Talk:Watchful Spirit

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Does not offer this skill. Kabu To 08:32, 5 January 2008 (UTC)

Energy Cost[edit]

Ow, 15 energy cost makes my monk want to turn into a necromancer and start cutting himself. I know it is nice to heal when it is removed, but it only does 2 health regen and it costs you energy to maintain. I guess you could use it as a cover enchantment for Air of Enchantment, or make Contemplation of Purity heal a ton. - Elder Angelus 19:44, 6 May 2008 (UTC)

This skill was intended to use on warriors with havinf to use mending. xD Halogod35 01:41, 19 May 2008 (UTC)

I guess i always considered this skill an anti spike counter on a priority enemey target. Got a weak mesmer that is always getting spiked? drop this on and maintain for upcoming moment and drop when it happens.--Justice 00:22, 4 June 2008 (UTC)

If the energy cost weren't so high this might make a good heal for bonders.

Seems like an EXCELLENT self heal when combined with Contemplation of Purity. (makes the 20 energy cost for the combination nearly worth it) 06:53, 8 May 2010 (UTC)MedicDude

'Course so is watchful healing, for 10 less energy... 06:53, 8 May 2010 (UTC)MedicDude
I would say this is not good for much more than a bonder, which is rarely seen these days. I know I used it on mine back in the day. But its just not a viable skill to bring into serious play. Think I'll hop over to the suggestion portal and see if I can scrounge up any ideas that won't make it op Nay the One and Only User Nay the One and Only SIG.jpg 15:18, 14 October 2010 (UTC)
Should be "Enchantment Spell. While you maintain this enchantment, target ally gains +2 Health regeneration. This enchantment ends when that ally's health drops below 50%. That ally is healed for 60...180...210 Health when Watchful Spirit ends."
Suggestions go in the Feedback portal. --Silver Edge 23:20, 15 January 2011 (UTC)