Negation effect
From Guild Wars Wiki
Jump to navigationJump to search
A Negation effect is a skill effect that triggers when fatal damage is negated by an existing effect.
Skills with a negation effect[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Angelic Bond | Elite Skill. (10 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies. | 5 | 1 | 30 | Leadership | Nightfall | ||||
Divine Intervention | Enchantment Spell. (10 seconds.) Negates the next fatal damage target ally takes. Negation effect: heals for 26...197...240. | 5 | ¼ | 30 | Divine Favor | Core | ||||
Judge's Intervention | Enchantment Spell. (10 seconds.) Negates the next fatal damage. Negation effect: deals 30...150...180 holy damage to one foe near target ally. | 5 | ¼ | 8 | Smiting Prayers | Nightfall |
Festival event skills with a negation effect[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
"I'll Be Back!" | Shout. (10 seconds) Negates the next fatal damage you take. Negation effect: you gain 500 Health. | 5 | 30 | Core |
Notes[edit]
- If two or more negation effects are active :
- Judge's Intervention will trigger first, leaving the other effects able to negate another lethal damage afterwards.
- Angelic Bond and Divine Intervention will trigger at the same time.