Zealous Renewal

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Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy.

Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration, and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy.

Concise description
Flash Enchantment Spell. (5...21...25 seconds.) Initial effect: deals 5...25...30 holy damage to nearby foes. You have -1 Energy regeneration and gain 1 Energy when you hit. Gain 1...4...5 Energy if this enchantment ends early.


Progression
Energy gain
0
5
5
1
1
7
6
1
2
8
8
2
3
10
9
2
4
12
10
2
5
13
12
2
6
15
13
3
7
17
14
3
8
18
16
3
9
20
17
3
10
22
18
4
11
23
20
4
12
25
21
4
13
27
22
4
14
28
24
5
15
30
25
5
16
32
26
5
17
33
28
6
18
35
29
6
19
37
30
6
20
38
32
6

Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • No energy gain if recast.