Talk:Mursaat Necromancer

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In hard mode, they have Mark of Subversion. Woop 18:45, 8 December 2007 (UTC)

Can you provide a screenshot of a signet of capture on a Mursaat Necromancer boss in HM? I'd test, but I don't even have HM :P. —Ebany Salmonderiel 19:31, 6 December 2007 (UTC)
Boss skill sets stay the same throughout the 2 modes. — Skuld 19:34, 6 December 2007 (UTC)
Unless he/she is talking about Non-boss Mursaat Necromancers, and he/she simply saw on the target skill activation UI, and Ebany made an incorrect assumption that he/she was referring to the boss. Calortalk 19:45, 6 December 2007 (UTC)
Mark of Subversion on Mursaat Necromancer HM
Yeah, I can now post a screenshot, now that I registered. It's a regular Mursaat Necromancer, and I'm not sure about the boss. As you can probably see for yourself, this is Abaddon's Mouth HM. Woop 18:45, 8 December 2007 (UTC)
I was getting a bit confused, I thought the bosses had the same skill-sets as the normal monsters, and that a cap sig screenie would prove what skills a normal one had. —Ebany Salmonderiel 18:54, 8 December 2007 (UTC)
What I meant to say was that a SoC on Odelyn the Displeased should show the right skills for a Mursaat Necromancer, though I may be wrong. —Ebany Salmonderiel 18:56, 8 December 2007 (UTC)
Well, we've always assumed that to be true, but there's no reason why it has to be. There are bosses of professions that the normal mosters don't have, like the Elemental Monk boss in Diessa Lowlands. But, specifically more relevant to this discussion, in HM, non-boss monsters have their skillbars upgraded, whereas boss monsters don't to prevent earlier capping of elite skills. It's safer to assume that the skillbars don't change at all, rather than only adding non-elite skills. --Valentein 19:21, 8 December 2007 (UTC)

So after all that and over a year later a user named Justice shall add it to the list...--Justice 19:00, 21 February 2009 (UTC)