Signet of Binding

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Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)

Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)

Concise description
Signet. You lose 200...80...50 Health. Gain control of target enemy-controlled spirit. 50% failure chance unless Spawning Power 5 or more.


Progression
0
200
1
190
2
180
3
170
4
160
5
150
6
140
7
130
8
120
9
110
10
100
11
90
12
80
13
70
14
60
15
50
16
40
17
30
18
20
19
10
20
0
21
0

Acquisition[edit]

Skill trainers

Notes[edit]

Mercenary Hero.jpg Heroes

Hero behavior will not distinguish between ranger and ritualist spirits, even though taking control of ranger spirits is often of limited value because their effect is global anyway.[verification requested]

Anomaly Anomaly.Spirits taken control of with this skill ignore the restriction of having multiple allied spirits of the same name within range of each other. The restriction will however be correctly applied should the spirit be teleported via Draw Spirit, Swap or Summon Spirits, preserving only the most recent spirit.

Trivia[edit]