Rejuvenation

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Binding Ritual. Create a level 1...16...20 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds.

PvP.jpg This skill has a PvP-only version — see Rejuvenation (PvP).

Binding Ritual. Create a level 1...16...20 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds.

Concise description
Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health.


Progression
Restoration Magic
Spirit level
Heal/second-loss/member
Spirit duration
0
1
3
30
1
2
3
34
2
4
4
38
3
5
4
42
4
6
5
46
5
7
5
50
6
9
6
54
7
10
6
58
8
11
7
62
9
12
7
66
10
14
8
70
11
15
8
74
12
16
9
78
13
17
9
82
14
19
10
86
15
20
10
90
16
21
10
94
17
23
11
98
18
24
11
102
19
25
12
106
20
26
12
110
21
28
13
114

Acquisition[edit]

Skill trainers

Hero skill trainers

Related skills[edit]

Notes[edit]

  • This skill creates a Spirit of Rejuvenation.
  • Only heals party members below full health, so while your party hasn't started combat, try not to equip vampiric weapon modifiers.
  • At level 14 (0 Spawning Power), Rejuvenation does the equivalent of 5 pips of health regeneration for a total of 38 seconds distributed amongst the party members (1 party member under its effect will receive 38 seconds while 4 party members will receive 9.5 seconds, etc.).

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.