Talk:Endure Pain
This alone is is not a good skill, may be good for what the picture resembles:
A warrior with his back to the enemy getting shot at and running away.
It can be used with skills that require you have more health than your foe. Still, I think, the recharge time kills this skill being used in a build around it. --Wealedout 20:40, 1 December 2007 (UTC)
You can use Endure Pain to cover the damage that will be done to the Warrior while activating Healing Signet. The bad thing is, since is 30 secs., you may want to take some cover if you want to do this again.--ShadowFog 12:41, 3 December 2007 (UTC)
i use this skill when im tanking in pugs since i dont trust the healing reflexes of randon monks. I use this to keep me alive when i notice the healer is too stupid or i get spiked to less then 20-25% hp, but yeah in a descent group it's kind of useless 95% of the time, if only it was maintanable =) 201.27.158.243 22:00, 29 January 2008 (UTC)
- I always saw that as the point that made Defy Pain elite; the fact that, being adrenaline powered, Defy could be maintained whereas Endure was vs. spikes. ~ Da Si 04:02, 2 February 2008 (UTC)
- Endure Pain is just fine with Flesh of my Flesh to resurrect at full health (e.g. your monk). Apart from that; sure, only against spikes. Noctarch 01:45, 28 June 2008 (UTC)
Death When Healed[edit]
When you are at the point when Endure Pain ends and you have the 1HP, if you attempt to heal yourself you instantly die. Why? Retro77
- You most likely have negative health after the skill expires. If the heal isn't sufficient to bring you back to a positive health level, zero is assumed and you die. Jayeddie 15:10, 21 April 2008 (UTC)
Potential Bug[edit]
I tend to add this skill to my heroes when I HFFF and use it after Shadow_Form expires (after health drops to around 40). I've been noticing that it only gives the primary assassin heroes around 9 health instead of the minimum 90. Has anyone else noticed this? When I use it on a primary warrior (with 12 in strength) it doesn't give anywhere near the 258 it should, probably 25-30. I unfortunately do not have documented numbers, but it is fairly obvious if you watch the health-level number when you activate the skill. I suspect there may be an errant multiplier that is somehow linked to heroes and/or Shadow Form. Used alone, it seems to work correctly on my Warrior. I have not tested it in combination with Shadow Form yet. Jayeddie 15:07, 21 April 2008 (UTC)
- Wow... R u serious? OK, heres for the noob... Its cuz it increases ur max hp, so each pip of hp on the whole bar is smaller because ur health goes from 40/500 --> 130/590. Its like a 55 monk or a 130 derv, they have so little health so each pip of hp takes up a larger space on their bar. So when u look at it w/o the numbers, it looks like a person w/ 600 hp has a regen of like 60, but in actuality its a person w/ 55 hp and a regen of 10. If u cant understand that, then u should plz uninstall, ty -- 216.164.178.50 19:51, 11 April 2009 (UTC)
- Hmm no need to be rude. ¬.¬ Combatter 18:24, 18 September 2009 (UTC)
You are supposed to use this when[edit]
You are just inches away from dying. That makes it so you can fight or run a little longer, and if/when you die, the recharge of it is sort of countered. I see people frequently using this right as they take the first attack against them... and it makes no sense, because they essentially just wasted 5 energy for a health boost that will wear off by the time they would be dead if they didn't use it.
- You're right: in terms of practical use, this is basically Divine Intervention for Warriors, only not as good because it's not actually permanent health. I never bother with this skill except in running builds, where I can keep myself alive with it long enough to break aggro with a group and use Healing Signet before Endure Pain wears off. Astralphoenix777 00:47, 10 August 2009 (UTC)
Demonic Flesh?[edit]
Shouldn't it be one of the related skills? --Chaos Messenger 15:10, 30 September 2008 (UTC)
- Also; should Symbiosis be related? --iRathur 17:36, 27 March 2009 (UTC)
And; the pages linked through Related Skills all show that Endure Pain is the only Skill related. Someone should fix it.--iRathur 06:36, 8 April 2009 (UTC)