Infuriating Heat

From Guild Wars Wiki
Jump to navigationJump to search

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...54...60 seconds.

Elite Nature Ritual. Create a level 1...8...10 spirit. Non-spirit creatures within its range gain adrenaline twice as fast. This spirit dies after 30...54...60 seconds.

Concise description
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...54...60 second lifespan). Doubles adrenaline gain for creatures in range.


Progression
Level
0
1
30
1
2
32
2
2
34
3
3
36
4
3
38
5
4
40
6
5
42
7
5
44
8
6
46
9
6
48
10
7
50
11
8
52
12
8
54
13
9
56
14
9
58
15
10
60
16
11
62
17
11
64
18
12
66
19
12
68
20
13
70

Acquisition[edit]

Signet of Capture

Notes[edit]

Bug Bug.Does not double adrenaline gain from all sources as stated, but rather gives one additional strike of adrenaline per attack.