slower. This foe moves 90% slower if enchanted. | 10 | 1 | 12 | Water Magic | Nightfall | |||
Intensity | Skill. (10 seconds.) The next time you deal elemental damage with a spell, other targets in the area take 60...70% of that damage. | 5 | 10 | Sunspear rank | Nightfall | ||||
Invoke Lightning | Elite Spell. Deals 10...74...90 lightning damage. Hits two foes near target. 25% armor penetration. | 5 | 10 | 1 | 6 | Air Magic | Nightfall | ||
Lightning Bolt | Spell. Projectile: deals 5...41...50 lightning damage. Deals 5...41...50 more lightning damage if target foe is moving. 25% armor penetration. | 5 | 1 | 8 | Air Magic | Nightfall | |||
Liquid Flame | Spell. Deals 7...91...112 fire damage. Deals 7...91...112 fire damage to nearby foes if target was attacking or casting. | 10 | 1 | 15 | Fire Magic | Nightfall | |||
Master of Magic | Elite Enchantment Spell. (1...49...61 second[s]). Your elemental attributes are set to 8...13...14 and elemental spells return 30% of their Energy cost. | 5 | 1 | 10 | Energy Storage | Nightfall | |||
Mind Blast | Elite Spell. Deals 15...51...60 fire damage. You gain 1...7...8 Energy if you have more Energy than target foe. | 5 | 1 | 2 | Fire Magic | Nightfall | |||
Sandstorm | Elite Spell. Deals 10...26...30 earth damage each second (10 seconds). Hits foes near target foe's initial location. Hits attacking foes for 10...26...30 more earth damage each second. | 15 | 2 | 25 | Earth Magic | Nightfall | |||
Savannah Heat | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 5 | 2 | 25 | Fire Magic | Nightfall | |||
Savannah Heat (PvP) | Elite Spell. Deals 5...17...20 fire damage for each second since casting this spell (5 seconds). Hits foes near target's initial location. | 15 | 2 | 25 | Fire Magic | Nightfall | |||
Searing Flames | Elite Spell. Hits foes near your target. Deals 10...82...100 fire damage to foes already Burning. Inflicts Burning condition (1...6...7 seconds) to foes not Burning. | 15 | 1 | 2 | Fire Magic | Nightfall | |||
Steam | Spell. Deals 20...52...60 cold damage. Inflicts Blindness condition (5...9...10 seconds) if target foe is Burning. | 5 | 1 | 8 | Water Magic | Nightfall | |||
Stone Sheath | Elite Enchantment Spell. (5...17...20 seconds.) Gives you and target ally +1...24...30 armor and immunity to critical hits. Initial effect: Foes near you and target ally are struck for 15...59...70 earth damage and are Weakened (5...17...20 seconds). | 10 | 1 | 15 | Earth Magic | Nightfall | |||
Stone Striker | Enchantment Spell. (5...25...30 seconds.) Converts elemental and physical damage you take or deal to earth damage. | 5 | ¼ | 20 | Earth Magic | Nightfall | |||
Stoneflesh Aura | Enchantment Spell. (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits. | 10 | 2 | 15 | Earth Magic | Nightfall | |||
Storm Djinn's Haste | Enchantment Spell. (10...22...25 seconds.) You move 25% faster. Lose 1 Energy each second while moving. | 5 | ¼ | 10 | Air Magic | Nightfall |
Assassin skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Assassin's Remedy | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 5 | 1 | 20 | Critical Strikes | Nightfall | |||
Assassin's Remedy (PvP) | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 10 | 1 | 20 | Critical Strikes | Nightfall | |||
Assault Enchantments | Elite Skill. Removes all enchantments. Must follow a dual attack. | 5 | ¼ | 8 | Nightfall | ||||
Augury of Death | Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%. | 5 | 1 | 20 | Deadly Arts | Nightfall | |||
Black Spider Strike | Off-Hand Attack. Deals +5...17...20 damage. Inflicts Poisoned condition (5...17...20 seconds). Must strike a hexed foe. | 10 | 12 | Dagger Mastery | Nightfall | ||||
Critical Agility | Enchantment Spell. (4 seconds plus 1 second for each rank of Critical Strikes.) You attack 33% faster and gain +15...25 armor. Renewal: every time you land a critical hit. | 5 | 1 | 30 | Sunspear rank | Nightfall | |||
Deadly Haste | Enchantment Spell. (10...30...35 seconds.) Your half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster. | 10 | 1 | 20 | Critical Strikes | Nightfall | |||
Deadly Paradox | Stance. (5...13...15 seconds.) Your Assassin skills activate and recharge 33% faster. Disables your attack skills (10 seconds). | 15 | 10 | Deadly Arts | Nightfall | ||||
Death's Retreat | Spell. Gain 40...112...130 Health if you have less Health than target ally. Initial effect: Shadow Step to this ally. Cannot self-target. | 5 | ¼ | 20 | Shadow Arts | Nightfall | |||
Disrupting Dagger | Half Range Spell. Projectile: deals 10...30...35 earth damage. Interrupts a skill. | 5 | ¼ | 10 | Deadly Arts | Nightfall | |||
Feigned Neutrality | Enchantment Spell. (4...9...10 seconds.) You have +7 Health regeneration and +80 armor. Ends if you hit with an attack or use a skill. | 5 | ¼ | 25 | Shadow Arts | Nightfall | |||
Fox's Promise | Elite Enchantment Spell. (5...17...20 seconds.) Your dagger attacks are unblockable. Ends the next time you fail to hit. | 10 | 1 | 20 | Dagger Mastery | Nightfall | |||
Golden Fox Strike | Lead Attack. Deals +10...26...30 damage. Unblockable if you are Enchanted. | 5 | 4 | Dagger Mastery | Nightfall | ||||
Golden Skull Strike | Elite Off-Hand Attack. Inflicts Dazed condition (1...4...5 seconds). No effect unless you are enchanted. | 10 | 15 | Dagger Mastery | Nightfall | ||||
Hidden Caltrops | Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (10 seconds.) | 5 | 1 | 12 | Shadow Arts | Nightfall | |||
Lift Enchantment | Touch Skill. Removes one enchantment.No [sic] effect unless target foe is knocked-down. | 5 | ¼ | 10 | Nightfall | ||||
Malicious Strike | Melee Attack. If target foe has a condition, this attack deals +10...26...30 damage and is a critical hit. | 5 | 6 | Critical Strikes | Nightfall | ||||
Mark of Insecurity | Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds). | 5 | 1 | 10 | Deadly Arts | Nightfall | |||
Shadow Meld | Elite Enchantment Spell. Shadow Step to target ally. End effect: return to your original location. Cannot self-target. | -1 | 10 | ¼ | 20 | Nightfall | |||
Shadow Prison | Elite Hex Spell. Shadow Step to target foe. This foe moves 66% slower (1...6...7 seconds). | 10 | ¼ | 25 | Deadly Arts | Nightfall | |||
Shadow Walk | Stance. (15 seconds.) Shadow Step to target foe. End effect: return to your original location. Disables your attack skills for 1 second. Disables your stances and enchantments for 10 seconds. | 5 | 30 | Nightfall | |||||
Shattering Assault | Elite Dual Attack. Deals 5...41...50 damage. Removes one enchantment. Unblockable. Must follow an off-hand attack. | 10 | 6 | Critical Strikes | Nightfall | ||||
Signet of Toxic Shock | Signet. Deals 10...82...100 damage. No effect unless target foe is Poisoned | 1 | 15 | Deadly Arts | Nightfall | ||||
Signet of Twilight | Signet. Removes one enchantment for each hex on target foe. | 2 | 20 | Nightfall | |||||
Swap | Spell. You and target summoned creature Shadow Step to each other's locations. | 5 | ¼ | 10 | Nightfall | ||||
Wastrel's Collapse | Elite Skill. Shadow Step to target foe. Causes knock-down if target foe is not using a skill. Disables your non-dagger attack skills (10 seconds). | 5 | ¼ | 20 | Nightfall | ||||
Way of the Assassin | Elite Stance. (20 seconds.) While wielding daggers, you attack 5...17...20% faster and have +5...29...35% chance to land a critical hit. | 5 | 12 | Critical Strikes | Nightfall |
Ritualist skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Anguish | Binding Ritual. Creates a level 1...9...11 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to hexed foes. | 15 | ¾ | 45 | Communing | Nightfall | |||
Anguish (PvP) | Binding Ritual. Creates a level 1...6...7 spirit (15...39...45 second lifespan). Its attacks deal 5...17...20 damage. Double damage to hexed foes. | 25 | 3 | 45 | Communing | Nightfall | |||
Caretaker's Charge | Elite Spell. Deals 20...64...75 lightning damage. You gain 5 Energy and 5...41...50 Health if you are holding an item. | 5 | 1 | 4 | Channeling Magic | Nightfall | |||
Death Pact Signet | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 3 | 12 | Restoration Magic | Nightfall | ||||
Death Pact Signet (PvP) | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 4 | 12 | Restoration Magic | Nightfall | ||||
Destructive Was Glaive | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 20% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | 5 | ¾ | 5 | Channeling Magic | Nightfall | |||
Destructive Was Glaive (PvP) | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | 10 | 1 | 10 | Channeling Magic | Nightfall | |||
Empowerment | Binding Ritual. Creates a level 1...11...14 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | 5 | ¾ | 30 | Spawning Power | Nightfall | |||
Empowerment (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | 5 | 3 | 30 | Spawning Power | Nightfall | |||
Gaze of Fury | Binding Ritual. Destroys a spirit. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | 10 | ¾ | 20 | Channeling Magic | Nightfall | |||
Gaze of Fury (PvP) | Binding Ritual. Destroys an allied spirit. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Its attacks deal 5...17...20 damage. | 10 | 2 | 20 | Channeling Magic | Nightfall | |||
Ghostmirror Light | Spell. Heals for 15...75...90. You gain 15...75...90 Health if you are within earshot of a spirit. Cannot self-target. | 5 | 1 | 3 | Restoration Magic | Nightfall | |||
Offering of Spirit | Elite Spell. You gain 8...15...17 Energy. You do not sacrifice Health if any spirits are within earshot. | 17% | 5 | ¼ | 15 | Channeling Magic | Nightfall | ||
Reclaim Essence | Elite Spell. All of your Spirits die. If a Spirit dies in this way, you gain 5...17...20 Energy and all of your Binding Rituals are recharged. | 5 | 1 | 30 | Spawning Power | Nightfall | |||
Recovery | Binding Ritual. Creates a level 1...11...14 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | 15 | ¾ | 30 | Restoration Magic | Nightfall | |||
Recovery (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Conditions on allies in range expire 20...44...50% faster. | 15 | 3 | 30 | Restoration Magic | Nightfall | |||
Renewing Memories | Enchantment Spell. (5...17...20 seconds.) Your weapon and item spells cost 5...29...35% less Energy. No effect unless holding an item. | 5 | 1 | 20 | Spawning Power | Nightfall | |||
Renewing Surge | Hex Spell. (8 seconds.) Deals 2...10...12 damage each second. End effect: You gain 1...7...8 energy. | 5 | 1 | 15 | Channeling Magic | Nightfall | |||
Sight Beyond Sight | Enchantment Spell. (8...18...20 seconds). You are immune to Blindness. | 5 | ¼ | 15 | Spawning Power | Nightfall | |||
Signet of Binding | Signet. You lose 200...80...50 Health. Gain control of target enemy-controlled spirit. 50% failure chance unless Spawning Power 5 or more. | 2 | 15 | Spawning Power | Nightfall | ||||
Signet of Ghostly Might | Elite Signet. (5...17...20 seconds.) All spirits you control within earshot attack 33% faster and deal +5...9...10 damage. | 1 | 15 | Communing | Nightfall | ||||
Signet of Ghostly Might (PvP) | Elite Signet. Target allied summoned creature deals +5...29...35 damage. That creature is destroyed after 10 seconds. | 1 | 5 | Communing | Nightfall | ||||
Spirit's Gift | Enchantment Spell. (60 seconds.) Whenever you create a creature, all nearby allies gain 5...41...50 Health and lose one condition. | 10 | 1 | 45 | Spawning Power | Nightfall | |||
Spirit's Strength | Elite Enchantment Spell. (15...51...60 seconds.) Your attacks deal +5...29...35 damage if you are under a weapon spell. | 5 | 1 | 30 | Spawning Power | Nightfall | |||
Vampirism | Binding Ritual. Creates a level 4...14 spirit (lifespan 75...150 seconds). Its attacks steal 10...20 Health, and you are healed for 10...20. | 10 | ¾ | 30 | Sunspear rank | Nightfall | |||
Vocal Was Sogolon | Item Spell. (60 seconds.) Shouts and chants you use last 20...44...50% longer. | 10 | 1 | 30 | Restoration Magic | Nightfall | |||
Warmonger's Weapon | Weapon Spell. (3...11...13 seconds.) Attacks interrupt an action. Does not interrupt attacking foes. | 10 | 1 | 30 | Channeling Magic | Nightfall | |||
Weapon of Fury | Elite Weapon Spell. (5...17...20 seconds.) 5...41...50% more adrenaline gain and +1 Energy whenever target ally hits with an attack. | 5 | 1 | 8 | Channeling Magic | Nightfall | |||
Weapon of Remedy | Elite Weapon Spell. (8 seconds.) The next time target ally takes damage or life steal from a foe, this ally steals 15...63...75 Health from that foe and loses 1 condition. | 5 | ¼ | 3 | Restoration Magic | Nightfall | |||
Wielder's Remedy | Enchantment Spell. (10...26...30 seconds.) Whenever you cast a weapon spell, the targeted ally loses one condition. | 5 | 1 | 10 | Spawning Power | Nightfall | |||
Wielder's Strike | Spell. Deals 5...41...50 lightning damage. Deals 10...34...40 more lightning damage if you are under a weapon spell. | 5 | 1 | 6 | Channeling Magic | Nightfall | |||
Wielder's Zeal | Elite Enchantment Spell. (10...26...30 seconds.) You gain 1...4...5 Energy whenever you cast a weapon spell. | 10 | 1 | 10 | Spawning Power | Nightfall | |||
Xinrae's Weapon | Elite Weapon Spell. (8 seconds). The next time target ally takes damage from a foe, that damage is limited to 5% of target ally's max Health and that ally steals 20...68...80 Health from that foe. | 5 | ¼ | 3 | Restoration Magic | Nightfall |
Paragon skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
"Brace Yourself!" | Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to all foes near target ally. Cannot self-target. | 5 | 4 | Command | Nightfall | ||||
"Brace Yourself!" (PvP) | Shout. (5...13...15 seconds.) Prevents the next knock-down and deals 15...63...75 damage to one foe near target ally. Cannot self-target. | 5 | 12 | Command | Nightfall | ||||
"Can't Touch This!" | Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against allies [sic] within earshot fail[s]. | 5 | 20 | Command | Nightfall | ||||
"Can't Touch This!" (PvP) | Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against you fail[s]. | 5 | 20 | Command | Nightfall | ||||
"Fall Back!" | Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 | 20 | Command | Nightfall | ||||
"Fall Back!" (PvP) | Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 | 25 | Command | Nightfall | ||||
"Find Their Weakness!" | Shout. (5...17...20 seconds.) Target ally deals +5...41...50 damage and inflicts Deep Wound condition (5...17...20 seconds) with the next attack. | 10 | 15 | Command | Nightfall | ||||
"Find Their Weakness!" (PvP) | Shout. (5...17...20 seconds.) Target ally inflicts Deep Wound condition (5...17...20 seconds) with the next critical hit. | 10 | 15 | Command | Nightfall | ||||
"Go for the Eyes!" | Shout. (10 seconds.) Allies in earshot have +30...86...100% to land a critical hit with their next attack. | 4 | Command | Nightfall | |||||
"Go for the Eyes!" (PvP) | Shout. (10 seconds.) Allies in earshot have +30...66...75% to land a critical hit with their next attack. | 4 | 4 | Command | Nightfall | ||||
"Help Me!" | Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 15...75...90 Health. | 5 | 10 | Command | Nightfall | ||||
"Help Me!" (PvP) | Shout. (1...8...10 seconds.) Other allies' spells targeting you cast 50% faster. You gain 5...41...50 Health. | 5 | 15 | Command | Nightfall | ||||
"Incoming!" | Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 5 | 20 | Command | Nightfall | ||||
"Incoming!" (PvP) | Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 10 | 25 | Command | Nightfall | ||||
"It's Just a Flesh Wound." | Elite Shout. Remove all conditions from target ally. That ally moves 25% faster (1...8...10 second[s]) if a condition was removed. Cannot self-target. | 5 | 2 | Motivation | Nightfall | ||||
"Lead the Way!" | Shout. Target ally moves 25% faster for 1...4...5 seconds (maximum of 20 seconds) for each ally in earshot. | 10 | 8 | Leadership | Nightfall | ||||
"Make Haste!" | Shout. (5...17...20 seconds.) Target ally moves 33% faster. Ends if target ally hits with an attack. Cannot self-target. | 5 | 10 | Command | Nightfall | ||||
"Make Your Time!" | Shout. You gain one adrenaline (maximum 1...4...5) for each party member in earshot. | 10 | 30 | Leadership | Nightfall | ||||
"Never Give Up!" | Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 | 15 | Command | Nightfall | ||||
"Never Give Up!" (PvP) | Shout. Allies in earshot gain 1...8...10 Energy. Only affects allies below 75% Health. | 5 | 20 | Command | Nightfall | ||||
"Never Surrender!" | Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 | 15 | Command | Nightfall | ||||
"Never Surrender!" (PvP) | Shout. (10 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 | 20 | Command | Nightfall | ||||
"Stand Your Ground!" | Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. | 10 | 20 | Command | Nightfall | ||||
"Stand Your Ground!" (PvP) | Shout. (5...17...20 seconds.) Party members in earshot gain +24 armor when not moving. Ends for an ally if that ally attacks. | 15 | 30 | Command | Nightfall | ||||
"The Power Is Yours!" | Elite Shout. (3 seconds.) Allies within earshot gain 0...1...1 Energy regeneration. | 4 | Motivation | Nightfall | |||||
"There's Nothing to Fear!" | Shout. (4 seconds plus 1 second for every 2 ranks in Leadership.) Reduces damage by 20...35% for party members in earshot. End effect: heals for 35...60 Health. | 15 | 20 | Sunspear rank | Nightfall | ||||
"They're on Fire!" | Shout. (10 seconds.) Party members in earshot take 5...29...35% less damage from Burning foes. | 10 | 10 | Leadership | Nightfall | ||||
"We Shall Return!" | Shout. All party members in earshot are resurrected (25...45...50% Health and 5...17...20% Energy). | 25 | 30 | Command | Nightfall | ||||
"We Shall Return!" (PvP) | Shout. (10 seconds.) Whenever party members in earshot use a resurrection skill, their fallen allies return with 10...62...75% more Health and 5...41...50% more Energy. | 5 | 15 | Command | Nightfall | ||||
Aggressive Refrain | Echo. (5...21...25 seconds.) You attack 25% faster. Renewal: whenever a chant or shout ends on you. You have -20 armor. | 25 | 2 | 20 | Leadership | Nightfall | |||
Angelic Bond | Elite Skill. (10 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies. | 5 | 1 | 30 | Leadership | Nightfall | |||
Angelic Protection | Skill. (10 seconds.) Each second that target ally takes damage over 250...130...100, that ally is healed for any damage over that amount. Cannot self target. | 5 | 30 | Leadership | Nightfall | ||||
Anthem of Envy | Chant. (10 seconds.) Allies in earshot do +10...22...25 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 | 1 | Command | Nightfall | ||||
Anthem of Envy (PvP) | Chant. (10 seconds.) Allies in earshot do +10...18...20 damage with their next attack skill. Damage bonus only applies to foes with more than 50% Health. | 6 | 1 | 6 | Command | Nightfall | |||
Anthem of Flame | Chant. (10 seconds.) Party members in earshot inflict Burning condition (1...3...3 second[s]) with their next attack skill. | 5 | 1 | 10 | Leadership | Nightfall | |||
Anthem of Fury | Elite Chant. (10 seconds.) Party members in earshot gain 1...3...4 adrenaline with their next attack skill. | 5 | 1 | 10 | Leadership | Nightfall | |||
Anthem of Guidance | Elite Chant. (10 seconds.) Party members in earshot are unblockable with their next attack skill. | 4 | 1 | Command | Nightfall | ||||
Aria of Restoration | Chant. (10 seconds.) Party members in earshot gain 30...78...90 Health with their next spell. | 10 | 1 | 20 | Motivation | Nightfall | |||
Aria of Zeal | Chant. (10 seconds.) Allies in earshot gain 1...5...6 Energy with their next spell. | 10 | 2 | 20 | Motivation | Nightfall | |||
Awe | Half Range Skill. Inflicts Dazed condition (5...13...15 seconds). No effect unless target is knocked-down. | 10 | ¾ | 10 | Leadership | Nightfall | |||
Ballad of Restoration | Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 | 1 | 20 | Motivation | Nightfall | |||
Ballad of Restoration (PvP) | Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 | 1 | 30 | Motivation | Nightfall | |||
Barbed Spear | Spear Attack. Inflicts Bleeding condition (5...17...20 seconds). | 2 | Spear Mastery | Nightfall | |||||
Bladeturn Refrain | Echo. (20 seconds.) Target ally has 5...17...20% chance to block. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Command | Nightfall | |||
Bladeturn Refrain (PvP) | Echo. (20 seconds.) Target ally has +10...34...40 armor against slashing damage. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 8 | Command | Nightfall | |||
Blazing Finale | Echo. (10...30...35 seconds.) Inflicts Burning condition (1...6...7 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 | 1 | 8 | Leadership | Nightfall | |||
Blazing Finale (PvP) | Echo. (10...30...35 seconds.) Inflicts Burning condition (1...3...3 second[s]) to adjacent foes whenever a chant or shout ends on target ally. Cannot target spirits. | 5 | 1 | 8 | Leadership | Nightfall | |||
Blazing Spear | Spear Attack. Deals +5...21...25 damage. Inflicts Burning condition (1...3...3 second[s]). | 6 | Spear Mastery | Nightfall | |||||
Burning Refrain | Echo. (20 seconds.) Inflicts Burning condition (1...3...3 second[s]) if target ally hits a foe with more Health. Renewal: Whenever a chant or shout ends on that ally. Cannot target spirits. | 10 | 1 | 10 | Leadership | Nightfall | |||
Cautery Signet | Elite Signet. All party members lose all conditions. You begin Burning (one second for each condition removed). | 2 | 15 | Nightfall | |||||
Chorus of Restoration | Chant. (10 seconds.) Allies in earshot are healed for 30...78...90 with their next shout or chant. | 4 | 1 | 5 | Motivation | Nightfall | |||
Crippling Anthem | Elite Chant. (10 seconds.) Allies in earshot inflict Crippled condition (5...13...15 seconds) with their next attack skill. | 4 | 1 | Command | Nightfall | ||||
Cruel Spear | Elite Spear Attack. Deals +1...25...31 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target is not moving. | 7 | Spear Mastery | Nightfall | |||||
Defensive Anthem | Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 10 | 1 | 25 | Leadership | Nightfall | |||
Defensive Anthem (PvP) | Elite Chant. (4...9...10 seconds.) Party members in earshot have 50% chance to block. Ends when hitting with an attack skill. | 15 | 2 | 25 | Leadership | Nightfall | |||
Disrupting Throw | Spear Attack. Interrupts actions. No effect unless target has a condition. | 5 | ½ | 10 | Spear Mastery | Nightfall | |||
Enduring Harmony | Echo. (10...30...35 seconds.) Chants and shouts last 50% longer on target ally. Cannot target spirits. | 5 | 1 | 10 | Leadership | Nightfall | |||
Energizing Chorus | Chant. (10 seconds.) The next shout or chant costs 3...6...7 less Energy for allies within earshot. | 4 | 1 | Motivation | Nightfall | ||||
Energizing Finale | Echo. (10...30...35 seconds.) Target ally gains 1 Energy whenever a shout or chant ends on that ally. Cannot target spirits. | 10 | 1 | 5 | Motivation | Nightfall | |||
Finale of Restoration | Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health whenever a shout or chant ends on that ally. Cannot target spirits. | 5 | 1 | 10 | Motivation | Nightfall | |||
Finale of Restoration (PvP) | Echo. (10...30...35 seconds.) Target ally gains [sic] 15...63...75 Health the next 5 times a shout or chant ends on that ally. Cannot target spirits. | 5 | 1 | 20 | Motivation | Nightfall | |||
Focused Anger | Elite Skill. (45 seconds.) You gain 0...120...150% more adrenaline. | 10 | 60 | Leadership | Nightfall | ||||
Glowing Signet | Signet. You gain 5...13...15 Energy if target foe is Burning. | ¼ | 20 | Leadership | Nightfall | ||||
Godspeed | Shout. (5...17...20 seconds.) Allies in earshot move 25% faster while enchanted. | 10 | 30 | Command | Nightfall | ||||
Harrier's Toss | Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | 10 | ½ | 10 | Spear Mastery | Nightfall | |||
Harrier's Toss (PvP) | Spear Attack. Deals +5...17...20 damage. Deals 5...25...30 more damage if target is moving. | 10 | 1 | 10 | Spear Mastery | Nightfall | |||
Hexbreaker Aria | Chant. (10 seconds.) Allies in earshot lose one hex with their next spell. | 8 | 2 | Nightfall | |||||
Leader's Comfort | Skill. You gain 30...66...75 Health. You also gain 10...18...20 Health (maximum 140) for each ally in earshot. | 5 | 2 | 8 | Leadership | Nightfall | |||
Leader's Zeal | Skill. You gain 2 Energy (maximum 8...11...12 Energy) for each nearby ally. | 5 | 12 | Motivation | Nightfall | ||||
Lyric of Purification | Chant. (5...17...20 seconds.) Allies in earshot lose one condition with their next signet. | 5 | 1 | 20 | Motivation | Nightfall | |||
Lyric of Zeal | Chant. (10 seconds.) Allies in earshot gain 1...7...8 Energy with their next signet. | 6 | 1 | 5 | Motivation | Nightfall | |||
Mending Refrain | Echo. (15 seconds.) Target ally has +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on that ally. Cannot target spirits. | 10 | 1 | 8 | Motivation | Nightfall | |||
Mending Refrain (PvP) | Echo. (15 seconds.) You have +2...3...3 Health regeneration. Renewal: whenever a chant or shout ends on you. | 10 | 1 | 8 | Motivation | Nightfall | |||
Merciless Spear | Spear Attack. Inflicts Deep Wound condition (5...17...20 seconds). No effect unless target has less than 50% Health. | 6 | Spear Mastery | Nightfall | |||||
Mighty Throw | Spear Attack. Deals +10...34...40 damage. This spear moves three times faster. | 2 | 3 | Spear Mastery | Nightfall | ||||
Natural Temper | Skill. (4...9...10 seconds.) You gain 33% more adrenaline. No effect if you are enchanted. | 3 | Leadership | Nightfall | |||||
Purifying Finale | Echo. (10...30...35 seconds.) Target ally loses one condition whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 10 | Motivation | Nightfall | |||
Remedy Signet | Signet. You lose one condition. | 1 | 4 | Nightfall | |||||
Signet of Aggression | Signet. You gain 2 adrenaline if you are under the effects of a shout or chant. | 1 | 5 | Nightfall | |||||
Signet of Return | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 5 | Leadership | Nightfall | ||||
Signet of Return (PvP) | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 20 | Leadership | Nightfall | ||||
Signet of Synergy | Signet. Heal target ally for 40...88...100. You are also healed for 40...88...100 if you are not enchanted. Cannot self-target. | 1 | 10 | Motivation | Nightfall | ||||
Slayer's Spear | Spear Attack. Deals +5...21...25 damage. Inflicts Deep Wound condition (5...17...20 seconds) if target has more Health than you. | 10 | 4 | Spear Mastery | Nightfall | ||||
Soldier's Fury | Elite Echo. (10...30...35 seconds.) You attack 33% faster and gain 33% more adrenaline if under the effects of a shout or chant. You have -20 armor. | 5 | 1 | 5 | Leadership | Nightfall | |||
Song of Concentration | Chant. (10 seconds.) Allies in earshot are uninterruptible with their next skill. | 8 | 2 | 5 | Nightfall | ||||
Song of Power | Chant. (5...17...20 seconds.) Allies in earshot gain +4 Energy regeneration. Ends when using a skill. | 25 | 1 | 30 | Motivation | Nightfall | |||
Song of Purification | Elite Chant. (20 seconds.) Allies in earshot lose one condition with their next 1...3...3 skill[s]. | 5 | 2 | Motivation | Nightfall | ||||
Song of Restoration | Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 | 1 | 20 | Motivation | Nightfall | |||
Song of Restoration (PvP) | Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 | 1 | 30 | Motivation | Nightfall | |||
Spear of Lightning | Spear Attack. Deals +8...18...20 lightning damage. 25% armor penetration. | 5 | 6 | Spear Mastery | Nightfall | ||||
Stunning Strike | Elite Spear Attack. Deals +5...25...30 damage. Inflicts Dazed condition (4...9...10 seconds) if target has a condition. | 10 | Spear Mastery | Nightfall | |||||
Swift Javelin | Spear Attack. Deals +5...17...20 damage. This spear moves twice as fast and is unblockable if you are enchanted. | 5 | 10 | Spear Mastery | Nightfall | ||||
Unblockable Throw | Spear Attack. Deals +10...34...40 damage. Unblockable. | 7 | 3 | Spear Mastery | Nightfall | ||||
Vicious Attack | Spear Attack. Deals +5...17...20 damage. Inflicts Deep Wound condition (5...13...15 seconds) with a critical hit. | 5 | 8 | Spear Mastery | Nightfall | ||||
Wearying Spear | Spear Attack. Deals +10...34...40 damage. You are Weakened (5 seconds). | 3 | Spear Mastery | Nightfall | |||||
Wild Throw | Spear Attack. Deals +5...17...20 damage. Unblockable. Ends target's stance.Disables [sic] your non-spear attack skills for 3 seconds. | 7 | Spear Mastery | Nightfall | |||||
Zealous Anthem | Chant. (10 seconds.) Allies in earshot gain 1...7...8 Energy with their next attack skill. | 10 | 1 | 20 | Motivation | Nightfall |
Dervish skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Arcane Zeal | Elite Enchantment Spell. (10 seconds.) You gain 1 Energy (maximum 1...6...7) for each enchantment on you whenever you cast a spell. | 10 | 1 | 5 | Mysticism | Nightfall | |||
Armor of Sanctity | Enchantment Spell. Inflicts Weakness condition on all adjacent foes (5...13...15). You take 5...17...20 less damage from foes with a condition. (15 seconds.) | 5 | ¼ | 15 | Earth Prayers | Nightfall | |||
Attacker's Insight | Flash Enchantment Spell. (3...9...10 seconds.) Gives 50% block chance while attacking. End Effect: Causes Weakness 3...13...15 seconds to adjacent foes. | 10 | 10 | Wind Prayers | Nightfall | ||||
Aura of Thorns | Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | 5 | 10 | Earth Prayers | Nightfall | ||||
Aura of Thorns (PvP) | Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | 10 | 10 | Earth Prayers | Nightfall | ||||
Avatar of Balthazar | Elite Form. (10...74...90 seconds.) You gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, you inflict Burning (1...3...3 second[s]) on nearby foes whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Avatar of Dwayna | Elite Form. (10...74...90 seconds.) You deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Heal allies in earshot for 5...41...50 Health when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Avatar of Dwayna (PvP) | Elite Form. (10...74...90 seconds.) Deal holy damage. You lose 1 hex whenever you use a Dervish attack skill. Heal yourself for 5...41...50 Health whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Avatar of Grenth | Elite Form. (10...74...90 seconds.) Your scythe attacks deal dark damage and steal 0...10...12 Health. You are immune to Disease. Apply Disease to all adjacent foes (3 seconds) when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Avatar of Lyssa | Elite Form. (10...74...90 seconds.) Your Dervish enchantments recharge 50% faster and deal chaos damage with attacks. Steal 1 Energy from nearby foes when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Avatar of Melandru | Elite Form. (10...74...90 seconds.) You have +150 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 1 condition from all party members in earshot whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Avatar of Melandru (PvP) | Elite Form. (10...74...90 seconds.) You have +100 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 2 conditions from yourself whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Balthazar's Rage | Flash Enchantment Spell. (20 seconds.) Initial Effect: Inflicts burning (1...3...3 second[s]) on nearby foes. End effect: gain 1...2...2 strike[s] of adrenaline if any foes are within earshot. | 10 | 10 | Mysticism | Nightfall | ||||
Banishing Strike | Melee Attack. Deals 10...50...60 holy damage. Deals double damage to summoned creatures. | 5 | 1 | 3 | Mysticism | Nightfall | |||
Banishing Strike (PvP) | Melee Attack. Deals 10...50...60 holy damage. Deals double damage to summoned creatures. | 5 | 3 | Mysticism | Nightfall | ||||
Chilling Victory | Scythe Attack. Deals +3...13...15 damage. Deals 10...26...30 cold damage to each foe hit who has less Health than you and foes adjacent to those targets. | 6 | Scythe Mastery | Nightfall | |||||
Conviction | Flash Enchantment Spell. (10 seconds.) Gain +10 armor while conditioned. Gain 1...3...3 Health regeneration for each condition you have. End Effect: Remove 1...2...2 condition[s]. | 5 | 10 | Earth Prayers | Nightfall | ||||
Crippling Sweep | Scythe Attack. (3...10...12 seconds.) Inflicts Cripple [sic] condition. Deals +3...13...15 damage to moving foes. | 5 | 6 | Scythe Mastery | Nightfall | ||||
Dust Cloak | Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | 10 | 6 | Earth Prayers | Nightfall | ||||
Dust Cloak (PvP) | Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to adjacent foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on adjacent foes. | 10 | 10 | Earth Prayers | Nightfall | ||||
Dwayna's Touch | Touch Spell. Heals for 15...51...60 (maximum 150) for each enchantment on you. | 5 | ¾ | 5 | Wind Prayers | Nightfall | |||
Ebon Dust Aura | Elite Flash Enchantment Spell. (30 seconds.) Deal +3...13...15 earth damage with your melee attacks. Initial Effect: Blinds nearby foes for 1...6...7 second[s]. End Effect: removes Blindness. No effect unless wielding an earth weapon. | 10 | 20 | Earth Prayers | Nightfall | ||||
Enchanted Haste | Flash Enchantment Spell. (7 seconds). You move 25% faster. Lose 1 condition if this enchantment ends prematurely. | 10 | 15 | Nightfall | |||||
Eremite's Attack | Scythe Attack. Deals +1...8...10 damage and removes a Dervish enchantment. Removal Effect: Deals +1...8...10 damage and strikes all adjacent foes. | 5 | 6 | Scythe Mastery | Nightfall | ||||
Eremite's Zeal | Enchantment Spell. (10 seconds.) Initial effect: you gain 1...3...3 Energy (maximum 8) for each foe in earshot. End effect: you gain 1...3...3 Energy (maximum 8) for each foe in earshot. | 5 | ¼ | 15 | Mysticism | Nightfall | |||
Eternal Aura | Enchantment Spell. You have +100 max Health. End effect: all party members in the area are resurrected with 40...50% Health and 20...30% Energy. | 15 | 4 | 30 | Sunspear rank | Nightfall | |||
Extend Enchantments | Skill. (10 seconds.) Your next Dervish enchantment lasts 10...122...150% longer. | 5 | 10 | Mysticism | Nightfall | ||||
Faithful Intervention | Enchantment Spell. You gain 30...126...150 Health the next time damage drops your Health below 50%. | 5 | 2 | 20 | Mysticism | Nightfall | |||
Featherfoot Grace | Enchantment Spell. (5...17...20 seconds.) You move 25% faster, and conditions expire 25% faster. | 10 | ¼ | 15 | Wind Prayers | Nightfall | |||
Fleeting Stability | Flash Enchantment Spell. (2...5...6 seconds.) You cannot be knocked down and move 25% faster. Ends if knockdown prevented. | 5 | 10 | Earth Prayers | Nightfall | ||||
Grenth's Fingers | Flash Enchantment Spell. (30 seconds.) Your attacks deal cold damage. Initial effect: hits nearby foes for 10...34...40 cold damage. End effect: transfers 1...2...2 condition[s] to all nearby foes. | 5 | 10 | Wind Prayers | Nightfall | ||||
Grenth's Grasp | Elite Flash Enchantment Spell. (20 seconds.) Inflicts Crippled condition (1...9...11 second[s]) with your attack skills and transfer 1 condition. No effect unless wielding a cold weapon. | 5 | 10 | Wind Prayers | Nightfall | ||||
Guiding Hands | Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | 10 | ¼ | 10 | Wind Prayers | Nightfall | |||
Guiding Hands (PvP) | Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | 10 | ¼ | 30 | Wind Prayers | Nightfall | |||
Harrier's Grasp | Flash Enchantment Spell. (5...17...20 seconds.) Attacks on moving foes also Cripple them. [sic] Ends after you apply Cripple 1...3...3 times. [sic] Initial Effect: you lose Cripple and 1 other condition. | 10 | 15 | Wind Prayers | Nightfall | ||||
Harrier's Haste | Flash Enchantment Spell. (2...7...8 seconds.) You move 25% faster and deal +3...10...12 damage to moving foes. | 10 | 10 | Wind Prayers | Nightfall | ||||
Heart of Fury | Stance. (2...8...10 seconds.) You attack 25% faster. | 4 | Mysticism | Nightfall | |||||
Heart of Fury (PvP) | Stance. (2...8...10 seconds.) You attack 25% faster. | 4 | 6 | Mysticism | Nightfall | ||||
Heart of Holy Flame | Flash Enchantment Spell. (30 seconds.) Your attacks deal holy damage. Initial effect: deals 5...25...30 holy damage to nearby foes. End effect: inflicts Burning condition (2...4...5 seconds) on nearby foes. | 10 | 10 | Mysticism | Nightfall | ||||
Imbue Health | Spell. Heals for 5...41...50% of your current Health (maximum 300). Cannot self-target. | 10 | ¼ | 10 | Mysticism | Nightfall | |||
Intimidating Aura | Enchantment Spell. (60 seconds.) You have +40...88...100 max Health and take -1...8...10 damage from foes with less Health than you. | 10 | ¾ | 20 | Mysticism | Nightfall | |||
Irresistible Sweep | Scythe Attack. Deals +3...13...15 damage. Remove 1 of your Dervish enchantments. Removal effect: unblockable, removes a stance, deals +3...13...15 additional damage. | 5 | 6 | Scythe Mastery | Nightfall | ||||
Irresistible Sweep (PvP) | Scythe Attack. Deals +3...13...15 damage. Remove 1 of your Dervish enchantments. Removal effect: unblockable, removes a stance. | 5 | Scythe Mastery | Nightfall | |||||
Lyssa's Assault | Scythe Attack. Interrupts an action. If you are enchanted, the interrupted skill is disabled for an additional 1...8...10 second[s]. This attack does 50% of normal damage. | 5 | ½ | 15 | Scythe Mastery | Nightfall | |||
Lyssa's Haste | Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | 10 | 15 | Wind Prayers | Nightfall | ||||
Lyssa's Haste (PvP) | Flash Enchantment Spell. (3...13...15 seconds.) Your Dervish enchantments recharge 33% faster. Initial Effect: interrupts all adjacent foes. End Effect: interrupts all adjacent foes. 50% failure chance unless Wind Prayers 5 or higher. | 10 | 25 | Wind Prayers | Nightfall | ||||
Meditation | Enchantment Spell. (20 seconds.) Lose all adrenaline. Gain 1...3...4 Energy whenever an enchantment on you ends. | 10 | ¼ | 20 | Mysticism | Nightfall | |||
Mirage Cloak | Flash Enchantment Spell. (1...6...7 second[s].) You have 40...72...80% chance to block. Initial Effect: deals 10...34...40 earth damage to nearby foes. | 10 | 10 | Earth Prayers | Nightfall | ||||
Mystic Corruption | Flash Enchantment Spell. (20 seconds.) Initial Effect: all adjacent foes are Diseased (1...2...2 second[s].) Double duration if you are already enchanted. End Effect: party members in earshot lose Disease. | 10 | 10 | Mysticism | Nightfall | ||||
Mystic Healing | Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | 5 | 1 | 4 | Wind Prayers | Nightfall | |||
Mystic Healing (PvP) | Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | 5 | 1 | 20 | Wind Prayers | Nightfall | |||
Mystic Regeneration | Enchantment Spell. (5...17...20 seconds.) You have +1...3...4 Health regeneration for each enchantment (maximum of 8) on you. | 10 | ¼ | 10 | Earth Prayers | Nightfall | |||
Mystic Regeneration (PvP) | Enchantment Spell. (5...17...20 seconds.) You have +1...3...4 Health regeneration for each enchantment (maximum of 3) on you. | 10 | ¼ | 12 | Earth Prayers | Nightfall | |||
Mystic Sandstorm | Spell. (3 seconds.) Deals 10...18...20 earth damage each second. Deals an additional 10...18...20 damage to attacking foes. Hits foes nearby your initial location. Lasts twice as long if you are enchanted. | 5 | 1 | 8 | Earth Prayers | Nightfall | |||
Mystic Sweep | Melee Attack. Deals +3...10...12 damage. Deals an additional +3...10...12 damage if you are enchanted. | 5 | 1 | 6 | Mysticism | Nightfall | |||
Mystic Twister | Spell. Deals 10...50...60 cold damage to all nearby foes. Deals 10...50...60 more cold damage if you are enchanted. | 5 | 1 | 8 | Wind Prayers | Nightfall | |||
Mystic Vigor | Enchantment Spell. (20 seconds.) You gain 3...13...15 Health (maximum 25) for each enchantment on you whenever you hit with an attack. | 5 | ¼ | 15 | Mysticism | Nightfall | |||
Natural Healing | Spell. Heals you for 50...146...170. This skill activates 50% faster if you are not enchanted. | 5 | 2 | 6 | Wind Prayers | Nightfall | |||
Onslaught | Elite Flash Enchantment Spell. (3...13...15 seconds.) You attack, move and gain adrenaline 25% faster. | 10 | 10 | Wind Prayers | Nightfall | ||||
Onslaught (PvP) | Elite Flash Enchantment Spell. (2...7...8 seconds.) You attack and gain adrenaline 25% faster. | 10 | 10 | Wind Prayers | Nightfall | ||||
Pious Assault | Melee Attack. Deals +10...18...20 damage. Removes 1 of your Dervish enchantments. Removal Effect: this skill recharges 75% faster and adjacent foes take 10...26...30 damage. | 5 | 12 | Scythe Mastery | Nightfall | ||||
Pious Assault (PvP) | Melee Attack. Removes 1 of your Dervish enchantments. Removal effect: this skill recharges 75% faster and adjacent foes take 10...26...30 damage. | 5 | 12 | Scythe Mastery | Nightfall | ||||
Pious Concentration | Stance. (5...17...20 seconds.) Prevents interrupts. Prevention cost: you lose one Dervish enchantment or Pious Concentration ends. | 10 | 10 | Earth Prayers | Nightfall | ||||
Pious Haste | Stance. (1...6...7 second[s].) Lose 1 Dervish enchantment and move 25% faster. Removal Effect: Run 50% faster instead. | 5 | 12 | Mysticism | Nightfall | ||||
Pious Renewal | Elite Flash Enchantment Spell. (8 seconds.) End Effect: recharges itself and you gain 0...4...5 Energy and 0...24...30 Health. | 5 | 8 | Mysticism | Nightfall | ||||
Pious Restoration | Spell. Gain 80...136...150 Health and remove 1 Dervish enchantment. Removal effect: lose 1...2...2 hex[es]. | 5 | 1 | 8 | Wind Prayers | Nightfall | |||
Reap Impurities | Melee Attack. Deals +3...13...15 damage. Struck foes lose 1 condition. Removal Effect: all foes adjacent to those struck take 10...34...40 holy damage. | 5 | Scythe Mastery | Nightfall | |||||
Reaper's Sweep | Elite Scythe Attack. (3...13...15 seconds.) Cause Cripple. Lose 1 Dervish enchantment. Removal Effect: cause knockdown for 2...3...3 seconds. | 8 | Scythe Mastery | Nightfall | |||||
Rending Aura | Flash Enchantment Spell. (30 seconds.) Your attack skills remove enchantments from knocked-down foes. Initial effect: deals 10...34...40 cold damage to all nearby foes. End effect: nearby foes have Cracked Armor for 1...8...10 second[s]. | 10 | 6 | Wind Prayers | Nightfall | ||||
Rending Sweep | Scythe Attack. Deals +5...17...20 damage. You lose 1 Dervish enchantment. Removal effect: struck foes lose an enchantment. | 6 | Scythe Mastery | Nightfall | |||||
Rending Touch | Touch Spell. Deals 15...55...65 cold damage. Lose 1 Dervish enchantment. Removal effect: target foe loses 1 enchantment and you gain 1 strike of adrenaline. | 5 | ¾ | 12 | Mysticism | Nightfall | |||
Sand Shards | Flash Enchantment Spell. (30 seconds.) Deal 10...50...60 earth damage to all other adjacent foes whenever you hit with your scythe. Ends after 1...4...5 hit[s]. | 10 | 10 | Earth Prayers | Nightfall | ||||
Signet of Pious Light | Signet. Heals for 30...126...150. Removes one of your Dervish enchantments. Removal effect: recharges 75% faster. | 1 | 20 | Earth Prayers | Nightfall | ||||
Staggering Force | Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to nearby foes. End effect: inflicts Cracked Armor condition (1...8...10 second[s]) on nearby foes. | 10 | 6 | Earth Prayers | Nightfall | ||||
Test of Faith | Touch Spell. Deals 15...55...65 cold damage and removes 1 enchantment. Target foe is Dazed for 1...3...4 second[s] if that foe was not enchanted. | 7 | ¾ | 5 | Wind Prayers | Nightfall | |||
Twin Moon Sweep | Melee Attack. Remove 1 of your Dervish enchantments. Gain 10...42...50 Health. Removal effect: unblockable, attack twice, and gain 10...58...70 more Health. | 7 | Scythe Mastery | Nightfall | |||||
Twin Moon Sweep (PvP) | Melee Attack. Remove 1 of your Dervish enchantments. Gain 10...18...20 Health. Removal effect: Unblockable, attack twice, each strike doing 25% less damage, and gain 10...26...30 more Health. | 7 | Scythe Mastery | Nightfall | |||||
Veil of Thorns | Flash Enchantment Spell. (5...21...25 seconds.) Spell damage is reduced by 5...29...35%. Initial Effect: nearby foes are struck for 5...41...50 piercing damage. | 10 | 15 | Earth Prayers | Nightfall | ||||
Victorious Sweep | Melee Attack. Deals +5...21...25 damage. You gain 30...70...80 Health for each foe you hit that has less Health than you. | 5 | 4 | Scythe Mastery | Nightfall | ||||
Vital Boon | Enchantment Spell. (20 seconds.) You have +40...88...100 maximum Health. End effect: Heals you for 75...175...200. | 5 | 1 | 8 | Earth Prayers | Nightfall | |||
Vow of Piety | Enchantment Spell. (20 seconds) +24 armor and +1...3...4 Health regeneration. Renewal: Whenever an enchantment on you ends. | 15 | ¼ | 45 | Wind Prayers | Nightfall | |||
Vow of Silence | Elite Enchantment Spell. (5...9...10 seconds.) Spells cannot target you. You cannot cast spells. | 5 | ¼ | 10 | Mysticism | Nightfall | |||
Vow of Strength | Elite Enchantment Spell. (15 seconds.) When you attack with a scythe, deals 10...22...25 slashing damage to adjacent foes. | 5 | ¼ | 20 | Earth Prayers | Nightfall | |||
Watchful Intervention | Enchantment Spell. (60 seconds.) Heals for 50...170...200 the next time damage drops target ally's Health below 25%. | 10 | 1 | 15 | Mysticism | Nightfall | |||
Wearying Strike | Scythe Attack. Remove 1 Dervish Enchantment. Removal Effect: Inflicts Deep Wound condition (3...9...10 seconds). You are Weakened (10 seconds) if an enchantment is not lost. | 6 | Scythe Mastery | Nightfall | |||||
Whirling Charge | Flash Enchantment Spell. (1...5...6 second[s].) You move 33% faster. Deal 10...50...60 cold damage to all other nearby foes the next time you hit a foe and this enchantment ends. | 10 | 6 | Wind Prayers | Nightfall | ||||
Winds of Disenchantment | Spell. Remove one of your Dervish enchantments. Removal effect: all nearby foes lose 1 enchantment and take 20...68...80 cold damage. | 10 | ¾ | 15 | Wind Prayers | Nightfall | |||
Wounding Strike | Elite Scythe Attack. Deals +5...17...20 damage and inflicts Bleeding condition (5...17...20 seconds). Remove 1 Dervish enchantment. Removal Effect: inflicts Deep Wound condition (5...17...20 seconds). | 5 | 3 | Scythe Mastery | Nightfall | ||||
Wounding Strike (PvP) | Elite Scythe Attack. Inflicts Bleeding condition (5...17...20 seconds). Removes 1 Dervish enchantment. Removal effect: inflicts Deep Wound condition (5...17...20 seconds). | 5 | 3 | Scythe Mastery | Nightfall | ||||
Zealous Renewal | Flash Enchantment Spell. (5...21...25 seconds.) Initial effect: deals 5...25...30 holy damage to nearby foes. You have -1 Energy regeneration and gain 1 Energy when you hit. Gain 1...4...5 Energy if this enchantment ends early. | 5 | 10 | Mysticism | Nightfall | ||||
Zealous Vow | Elite Enchantment Spell. (20 seconds.) You gain 1...5...6 Energy each time you hit with an attack. You have -3 Energy regeneration. | 5 | ¼ | 12 | Wind Prayers | Nightfall |
Common Sunspear skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Sunspear Rebirth Signet | Signet. Resurrect target dead ally [sic] at your location (full Health and 10% Energy for each Sunspear Rank attained). This signet only recharges when you gain a morale boost. | 3 | morale boost | Sunspear rank | Nightfall |
Common Lightbringer skills[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Lightbringer Signet | Signet. You gain 4...5 strikes of adrenaline and 22...24 Energy if you are within the area of a demonic servant of Abaddon. | ¼ | 25 | Lightbringer rank | Nightfall | ||||
Lightbringer's Gaze | Skill. Target demonic servant of Abaddon takes 100 holy damage and is interrupted. Hits one additional foe in the area for each rank of Lightbringer you have attained. This skill is disabled (15 seconds). | 5 | 1 | 15 | Lightbringer rank | Nightfall |
All skill lists by other categories (edit) |
---|
Core common • Blessing • Duplicate • Environment • Monster • No attribute • Temporary • Title (skill) Type • Unlocking • Cost • PvE-only • PvE versions • PvP versions • PvE/PvP versions • Functionality • Removed Core (codex • elite) • Prophecies (pre- • elite) • Factions (elite) • Nightfall (hero trainer • elite) • Eye of the North (hero trainer • elite) |
Adrenaline Upkeep Sacrifice Overcast Energy Activation time Recharge time Skill rewards |