Talk:Toxic Chill

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"If the target has less than 3 enchantments, this skill can provide the longest lasting poison condition of all skills." This makes no sense to me. Can anyone please explain?--Gelbrekt (talk) 22:49, 10 December 2016 (UTC)

Alright, I figured out where this came from. If they have 4 or more enchantments, then Envenom Enchantments provides a longer Poison duration. For enemies with few or no enchantments (most enemies), Toxic Chill will poison them for the longest time. Blue Totoro 23:14, 10 December 2016 (UTC)


There was a note that the boss is not present until after the Extinction quest, but I ran into him with the quest active. I don't know if he was there during preceding quests. Sargon LL 21:43, 25 April 2007 (EDT)


  • This is a nice, cheap spell, I think you can actually make a death necro who doesn't use minions! - Elder Angelus 15:18, 6 May 2008 (UTC)

Sacrifice Cost[edit]

Was the sacrifice cost fixed or does this still have one? I found a sacrifice cost of 0% health when I last used this. Doesn't really affect you in any way, except puts a zero above your head. <> 05:52, 16 July 2008 (UTC)

Then it should trigger Dark Aura... Elephant 19:13, 10 November 2008 (UTC)


I know they don't want to give death necros their own RoJ where they can nuke effectively with just one skill, but come on. It's a flare with a little more damage and a conditional poison. Ya the poison duration is pretty long, but that's only ever going to matter in randomway PvP.

And this skill is elite because...? It's barely better than Fetid Ground for heaven's sake, and that's a useless normal skill. Discord is so better than this skill that it isn't funny. Astralphoenix777 23:01, 16 August 2009 (UTC)
[1] Is a good example for pvp, but for pve this skill is replaced by much better choices.Babies Deserve Lazers bite me please 23:10, 16 August 2009 (UTC)

It's elite because it's one of the best skills in the game. 275 damage in a 2 second cast, 339 with a poisoning weapon... the only spell that compares to it in raw damage is Mind Burn. Sure, the long tail on it will get cut off often, but condition overload doesn't really care much about that. Lotsa other things to do in that free time, crip dagger punks, drop some make-a-guy-miss haxes on a dude, etc. Let's go to the rising bile page and think of all the better skills we could have had instead of that poo. -- 06:42, 3 October 2009 (UTC)

What skill are you talking about? Rypofalem 06:49, 3 October 2009 (UTC)
They're talking about Toxic Chill. And no, it isnt the best skill, the amount of damage you're talking about is only because of the -4 degen for xx seconds, but even then, you can do that damage and more other ways. If you want enchantment removal and damage through poison, go for envenom enchantments, or degen, faintheartedness ALONG with decreased attack speed. For an elite, this skill is far underpowered compared to others. --Signachur 22:27, 23 February 2010 (UTC)
Never underestimate the upfront damage - faintheartedness does squat all to help mash down a monk for example. It's a poisonous, slightly buffer, flare. Or a stronger Immolate at half the energy cost. In the Death Attribute line. -- 21:27, 7 July 2010 (UTC)