Restoration
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This article is about the skill Restoration. For the Ritualist attribute line, see Restoration Magic.
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This skill has a PvP-only version — see Restoration (PvP). |
Restoration
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Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds.
- Concise description
Progression | |
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Level % Health
|
0 1 5
1 2 8
2 3 11
3 4 14
4 4 17
5 5 20
6 6 23
7 7 26
8 8 29
9 9 32
10 10 35
11 11 38
12 11 41
13 12 44
14 13 47
15 14 50
16 15 53
17 16 56
18 17 59
19 17 62
20 18 65
21 19 68
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Acquisition[edit]
Related skills[edit]
Notes[edit]
- This skill creates a Spirit of Restoration.
- This skill can bypass Frozen Soil's effect since this skill can indirectly resurrect party members and the caster.
- Cannot be cast in the range of a Frozen Soil spirit.
- Use this before Frozen Soil, to provide a means to resurrect your own team while suppressing enemy resurrections.
- Combine with Feast of Souls for rapid healing after resurrection. Rupture Soul or Spirit to Flesh can respectively provide damage or healing before resurrection.
- Can be recast with skills that shorten the recharge times of Binding Rituals, such as Soul Twisting or Ritual Lord, to control when the resurrection occurs.
- If your entire party dies before this spirit does, you will not get resurrected.
- You can prevent enemy resurrections by using Signet of Binding on hostile Restoration spirits.
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