Talk:Stack

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I've now added to the section marked as a stub. Does it still count as a stub or should I remove its stub tags? —Ebany Salmonderiel 17:04, 19 June 2007 (UTC)

If you don't think it's missing anything significant, feel free to unstub it. -- Gordon Ecker 00:03, 20 June 2007 (UTC)

Armor Stacking[edit]

What of the following does armor stacking apply to and what doesn't?

  • Insignia bonus (i.e. Forsaken Insignia, Brawler's Insignia)
  • Shield bonus (i.e. +16 Armor (req. 9 Tactics))
  • Weapon/Shield/Focus Item upgrades (i.e. of Shelter, "Not the Face!")

- User HeWhoIsPale sig.PNG HeWhoIsPale 18:10, 6 August 2007 (UTC)

According to the June 15th update notes, it only applies to skills. -- Gordon Ecker 00:32, 7 August 2007 (UTC)

Negative Attributes[edit]

Couldn't negative attributes be acheived with 0 in the rank of an attribute, then weakness on you? Unless I missed something that states '"no negative attributes"Calor - talk 20:33, 17 October 2007 (UTC)

Proposed Split[edit]

This article references both a stack of items, and the effects of stacking variables. Clearly, these are two distinct topics, and each merit their own article. Stack (Items) and Stacking, perhaps, with a disambiguation for Stack? --SoraMitsukai 18:59, 15 April 2008 (UTC)

I agree this article should be split into item stacking (inventory) and effect stacking.--Wyn's Talk page Wynthyst 02:21, 22 May 2008 (UTC)
I do to, working on it now. --71.234.234.87 00:07, 16 October 2008 (UTC)
Forgot to sign in. --Belker 00:12, 16 October 2008 (UTC)
Both articles need cleanup, but how does that look? --Belker 00:27, 16 October 2008 (UTC)

Skill Activation[edit]

Stacking cap is 150% of normal, not +150% of normal. I've changed it to +50% to be in line with other values in the table and actually be correct. Misery 12:32, 11 June 2008 (UTC)