The Shattered Ravines
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The Shattered Ravines | |
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Campaign | Nightfall |
Region | The Desolation |
Type | Explorable area |
Exit(s) | Joko's Domain Lair of the Forgotten The Alkali Pan The Ruptured Heart |
Images | |
![]() Interactive map Non-interactive maps | |
![]() A view of the area |
The Shattered Ravines is a formation of ridges and trenches that seems to be comprised of both natural rock formations and destroyed ruins. The ruins could well be a remnant of the ancient civilization of the Forgotten, possibly centered at the spot where the Lair of the Forgotten now stands.
Getting there[edit]
While doing the quest Horde of Darkness, players will most likely enter from Joko's Domain to the south. Lair of the Forgotten (towards the north) provides the most convenient outpost for future travel to this area.
Shrines[edit]
- Ghostly Priest → Margonite Battle
- At the exit into Joko's Domain.
- At the exit into the Alkali Pan.
- Ghostly Scout → Giant Hunt
- At the exit into the Lair of the Forgotten.
- Ghostly Scout → Insect Hunt
- At the southeastern corner.
- On the southern sandy path heading towards the rocky southeastern corner.
- Ghostly Scout → Undead Hunt
- A short distance north by northwest from the exit into Joko's Domain.
- Near the exit into the Ruptured Heart.
- On the northeastern sandy area near Chinwe the collector.
- Resurrection shrines with a statue
- Avatar of Dwayna
- A short distance north by northwest from the exit into Joko's Domain.
- Champion of Balthazar
- Near the exit into the Ruptured Heart.
- On the southern sandy path heading towards the rocky southeastern corner.
- Lyssa's Muse
- At the exit into Joko's Domain.
- On the northeastern sandy area near Chinwe the collector.
- Melandru's Watcher
- At the exit into the Alkali Pan.
- At the southeastern corner.
- Voice of Grenth
- At the exit into the Lair of the Forgotten.
Quests available[edit]
NPCs[edit]
Allies[edit]
24 Primeval King Jahnus (before completing Refuse the King or Destroy the Ungrateful Slaves)
20 Chessa (before completing Wayward Guide)
20 Curator Ruras (before completing Wayward Guide)
20 Kane (during Wayward Guide, after completing A New Guide, not after completing Getting Even)
20 Larano (before completing Wayward Guide)
20 Myrish the Slave
20 Ghostly Priest
10 Ghostly Scout
Services[edit]
20 Chinwe (collector for 5 Dusty Insect Carapaces)
20 Nikun (collector for 5 Margonite Masks)
Foes[edit]
20 (26) Dune Spider
24 (26) Margonite Executioner
24 (26) Margonite Bowmaster
24 (26) Margonite Cleric
24 (26) Margonite Warlock
24 (26) Margonite Seer
24 (26) Margonite Sorcerer
24 (26) Margonite Ascendant
24 (26) Margonite Reaper
Demons (Torment creatures)
28 (30) Blade of Corruption
28 (30) Arm of Insanity
28 (30) Shadow of Fear
28 (30) Rain of Terror
28 (30) Scythe of Chaos
24 (26) Shambling Mesa
24 (26) Sandstorm Crag
Elementals (Undead)
24 (26) Carven Effigy
24 (26) Nomad Giant
24 (26) Sadistic Giant
20 (26) Bladed Dune Termite
20 (26) Dune Beetle Queen
20 (26) Dune Beetle Lance
Mummies (Undead)
24 (26) Awakened Blademaster
24 (26) Awakened Gray Giant
24 (26) Awakened Acolyte
24 (26) Awakened Defiler
24 (26) Awakened Thought Leech
24 (26) Awakened Cavalier
24 (26) Awakened Dune Carver
28 (30) Desert Wurm
Bosses[edit]
28 (30) Saushali the Frustrating → Magebane Shot (Saushali's Recurve Bow) (does not spawn if the Horde of Darkness quest is active)
28 (30) Uhiwi the Smoky → Smoke Trap (Uhiwi's Shortbow)
24 (30) Dunshek the Purifier → Martyr (Dunshek's Purifier)
28 (30) Koahm the Weary → Quicksand (Koahm's Flatbow)
Notes[edit]
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The Guild Wars 2 Wiki has an article on The Shattered Ravines. |
- There are three ranger bosses in this area, all of them can be attacked while inside a Junundu. It may be a good idea to bring three Signets of Capture and get them all. Take note to put those signets in skill slots that do not prevent the most important Junundu skills.
- These quests affect the spawns in this area:
- Vanquisher runs of this area without active quests require defeating around 310 foes. Including quest influences, it has been reported to range from 278 to 341 foes.
- With quests you can reach just over 400 foes.
- With the exception of the rocky areas to the northwest and southeast, most of the area can be vanquished while inside a Junundu.
- Watch out for hidden insect groups in the eastern portions and be careful of getting swarmed by two or more groups.
- Active quests in this area increases the number of Margonite groups.