Talk:Spirit Walk

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Should we note it's the fastest rech. Shadow Step in GW? Ninjas In The Sky 15:39, 13 May 2008 (UTC)

If we do so i'm notin only nubs use this Lilondra 10:03, 28 August 2008 (UTC)

I'm sure there's got to be some use for this... User Raine R.gif Raine - talk 04:29, 27 October 2008 (UTC)

Shard's Skill Of The Day Entry for this- "You lose 5 energy." (Attribute: Anyone who brings this is an idiot.)
you can use this really effective in the deep. imho 72.81.28.44 02:51, 8 December 2008 (UTC)
If you have a team setup based on a large number of spirits (e.g. Sway), casters can use this as a retarded-recharge defensive shadow step. — Raine Valen User Raine R.gif 1:43, 10 Dec 2010 (UTC)

Ride the Lightning is a faster recharging shadowstep

change[edit]

To make this skill abit more useful they could just have it as : shadow step to target ifyou shadow step to a spirit this skill recharges instantly and boost the recharge to 15 maybe 20 seconds This could then be alot useful for spirit walking etc :)--Crazi shot 04:40, 1 January 2009 (UTC)

Should be...Shadow Step to Target(including ally, minion, spirit, enemy)...Bive (talk · contributions)

Yeah, THAT wouldn't be overpowered. 99.144.162.16 22:05, 17 April 2009 (UTC)
Shadow Step to Target(including ally, minion, spirit, enemy),if you have 4 or more attack skills, they are disabled for 10 seconds...Bive (talk · contributions)
Spirit Walk.jpg
Spirit Walk
Palm Strike.jpg
Palm Strike
Flurry.jpg
Flurry
Trampling Ox.jpg
Trampling Ox
Falling Lotus Strike.jpg
Falling Lotus Strike
Twisting Fangs.jpg
Twisting Fangs
Critical Defenses.jpg
Critical Defenses
Dash.jpg
Dash

noty Vili >8< User talk:Vili 23:56, 19 April 2009 (UTC)

Then can we at least make it Shadow step to target summon creature, same with swap--70.48.54.78 02:56, 29 April 2009 (UTC)

I like the way you use "We" Titani Ertan contributions 09:13, 7 May 2009 (UTC)
If it recharged right away and/or if it cost less or gave you energy back when stepping to a spirit it could be pretty good for hopping around quickly if you had a spirit spammer on your team, but it's still a bit awkward to use, and the only reason you would want to hop around like that would be to kite, in which case you don't want to spend time targetting a spirit. I would also be in favour of a complete re-work... to me, "Spirit Walk" sounds like you're going on some weird sort of spiritual journey or whatever, so maybe something like Mist Form? Or some kind of cross with that and Shadow Walk or somesuch? 86.0.99.181 21:18, 2 June 2009 (UTC)

what if the skill's functionality was similar to creating an extremely fragile spirit (an anchor that lives for 15 sec tops) and shadowstep to your foe (8 sec recharge)? The caster gains a slight damage reduction while the spirit is alive, but if the spirit dies, he/she returns to the original location and loses health. 24.22.226.155 01:43, 4 April 2012 (UTC)