Shelter (PvP)
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Shelter (PvP)
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Binding Ritual. Create a level 1...7...8 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds.
- Concise description
Progression | |
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Level
|
0 1 75 30
1 1 73 32
2 2 71 34
3 2 69 36
4 3 67 38
5 3 65 40
6 4 63 42
7 4 61 44
8 5 59 46
9 5 57 48
10 6 55 50
11 6 53 52
12 7 51 54
13 7 49 56
14 8 47 58
15 8 45 60
16 8 43 62
17 9 41 64
18 9 39 66
19 10 37 68
20 10 35 70
21 11 33 72
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Related skills[edit]
Notes[edit]
- This skill creates a Spirit of Shelter at the user's location and removes any previous allied Spirit of Shelter.
- If Protective Spirit is applied on a target before Shelter is cast, the spirit does not lose health when the target would have taken high damage.
Trivia[edit]
- The long version of this skill states that the spirit "lasts .... seconds" while most binding rituals read "dies after ....seconds."
- The PvE and PvP versions of this skill have different names in French:
- "Refuge" (which translates to "shelter") in PvE
- "Protection" (which translates to "protection") in PvP