Balthazar's Rage

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Flash Enchantment Spell. All nearby foes are set on fire for 1...3...3 second[s]. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...2...2 strike[s] of adrenaline if any foes are within earshot.

Flash Enchantment Spell. All nearby foes are set on fire for 1...3...3 second[s]. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...2...2 strike[s] of adrenaline if any foes are within earshot.

Concise description
Flash Enchantment Spell. (20 seconds.) Initial Effect: Inflicts burning (1...3...3 second[s]) on nearby foes. End effect: gain 1...2...2 strike[s] of adrenaline if any foes are within earshot.


Progression
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1
4
2
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5
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1
6
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15
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20
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2

Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • You can get a quick adrenaline boost at the start of a battle by using this skill 10-15 seconds before engaging the enemy.
Anomaly Anomaly.Similar to other skills with an end effect, the end effect of Balthazar's Rage will trigger upon death. When a character who died while enchanted with Balthazar's Rage is resurrected, the adrenaline gained from this skill's end effect will still be active on the character, instead of having no adrenaline when resurrected.