Talk:Shield of Regeneration

From Guild Wars Wiki
Jump to navigationJump to search

September Nerf[edit]

This skill is shit now. Recharge is too long - being able to maintain it on two people is not overpowered, back in the "never used box". It was weak before the nerf. Dancing Gnome 06:03, 14 October 2007 (UTC)

True. Looks like ZB bonders are in town. 77.96.223.11 12:29, 14 October 2007 (UTC)
Power creep FTL. as my mates put it: "*expletive* Izzy *expletives* A.Net *expletives* fails at balancing. *excessive expletives*" censorship ftw. ~ 68.92.158.125 22:02, 25 October 2007 (UTC)
It's been reverted, but this skill was never the problem. ANet needs to bring back alternatives so this isn't the only thing run. Un-nerfing Weapon of Warding would be a good start; not nearly enough to solve the problem, but better than only having SoR. -Auron 22:16, 25 October 2007 (UTC)
It is now Healing Breeze (15 seconds) junior, but has +40 armor. OK, it is protection prayers, but +40 armor more does not really require it to have higher energy cost, elite status and longer recharge. --Longasc 20:00, 3 January 2008 (UTC)
That's like saying Avatar of Balthazar shouldn't be elite because you can use Pious Haste instead for a 33% IMS without the +40 armor. +40 is a pretty big boost. That's half damage vs. non-armor ignoring sources. It's balanced as it stands. 76.89.84.136 01:01, 18 February 2008 (UTC)
^.^ And stacks with the breeze anyways ^.^ me is original pl0x.
Uhm, Healing Breeze just lasts longer than its elite counterpart whereas Pious Hast does not. The Haste does not grant you Holy Damage, methinks. And I guess it removes an enchantment on you at the ending. Noctarch 02:20, 31 May 2008 (UTC)
This is an extremely powerful spell. It pretty much renders whatever it's on unkillable, barring extraordinary circumstances. Krelus Derian 16:10, 12 July 2008 (UTC)
People who think that damage that doesn't ignore armor is the only way to kill will agree with this. Noctarch 07:02, 27 August 2008 (UTC)
Or people who don't bring Enchantment removal. Necros and Mesmers will simply remove this, putting the Monk on a loss of 15 Energy and an elite under recharge - while the enemy Monk spams 3x 5 Energy spells around. I don't consider this skill viable on a Monk for what it does. It might be better run on an Ele, lol. --Sensei 19:04, 27 July 2009 (UTC)

Often Overlooked[edit]

I think this skill is too often overlooked. Monks always think "Healing Prayers". Let's take Zealous Benediction vs. Word of Healing. They both do their own thing, and monks have been begging for an self-energy management skill. But why does everyone take Word of Healing instead? Because Zealous Benediction is in protection prayers! Healing Breeze is good, but this makes 1/2 damage and can easily save more lives than Healing Breeze. Bisurge 01:58, 17 July 2008 (UTC)

You haven't been playing Guild Wars long, have you? This used to be the skill in 4v4. It was on a bonder, so damage to allies was halved, and this on yourself, +regen and half damage. They nerfed it after Nightfall was released, and ZB became more popular in 4v4. People ran ZB Bond and they ran ZB Prot. Then, Healing Prayers was revamped to make it more viable in PvP. This includes the Word of Healing buff which lowered the recharge, increased the healing and made it able to self target. As it costs less than ZB, and can heal for me if the less than 50% condition is met, it's more popular. The addition of Cure Hex helped 4v4 Monks too, since they can heal for a large amount in the hex removal slot. It's just a large change in meta. This skill had it's day, and it's still useful outside of the fact that enchantment stripping is common and easy. 71.127.159.233 20:24, 11 August 2008 (UTC)

Pretty Good[edit]

I think the energy cost is a little high though. But other than that it's pretty good. I like Zealous Benediction better, but eh, who am I to talk. Anyways what I like about this skill is that you can run it on a protection monk without having to put points into healing prayers. Bisurge 05:08, 25 July 2008 (UTC)


I think the energycosts for should be put down to 10 NRG and the recharge should be halfed for PvE. For PvP maybe decrease recharge a bit or put costs down to 10 NRG... That's my suggestion. If it's to overpowered for PvP, regeneration could be put down a bit...

I say buff this skill! It should only cost like 10 energy.

HB usage[edit]

Many people argue that WoH is better than SoR, but this skill against spikes and pressure is actually pretty strong. It has its uses. 82.34.128.19 16:27, 6 March 2009 (UTC)

I prefer Shield of Deflection, personally. Vili User talk:Vili 16:30, 6 March 2009 (UTC)
I would put this on a protection hero except that im afraid of the 15e and low recharge, aka the reason they removed it from lina. To be honest this skill looks more like a skill designed for a w/mo then any thing. Justice 05:58, 28 January 2010 (UTC)
It's pretty strong under the right circumstances. Those circumstances just don't crop up all that often. –Jette 06:16, 28 January 2010 (UTC)

Upgrade[edit]

Healing Breeze on steroids. 75.157.47.232 18:33, 21 July 2010 (UTC)