Signet of Binding
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Signet of Binding
- Animation
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Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)
- Concise description
Progression | |
---|---|
0 200
1 190
2 180
3 170
4 160
5 150
6 140
7 130
8 120
9 110
10 100
11 90
12 80
13 70
14 60
15 50
16 40
17 30
18 20
19 10
20 0
21 0
|
Acquisition[edit]
Hero Usage[edit]
- Heroes will only use Signet of Binding to take control of enemy Binding Rituals. They will not use it to take ownership of Nature rituals.
Notes[edit]
- As it only works on enemy-controlled spirits, hostile NPC spirits that are not controlled by another creature will not be affected by this skill. Examples of such spirits are:
- Spirit of Portals.
- Binding Guardians.
- The Ritualist spirits that appear in Slavers' Exile and Oola's Lab.
- The four spirits in Mallyx's chamber in the The Ebony Citadel of Mallyx.
- If this skill fails due to low Spawning Power, the user does not lose health.
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Trivia[edit]
- The functionality of this skill has changed since its introduction; see its skill revision history for details.
- Prior to the November 12th 2010 update, this skill was tied to Communing and could target any non-allied spirit.