Quicksand

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:Disambig icon.png This article is about the skill Quicksand. For the environment effect of the same name, see Quicksand (environment effect).

Elite Nature Ritual. Create a level 1...8...10 spirit. All non-spirit creatures within its range lose 1 Energy each time they attack or use a skill. This spirit dies after 30...78...90 seconds.

Elite Nature Ritual. Create a level 1...8...10 spirit. All non-spirit creatures within its range lose 1 Energy each time they attack or use a skill. This spirit dies after 30...78...90 seconds.

Concise description
Elite Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). Creatures lose 1 Energy each time they attack or use a skill. Does not affect spirits.


Progression
Level
0
1
30
1
2
34
2
2
38
3
3
42
4
3
46
5
4
50
6
5
54
7
5
58
8
6
62
9
6
66
10
7
70
11
8
74
12
8
78
13
9
82
14
9
86
15
10
90
16
11
94
17
11
98
18
12
102
19
12
106
20
13
110

Acquisition[edit]

Signet of Capture

Related skills[edit]

Notes[edit]

  • This skill creates a Spirit of Quicksand.
  • Attack Skills will trigger this spirit's effect twice.
  • This is the only elite Nature Ritual that has a 5 second activation time and 30 second recharge time; all others can be cast faster (3s) and recharge faster (15s).
  • Great synergy with Famine.
  • This skill will trigger more often against foes using IAS or hexed with Reckless Haste.
  • Combines well with Quickening Zephyr for an energy hostile environment.

Trivia[edit]