Talk:Spike

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I reverted to my original since the previous was inaccurate. A Adrenaline spike uses adrenaline, not energy skills, a pressure spike uses forms of pressure then spikes, if you bunch everything into caster spike then there would be no difference in the game. Arcad1a 18:01, 11 February 2007 (PST)

Ranger Spike[edit]

Nice work Fanha. Since the Paragon is now out, do you think we should rename this to add in the paragon spike, or just make a Paragon spike, also the rt/rangers use bows for their vampiric weapon spike. Arcad1a 12:57, 12 February 2007 (PST)

You're welcome to do that, I haven't worked with paragon spikes directly before. You might want to just add it after ranger spike and say "uses the same elements of a ranger spike". Categorizing here is a real pain in the ass since there are so many similar types of spikes that also have specific distinct characteristics worth mentioning.--Fanha 11:57, 13 February 2007 (PST)

Spike types confused[edit]

The types currently listed include broad categories (like caster spike) and also more specific builds (like rangerspike). It also includes two categories (balanced and adrenaline) that appear to be redundant terms for the same thing. It also contains a category (pressure-spike) that is a hybrid of two "opposite" strategies.

In the sense of categories, there is really only two types. Spikes made up entirely of ranged characters (caster spike, or rangerspike), and spikes led by melee characters. Anything more specific than that is a build. Cantos 16:39, 12 February 2007 (PST)

On the contrary, since the game has so many skills there is a wide range of different type of spikes, one ranger spike might use dual shot, the other might use penetrating shot, like I said, pushing everything into one thing destroys the difference, which is not true in game, there are key differences in spikes, as well as key counters, like a adrenaline spike is counter able by stopping adrenaline gain, but if you throw that in melee, well you just throw out the counter because now it will not fit. also a build is a set amount of skills and a set of team players, while here we are giving a basic understanding, as well as history of spikes. Arcad1a 17:50, 12 February 2007 (PST)
I agree it's pretty messy, the problem is a lot of spikes mix elements of other specific types of spikes (for example, a balanced spike can contain an adrenal spike or part of a ranger spike; Ttgr uses to run a mixed spike with SB/RI; the archetypes are blurry so I think just defining what falls under easy common term serves informing the reader the best. Moving a bunch of stuff under "caster spike" might help clean it up a bit. I approached the categorizing as more of a glossary of spike terms since it's all but impossible to neatly sort them and the main purpose of the article is to inform (e.g. define terms the average player might hear used regarding spike builds).--Fanha 11:57, 13 February 2007 (PST)

"Rainbow Spike"?[edit]

Where does "rainbow spike" fit in here? It's some form of balanced spike, I think? Is it notable enough to be worth mentioning? I'm not much of a PvPer, it's just a term I read somewhere. --84-175 (talk) 00:43, 13 February 2007 (PST)

I just looked it up. It refers to a caster spike or balanced spike in which different casters spike with different attributes (although there can be more than one caster with the same build). The build described in this Guild of the Month article from the European website has 2 aeromancers, 1 geomancer, 2 blood spikers, a warrior, a healer and 3 boon protectors. -- Gordon Ecker 01:32, 13 February 2007 (PST)
That should be mentioned, maybe put it under its own heading and say that it's any spike that uses three or more different caster classes, and can be either a mixed caster spike or a balanced spike.--Fanha 11:59, 13 February 2007 (PST)
Added it. Balanced spikes could sometimes be considered rainbow spikes, but balanced often works off a pressure/spike basis, and rainbow spikes can be all casters. Widowmaker 13:33, 29 April 2011 (UTC)
Also worth noting that, in order to be considered a rainbow spike, the midline has to be decidedly spike-oriented:
  • Eviscerate - Dev Hammer - BA - bsurge - pblock (with shatter) - DwG is not a "rainbow spike" build because spike damage is of secondary importance to each caster's build.
  • Dev Hammer - Cruel Spear - MoI - Mind Shock - Esurge - Caretaker's, on the other hand, is definitely an example of a rainbow spike.
I guess the difference is that a rainbow spike build is, essentially, a spike build; a balanced build may incorporate elements of a rainbow spike, but spike damage alone isn't the ultimate goal of a Balanced. — Raine Valen User Raine R.gif 14:13, 29 Apr 2011 (UTC)
Awwright, 4-year necromancy. User Felix Omni Signature.pngelix Omni 15:22, 29 April 2011 (UTC)
Gotta run sup death with a +1/20 for that, brah. — Raine Valen User Raine R.gif 15:23, 29 Apr 2011 (UTC)

Energy Spike[edit]

i noticed the definition only mentions batteries and specifically states that they're only carried out by teammates. but what about a skill like Power Drain? some boon prots used to carry it for energy management. --Wongba 02:12, 5 May 2007 (EDT)

Agreed, I have seen that often, too. I think the difference is that one player using eg Power Drain doesn't constitute an energy spike, at least not in the context of the article. User Fox.jpg Fox (talk|contribs) 05:56, 5 May 2007 (EDT)
Concept doesn't exist. Nothing is referred to as "energy spike," not even stuff like pdrain. I've removed the section. -Auron 11:42, 21 October 2007 (UTC)

Usage Section should be deleted[edit]

This article is in PvP tactics, and the section does not define or refer to sensible tactics used in PvP. A Spike is an offense, and we don't need to qualify anything in Category:PvP_Tactics with "In PvP...". A spike heal means infuse health, and this information is adequately covered in the counter tactics section down the bottom. Talking about an energy spike is fanciful and just plain silly. Cantos 23:02, 11 May 2007 (EDT)

PvP doesn't have sole ownership of the "spike" as per the definition at the head of the article. If you wish to constructively improve the article, please do so. As for energy spikes being "fanciful and just plain silly" ... Well, thats's fanciful and just plain silly. In high end PvE every third or fourth utterance contains the phrase "bip"... User Fox.jpg Fox (talk|contribs) 06:22, 16 May 2007 (EDT)
Spike != Damage/Regen over time. So BiP != Energy spike. There is no "spike" in your energy bar upon usage of BiP. I already find the term healing spike very missleading, but energy spike is horrible terminology. Apart from that, I never once saw it used ingame. --Xeeron 18:43, 16 May 2007 (EDT)
Yeah, I've removed energy spike, as the concept didn't exist (and if it did, bip would be a terrible example). Yea, the vast majority of people call "healing spike" simply "infuse," even when the guy only has spirit transfer on his bar; but to keep things simple I just left healing spike. -Auron 11:44, 21 October 2007 (UTC)

RI/SB spike[edit]

does it still work, becouse RI got fixed/nerfed?

A PvP Article Refering To Old Tactics, And Metas Which Are No Longer Effective[edit]

^ I'm pretty sure wiki isn't supposed to do things like this, iirc. Needs a huge re-write. User Ryuu Classic R.jpg Ryuu - Matters. ≡ 16:24, 12 January 2011 (UTC)

Rewrite it. — Raine Valen User Raine R.gif 16:54, 12 Jan 2011 (UTC)
If I felt like, don't you think I would've bothered? User Ryuu R.jpgRyuu - lol wiki 17:02, 12 January 2011 (UTC)
Surely, anyone to whom this section may be directed could say the same. — Raine Valen User Raine R.gif 17:05, 12 Jan 2011 (UTC)
Surely, the section is directed to anyone who could want to re-write it.--User Oneshot O.JPGneshot. 17:09, 12 January 2011.
Surely, anyone who would want to rewrite it wouldn't need this section directed at them. — Raine Valen User Raine R.gif 17:13, 12 Jan 2011 (UTC)
Perhaps they were not aware of the article's quality until they saw someone mention it and realised.--User Oneshot O.JPGneshot. 17:15, 12 January 2011.
(Edit conflict x2) "We shouldn't point out articles that need attention if we ourselves do not currently have the time to address them." Raine
Oh, alright then. User Ryuu R.jpgRyuu - lol wiki 17:17, 12 January 2011 (UTC)
(Edit conflict x2) By posting it on the talkpage of the article in question, you're getting the attention of people already looking at the article (or RC, for a while) — a qualified individual looking at the page would notice the mistakes before reading that there are mistakes; failing that, they are not, IMO, qualified.  Posting the same thing in a high-traffic area like gww:rfc, on the other hand, would attract the attention of editors who may be qualified and who were not necessarily already looking at the page.  — Raine Valen User Raine R.gif 17:29, 12 Jan 2011 (UTC)
(Edit conflict) Surely, if they didn't recognize the errors, they're not qualified to rewrite it. — Raine Valen User Raine R.gif 17:21, 12 Jan 2011 (UTC)
I meant like, had not read the article to see that there was errors. --User Oneshot O.JPGneshot. 17:24, 12 January 2011.
How often are users on the talkpage of articles that they don't read? — Raine Valen User Raine R.gif 17:29, 12 Jan 2011 (UTC)
Special:RecentChanges. You came here pretty quick, so imagine if a qualified individual with free time happened to be on GWW right now. I've tried using RFC once. It didn't over well, can't be bothered. User Ryuu R.jpgRyuu - lol wiki 17:31, 12 January 2011 (UTC)